Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElReyTezozomoc
Tsukuyomi
Level 64
God Stats
16W - 17L
1,339 SR
Queue Stats
66W - 62L
1,423 Elo+
Solo
Izanami
Izanami
Zannt01
Izanami
Level 86
God Stats
2W - 6L
1,441 SR
Queue Stats
213W - 261L
1,339 Elo+
Solo
Sol
Sol
hawketian
Sol
Level 102
God Stats
13W - 7L
1,603 SR
Queue Stats
317W - 313L
1,457 Elo+
Party 1
Geb
Geb
joshuacui
Geb
Level 78
God Stats
90W - 63L
1,587 SR
Queue Stats
282W - 281L
1,453 Elo+
Party 1
Team Averages
Level 88
1,494 SR
1,435 Elo+

VS

Team Averages
Level 81
1,451 SR
1,444 Elo+
Danzaburou
Danzaburou
BossKiller004
Danzaburou
Level 84
God Stats
21W - 14L
1,543 SR
Queue Stats
274W - 273L
1,426 Elo+
Solo
Bakasura
Bakasura
FiveOhTree89
Bakasura
Level 120
God Stats
3W - 3L
1,299 SR
Queue Stats
245W - 233L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Notxenomoph
Morgan Le Fay
Level 56
God Stats
1W - 2L
1,746 SR
Queue Stats
177W - 233L
1,407 Elo+
Solo
Cerberus
Cerberus
RiseAgainstHate
Cerberus
Level 89
God Stats
69W - 71L
1,500 SR
Queue Stats
221W - 222L
1,451 Elo+
Solo
Tyr
Tyr
TimingFawn70363
Tyr
Level 55
God Stats
0W - 3L
1,169 SR
Queue Stats
152W - 157L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
8 / 0 / 1
7,165
717
7,268
4,422
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
ElReyTezozomoc
Tsukuyomi
9
4 / 1 / 3
6,030
603
5,081
6,408
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Zannt01
Izanami
10
3 / 0 / 0
5,690
569
4,774
3,638
1,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 1
6,537
654
4,952
4,733
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 0 / 4
5,332
533
2,340
6,729
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BossKiller004
Danzaburou
7
0 / 2 / 0
4,499
450
3,560
5,853
1,375
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
FiveOhTree89
Bakasura
7
0 / 4 / 2
4,766
477
2,379
6,840
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
Notxenomoph
Morgan Le Fay
7
1 / 4 / 0
4,596
460
4,070
6,042
1,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
7
0 / 3 / 0
4,450
445
2,613
7,322
2,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 6 / 0
5,248
525
712
9,040
3,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
19
Kills
2
2
Deaths
19
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
0
1
8.5
L
Danzaburou
BossKiller004
Danzaburou
0
2
0
0
W
Tsukuyomi
ElReyTezozomoc
Tsukuyomi
4
1
3
5.5
L
Bakasura
FiveOhTree89
Bakasura
0
4
2
0.25
L
Morgan Le Fay
Notxenomoph
Morgan Le Fay
1
4
0
0.25
L
Cerberus
0
3
0
0
L
1
6
0
0.17
W
Izanami
Zannt01
Izanami
3
0
0
3
W
4
1
1
4.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,415
Damage
13,334
25,930
Taken
35,097
9,329
Mitigated
10,887
9,643
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,268
1,009
91
1,752
4,422
1,520
536
0
4,227
42,906
0
L
Danzaburou
BossKiller004
Danzaburou
3,560
1,668
0
2,369
5,853
1,375
0
1,083
4,770
0
19,990
W
Tsukuyomi
ElReyTezozomoc
Tsukuyomi
5,081
2,011
0
1,941
6,408
1,954
0
399
5,959
0
26,683
L
Bakasura
FiveOhTree89
Bakasura
2,379
1,920
0
1,456
6,840
2,046
0
2,547
4,293
0
13,046
L
Morgan Le Fay
Notxenomoph
Morgan Le Fay
4,070
665
0
860
6,042
1,725
0
4,191
1,851
18,523
0
L
Cerberus
2,613
77
0
1,982
7,322
2,517
0
1,257
6,065
14,313
0
L
712
25
0
2,299
9,040
3,224
0
5,482
3,558
0
23,637
W
Izanami
Zannt01
Izanami
4,774
3,014
0
1,133
3,638
1,218
845
712
2,926
0
39,124
W
4,952
1,070
0
2,935
4,733
1,633
840
3,961
747
31,394
0
W
2,340
137
0
1,791
6,729
3,004
125
1,611
5,118
9,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,754
Gold Earned
23,559
292
Minions Killed
196
0
Camps Cleared
0
903,156
Distance Traveled
855,145
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,165
717
84
8
0
147,057
1
L
Danzaburou
4,499
450
45
5
0
149,792
1
W
Tsukuyomi
6,030
603
49
5
0
219,289
1
L
Bakasura
4,766
477
43
4
0
159,774
2
L
Morgan Le Fay
4,596
460
24
2
0
179,821
0
L
Cerberus
4,450
445
34
3
0
187,992
3
L
Tyr
5,248
525
50
5
0
177,766
0
W
Izanami
5,690
569
72
7
0
162,371
2
W
Sol
6,537
654
74
7
0
198,051
3
W
Geb
5,332
533
13
1
0
176,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role