Player Matchup

Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
BlackOphium
Thoth
Silver I
Level 147
God Stats
18W - 7L
1,689 SR
Queue Stats
74W - 55L
1,587 MMR
Party 2
King Arthur
King Arthur
Silver I
DAMDZAN44
King Arthur
Silver I
Level 154
God Stats
1W - 0L
1,695 SR
Queue Stats
5W - 3L
1,585 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
LightBringeerr
Sun Wukong
Gold IV
Level 108
God Stats
109W - 94L
1,707 SR
Queue Stats
212W - 214L
1,539 MMR
Solo
Sobek
Sobek
Platinum V
Qwepzipper
Sobek
Platinum V
Level 148
God Stats
8W - 5L
1,643 SR
Queue Stats
533W - 529L
1,551 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,647 SR
1,552 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,637 SR
1,513 MMR
Cu Chulainn
Cu Chulainn
Platinum IV
 
Cu Chulainn
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold IV
CapulloDeMetal
Bacchus
Gold IV
Level 120
God Stats
11W - 13L
1,582 SR
Queue Stats
230W - 212L
1,323 MMR
Party 1
Ullr
Ullr
Gold II
Luk30
Ullr
Gold II
Level 123
God Stats
3W - 4L
1,503 SR
Queue Stats
356W - 355L
1,551 MMR
Solo
Thanatos
Thanatos
Silver I
ScyllaPlayer27
Thanatos
Silver I
Level 47
God Stats
3W - 1L
1,779 SR
Queue Stats
32W - 17L
1,605 MMR
Party 3
Discordia
Discordia
Bronze III
Zashin
Discordia
Bronze III
Level 44
God Stats
47W - 27L
1,823 SR
Queue Stats
150W - 147L
1,587 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
7 / 2 / 5
12,585
547
17,289
15,569
6,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
15 / 5 / 4
14,935
649
20,536
13,043
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DAMDZAN44
King Arthur
20
8 / 2 / 10
13,961
607
24,340
30,240
27,530
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
LightBringeerr
Sun Wukong
19
2 / 2 / 13
12,948
563
11,927
23,092
15,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
17
2 / 2 / 11
11,846
515
9,535
17,735
21,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SetPersephoneTsukuyomiTiamatArtio

VS

Bans
AthenaFreyaApolloAnhurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
1 / 7 / 1
12,216
531
13,851
33,940
26,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 9 / 4
9,562
416
8,629
25,134
35,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Luk30
Ullr
16
1 / 6 / 0
10,011
435
9,278
16,395
6,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
19
10 / 5 / 2
12,712
553
17,953
19,208
7,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Zashin
Discordia
18
0 / 7 / 1
10,750
467
8,009
12,268
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
34
Kills
13
13
Deaths
34
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
2
5
4.75
L
Cu Chulainn
 
Cu Chulainn
1
7
1
0.21
W
15
5
4
3.4
L
1
9
4
0.33
W
King Arthur
DAMDZAN44
King Arthur
8
2
10
6.5
W
Sun Wukong
LightBringeerr
Sun Wukong
2
2
13
4.25
L
Ullr
Luk30
Ullr
1
6
0
0.17
W
Sobek
2
2
11
3.75
L
Thanatos
10
5
2
2.2
L
Discordia
Zashin
Discordia
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,627
Damage
57,720
99,679
Taken
106,945
75,560
Mitigated
81,051
38,821
Healing
31,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,289
9,141
1,787
5,199
15,569
6,600
6,691
3,318
12,251
0
100,959
L
Cu Chulainn
 
Cu Chulainn
13,851
1,461
0
11,355
33,940
26,074
0
8,253
25,343
9,398
99,691
W
20,536
826
0
4,319
13,043
4,176
2,732
3,070
9,973
88,058
0
L
8,629
898
0
2,019
25,134
35,612
0
5,785
19,238
29,679
0
W
King Arthur
DAMDZAN44
King Arthur
24,340
2,186
0
13,851
30,240
27,530
775
5,148
25,092
0
108,411
W
Sun Wukong
LightBringeerr
Sun Wukong
11,927
3,804
0
8,744
23,092
15,534
873
4,626
18,466
0
89,529
L
Ullr
Luk30
Ullr
9,278
4,254
0
2,310
16,395
6,523
240
5,832
10,485
0
67,445
W
Sobek
9,535
1,192
0
4,921
17,735
21,720
548
3,828
13,907
35,253
0
L
Thanatos
17,953
7,189
0
13,568
19,208
7,939
0
6,536
12,394
0
98,028
L
Discordia
Zashin
Discordia
8,009
209
0
2,293
12,268
4,903
330
2,616
9,414
90,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,275
Gold Earned
55,251
663
Minions Killed
680
0
Camps Cleared
0
2,229,744
Distance Traveled
1,999,777
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,585
547
157
7
0
425,120
9
L
Cu Chulainn
12,216
531
200
9
0
442,384
6
W
Thoth
14,935
649
148
6
0
440,203
7
L
Bacchus
9,562
416
42
2
0
382,442
4
W
King Arthur
13,961
607
159
7
0
466,085
7
W
Sun Wukong
12,948
563
153
7
0
481,809
4
L
Ullr
10,011
435
125
5
0
384,879
4
W
Sobek
11,846
515
46
2
0
416,527
8
L
Thanatos
12,712
553
136
6
0
405,118
5
L
Discordia
10,750
467
177
8
0
384,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role