Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Becherpinkler
Bakasura
Level 129
God Stats
6W - 9L
1,123 SR
Queue Stats
330W - 336L
1,473 Elo+
Party 1
Vulcan
Vulcan
Harperok
Vulcan
Level 103
God Stats
4W - 3L
1,490 SR
Queue Stats
203W - 202L
1,478 Elo+
Solo
Chernobog
Chernobog
Nullviernull
Chernobog
Level 103
God Stats
4W - 1L
1,619 SR
Queue Stats
224W - 255L
1,380 Elo+
Party 1
Anhur
Anhur
X-SIDE1010
Anhur
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 65L
1,384 Elo+
Solo
Team Averages
Level 99
1,446 SR
1,443 Elo+

VS

Team Averages
Level 65
1,517 SR
1,515 Elo+
Kuzenbo
Kuzenbo
JKADiuefhvi
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,531 Elo+
Party 2
Erlang Shen
Erlang Shen
LongDuong
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,535 Elo+
Party 2
Mulan
Mulan
ayeherbbruh
Mulan
Level 129
God Stats
0W - 2L
1,584 SR
Queue Stats
22W - 18L
1,610 Elo+
Party 2
Janus
Janus
coldgrey24
Janus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 131L
1,401 Elo+
Solo
Xbalanque
Xbalanque
jaydizzle1994
Xbalanque
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
8 / 4 / 16
12,515
782
23,369
12,774
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Becherpinkler
Bakasura
16
2 / 7 / 11
10,507
657
2,599
15,423
8,397
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Harperok
Vulcan
20
12 / 7 / 9
13,147
822
26,265
20,444
10,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Nullviernull
Chernobog
20
3 / 5 / 15
12,427
777
14,728
11,783
5,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
20
4 / 4 / 18
12,110
757
8,980
14,366
6,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JKADiuefhvi
Kuzenbo
17
1 / 7 / 18
10,119
632
6,879
20,538
29,527
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
LongDuong
Erlang Shen
16
5 / 8 / 16
10,863
679
8,418
17,998
13,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
7 / 4 / 12
11,938
746
15,528
22,238
24,085
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
18
2 / 6 / 13
10,971
686
10,042
11,539
5,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
jaydizzle1994
Xbalanque
20
12 / 5 / 12
13,708
857
21,001
17,201
9,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
98
29
Kills
27
27
Deaths
30
69
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
4
16
4
W
Bakasura
Becherpinkler
Bakasura
2
7
11
1.07
W
Vulcan
Harperok
Vulcan
12
7
9
2.36
L
Kuzenbo
JKADiuefhvi
Kuzenbo
1
7
18
1.43
L
Erlang Shen
LongDuong
Erlang Shen
5
8
16
1.63
W
Chernobog
Nullviernull
Chernobog
3
5
15
2.1
W
Anhur
4
4
18
3.25
L
7
4
12
3.25
L
Janus
2
6
13
1.42
L
Xbalanque
jaydizzle1994
Xbalanque
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,941
Damage
61,868
74,790
Taken
89,514
36,888
Mitigated
82,592
29,597
Healing
25,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
23,369
498
2,451
4,591
12,774
5,553
690
3,488
9,286
37,785
0
W
Bakasura
Becherpinkler
Bakasura
2,599
1,972
4,536
3,853
15,423
8,397
919
2,598
12,825
0
12,782
W
Vulcan
Harperok
Vulcan
26,265
9,775
908
5,297
20,444
10,859
736
4,335
16,109
45,669
0
L
Kuzenbo
JKADiuefhvi
Kuzenbo
6,879
1,151
0
0
20,538
29,527
329
11,614
8,890
10,281
0
L
Erlang Shen
LongDuong
Erlang Shen
8,418
3,681
0
3,016
17,998
13,451
322
11,836
6,112
0
11,380
W
Chernobog
Nullviernull
Chernobog
14,728
9,081
707
1,634
11,783
5,709
2,784
2,932
8,851
0
46,728
W
Anhur
8,980
4,144
1,375
4,245
14,366
6,370
301
4,014
10,352
0
17,267
L
15,528
1,488
2,308
8,535
22,238
24,085
409
6,325
15,838
569
34,606
L
Janus
10,042
545
1,454
1,269
11,539
5,721
415
8,085
3,322
28,550
0
L
Xbalanque
jaydizzle1994
Xbalanque
21,001
9,399
2,447
6,839
17,201
9,808
2,228
11,774
5,427
0
57,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,706
Gold Earned
57,599
204
Minions Killed
168
0
Camps Cleared
0
1,386,384
Distance Traveled
1,323,787
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,515
782
33
2
0
287,928
0
W
Bakasura
10,507
657
43
3
0
289,738
3
W
Vulcan
13,147
822
42
3
0
265,289
1
L
Kuzenbo
10,119
632
5
0
0
246,080
0
L
Erlang Shen
10,863
679
6
0
0
267,596
0
W
Chernobog
12,427
777
53
3
0
254,539
0
W
Anhur
12,110
757
33
2
0
288,890
0
L
Mulan
11,938
746
32
2
0
279,406
2
L
Janus
10,971
686
35
2
0
256,561
0
L
Xbalanque
13,708
857
90
6
0
274,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role