Player Matchup

Chronos
Chronos
 
Chronos
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Cannhao
Chaac
Level 7
God Stats
1W - 2L
1,255 SR
Queue Stats
2W - 4L
1,411 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Cubano88
Kumbhakarna
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,412 Elo+
Solo
Danzaburou
Danzaburou
Molrak89
Danzaburou
Level 22
God Stats
10W - 16L
1,441 SR
Queue Stats
66W - 66L
1,566 Elo+
Party 1
Thanatos
Thanatos
lemonthor
Thanatos
Level 25
God Stats
3W - 6L
1,484 SR
Queue Stats
96W - 89L
1,467 Elo+
Solo
Team Averages
Level 21
1,436 SR
1,471 Elo+

VS

Team Averages
Level 10
1,681 SR
1,605 Elo+
Aphrodite
Aphrodite
GRdoMarques
Aphrodite
Level 28
God Stats
16W - 13L
1,700 SR
Queue Stats
37W - 26L
1,584 Elo+
Solo
Jing Wei
Jing Wei
TDG Dyballa
Jing Wei
Level 7
God Stats
69W - 67L
1,617 SR
Queue Stats
263W - 251L
1,526 Elo+
Solo
Mercury
Mercury
lPPK
Mercury
Level 7
God Stats
3W - 0L
1,959 SR
Queue Stats
18W - 7L
1,701 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
natalaila
Morgan Le Fay
Level 7
God Stats
10W - 6L
1,629 SR
Queue Stats
40W - 36L
1,447 Elo+
Solo
Ra
Ra
sVidotti
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 6 / 2
6,537
503
4,020
9,834
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Cannhao
Chaac
11
4 / 1 / 2
6,751
519
5,396
6,109
5,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Cubano88
Kumbhakarna
10
1 / 1 / 2
6,312
486
1,988
8,593
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Molrak89
Danzaburou
11
2 / 0 / 1
6,385
491
6,040
6,914
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
lemonthor
Thanatos
11
5 / 3 / 3
7,134
549
4,590
9,082
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GRdoMarques
Aphrodite
9
1 / 2 / 2
5,703
439
1,894
4,543
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
TDG Dyballa
Jing Wei
11
0 / 0 / 3
6,153
473
4,781
4,880
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
lPPK
Mercury
16
8 / 3 / 1
9,317
717
9,500
8,989
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
natalaila
Morgan Le Fay
14
2 / 3 / 7
7,936
610
8,009
6,540
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
5,239
403
441
6,020
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
13
Kills
11
11
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
6
2
0.33
L
Chaac
Cannhao
Chaac
4
1
2
5
L
Kumbhakarna
Cubano88
Kumbhakarna
1
1
2
2
W
Aphrodite
GRdoMarques
Aphrodite
1
2
2
1
L
Danzaburou
Molrak89
Danzaburou
2
0
1
2.5
W
Jing Wei
TDG Dyballa
Jing Wei
0
0
3
1.5
W
Mercury
lPPK
Mercury
8
3
1
2.83
L
Thanatos
lemonthor
Thanatos
5
3
3
2.17
W
Morgan Le Fay
natalaila
Morgan Le Fay
2
3
7
1.83
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,034
Damage
24,625
40,532
Taken
30,972
20,182
Mitigated
9,271
16,576
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,020
1,128
0
904
9,834
3,172
180
4,948
4,886
33,827
0
L
Chaac
Cannhao
Chaac
5,396
376
0
1,093
6,109
5,935
0
538
5,571
0
24,513
L
Kumbhakarna
Cubano88
Kumbhakarna
1,988
247
0
3,386
8,593
6,039
0
1,798
6,795
13,149
0
W
Aphrodite
GRdoMarques
Aphrodite
1,894
381
2,172
2,258
4,543
1,340
200
592
3,951
21,019
0
L
Danzaburou
Molrak89
Danzaburou
6,040
2,177
0
3,524
6,914
1,960
0
1,151
5,763
0
37,461
W
Jing Wei
TDG Dyballa
Jing Wei
4,781
2,856
626
1,357
4,880
1,199
461
1,128
3,726
0
33,871
W
Mercury
lPPK
Mercury
9,500
6,037
0
640
8,989
3,094
1,698
2,409
6,458
0
65,157
L
Thanatos
lemonthor
Thanatos
4,590
1,493
0
7,669
9,082
3,076
0
1,909
7,173
0
34,369
W
Morgan Le Fay
natalaila
Morgan Le Fay
8,009
960
0
1,476
6,540
2,190
0
1,619
4,749
53,875
0
W
441
98
0
935
6,020
1,448
0
0
5,510
8,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,119
Gold Earned
34,348
296
Minions Killed
351
0
Camps Cleared
0
1,213,486
Distance Traveled
1,194,901
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,537
503
72
6
0
215,382
3
L
Chaac
6,751
519
43
3
0
266,555
2
L
Kumbhakarna
6,312
486
24
2
0
259,130
5
W
Aphrodite
5,703
439
44
3
0
255,674
4
L
Danzaburou
6,385
491
76
6
0
255,655
4
W
Jing Wei
6,153
473
68
5
0
247,211
3
W
Mercury
9,317
717
114
9
0
271,353
5
L
Thanatos
7,134
549
81
6
0
216,764
5
W
Morgan Le Fay
7,936
610
98
8
0
241,062
6
W
Ra
5,239
403
27
2
0
179,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role