Player Matchup

Morgan Le Fay
Morgan Le Fay
CaO_oN
Morgan Le Fay
Level 58
God Stats
10W - 13L
1,500 SR
Queue Stats
536W - 572L
1,483 Elo+
Solo
Da Ji
Da Ji
Siniistro
Da Ji
Level 114
God Stats
5W - 12L
1,332 SR
Queue Stats
472W - 530L
1,446 Elo+
Solo
King Arthur
King Arthur
SirGalahadTR
King Arthur
Level 88
God Stats
53W - 66L
1,386 SR
Queue Stats
274W - 408L
1,415 Elo+
Solo
Cernunnos
Cernunnos
Stinguixd1
Cernunnos
Level 109
God Stats
25W - 16L
1,600 SR
Queue Stats
88W - 93L
1,517 Elo+
Solo
Geb
Geb
TenenteCod
Geb
Level 96
God Stats
3W - 1L
1,293 SR
Queue Stats
123W - 100L
1,520 Elo+
Solo
Team Averages
Level 93
1,422 SR
1,476 Elo+

VS

Team Averages
Level 98
1,531 SR
1,483 Elo+
Morgan Le Fay
Morgan Le Fay
Raku-_-Griz
Morgan Le Fay
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
503W - 495L
1,484 Elo+
Party 1
Izanami
Izanami
Saiph-_-Griz
Izanami
Level 66
God Stats
67W - 69L
1,542 SR
Queue Stats
467W - 559L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
banultmate345
Sun Wukong
Level 80
God Stats
3W - 4L
1,620 SR
Queue Stats
24W - 27L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
eafsgod
Ne Zha
Level 155
God Stats
14W - 21L
1,261 SR
Queue Stats
257W - 255L
1,484 Elo+
Solo
Horus
Horus
steel4ever482
Horus
Level 102
God Stats
2W - 3L
1,731 SR
Queue Stats
887W - 842L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaO_oN
Morgan Le Fay
12
3 / 2 / 4
7,330
524
6,338
7,147
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Siniistro
Da Ji
13
4 / 0 / 2
7,618
544
2,683
8,272
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SirGalahadTR
King Arthur
15
2 / 1 / 1
7,900
564
5,093
10,195
4,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Stinguixd1
Cernunnos
14
6 / 0 / 2
8,213
587
8,998
7,959
2,726
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 9
7,120
509
3,647
8,653
6,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Raku-_-Griz
Morgan Le Fay
12
2 / 5 / 0
7,287
521
7,203
9,716
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Saiph-_-Griz
Izanami
11
0 / 5 / 0
6,546
468
3,380
6,858
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
banultmate345
Sun Wukong
13
1 / 1 / 0
7,556
540
5,665
7,461
3,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
eafsgod
Ne Zha
12
0 / 3 / 1
6,714
480
2,461
9,567
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 1
6,680
477
3,015
9,079
2,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
3
3
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CaO_oN
Morgan Le Fay
3
2
4
2.5
L
Morgan Le Fay
Raku-_-Griz
Morgan Le Fay
2
5
0
0.4
L
Izanami
Saiph-_-Griz
Izanami
0
5
0
0
W
Da Ji
Siniistro
Da Ji
4
0
2
5
W
King Arthur
SirGalahadTR
King Arthur
2
1
1
2.5
W
Cernunnos
Stinguixd1
Cernunnos
6
0
2
7
W
0
0
9
4.5
L
Sun Wukong
banultmate345
Sun Wukong
1
1
0
1
L
Ne Zha
eafsgod
Ne Zha
0
3
1
0.17
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,759
Damage
21,724
42,226
Taken
42,681
19,159
Mitigated
14,813
18,334
Healing
14,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CaO_oN
Morgan Le Fay
6,338
284
171
2,664
7,147
2,459
100
3,889
2,918
40,005
0
L
Morgan Le Fay
Raku-_-Griz
Morgan Le Fay
7,203
410
0
2,210
9,716
3,752
0
4,438
4,904
41,139
0
L
Izanami
Saiph-_-Griz
Izanami
3,380
2,520
0
903
6,858
1,498
0
326
6,532
0
36,468
W
Da Ji
Siniistro
Da Ji
2,683
478
0
5,098
8,272
3,119
868
851
7,351
0
44,407
W
King Arthur
SirGalahadTR
King Arthur
5,093
672
0
3,528
10,195
4,479
26
0
10,195
0
50,057
W
Cernunnos
Stinguixd1
Cernunnos
8,998
4,348
0
3,972
7,959
2,726
1,133
146
7,805
0
56,329
W
3,647
486
0
2,901
8,653
6,376
0
1,715
6,754
16,440
0
L
Sun Wukong
banultmate345
Sun Wukong
5,665
711
0
2,239
7,461
3,522
0
0
7,461
0
45,512
L
Ne Zha
eafsgod
Ne Zha
2,461
497
0
4,315
9,567
3,071
62
1,350
8,159
0
42,369
L
3,015
1,470
628
3,706
9,079
2,970
0
3,329
5,640
0
15,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,181
Gold Earned
34,783
395
Minions Killed
384
0
Camps Cleared
0
1,351,190
Distance Traveled
1,292,834
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,330
524
93
7
0
284,352
1
L
Morgan Le Fay
7,287
521
85
6
0
260,891
1
L
Izanami
6,546
468
95
7
0
247,385
2
W
Da Ji
7,618
544
89
6
0
246,585
2
W
King Arthur
7,900
564
107
8
0
292,911
7
W
Cernunnos
8,213
587
78
6
0
244,470
2
W
Geb
7,120
509
28
2
0
282,872
4
L
Sun Wukong
7,556
540
93
7
0
239,830
4
L
Ne Zha
6,714
480
90
6
0
265,247
3
L
Horus
6,680
477
21
2
0
279,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role