Player Matchup

Gilgamesh
Gilgamesh
Anartichy2
Gilgamesh
Level 88
God Stats
2W - 0L
1,741 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Arachne
Arachne
Gotalienn
Arachne
Level 100
God Stats
1W - 0L
1,688 SR
Queue Stats
27W - 35L
1,160 Elo+
Solo
Chronos
Chronos
Kickbutowski77
Chronos
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 109L
1,564 Elo+
Party 2
Team Averages
Level 110
1,643 SR
1,408 Elo+

VS

Team Averages
Level 92
1,500 SR
1,463 Elo+
Ullr
Ullr
 
Ullr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
MrFruffers
King Arthur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 139L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
brodymac36
Morgan Le Fay
Level 107
God Stats
6W - 7L
1,500 SR
Queue Stats
126W - 135L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anartichy2
Gilgamesh
12
2 / 1 / 12
8,059
806
4,858
8,198
7,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Gotalienn
Arachne
12
7 / 3 / 4
8,603
860
7,943
8,387
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 1 / 4
8,737
874
11,046
5,827
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 5 / 2
6,228
623
1,619
7,714
2,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
MrFruffers
King Arthur
10
1 / 6 / 4
7,089
709
4,226
10,633
5,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
brodymac36
Morgan Le Fay
11
4 / 6 / 1
7,954
795
8,025
8,652
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
17
Kills
5
5
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
5
2
0.2
W
Gilgamesh
Anartichy2
Gilgamesh
2
1
12
8
W
Arachne
Gotalienn
Arachne
7
3
4
3
W
8
1
4
10
L
King Arthur
MrFruffers
King Arthur
1
6
4
0.5
L
Morgan Le Fay
brodymac36
Morgan Le Fay
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,847
Damage
13,870
22,412
Taken
26,999
13,411
Mitigated
11,837
6,660
Healing
2,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,619
501
0
500
7,714
2,772
225
3,524
3,988
0
18,866
W
Gilgamesh
Anartichy2
Gilgamesh
4,858
574
0
165
8,198
7,671
130
2,456
5,742
0
19,754
W
Arachne
Gotalienn
Arachne
7,943
5,574
264
3,629
8,387
3,521
30
2,704
5,683
0
22,464
W
11,046
3,873
0
2,602
5,827
2,219
1,112
2,865
2,962
35,925
0
L
King Arthur
MrFruffers
King Arthur
4,226
502
0
0
10,633
5,867
0
3,734
6,642
0
17,705
L
Morgan Le Fay
brodymac36
Morgan Le Fay
8,025
587
0
1,569
8,652
3,198
9
3,185
5,323
20,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,399
Gold Earned
21,271
123
Minions Killed
102
0
Camps Cleared
0
590,928
Distance Traveled
526,219
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,228
623
42
4
0
152,658
4
W
Gilgamesh
8,059
806
33
3
0
208,198
0
W
Arachne
8,603
860
26
3
0
199,702
1
W
Chronos
8,737
874
64
6
0
183,028
0
L
King Arthur
7,089
709
42
4
0
206,864
0
L
Morgan Le Fay
7,954
795
18
2
0
166,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role