Player Matchup

Ne Zha
Ne Zha
Dwarffle
Ne Zha
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,758 Elo+
Party 2
Scylla
Scylla
Romontea
Scylla
Level 125
God Stats
5W - 3L
1,662 SR
Queue Stats
18W - 11L
1,758 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rucelee
Morgan Le Fay
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,758 Elo+
Party 2
Gilgamesh
Gilgamesh
soradusta
Gilgamesh
Level 122
God Stats
5W - 1L
1,671 SR
Queue Stats
44W - 32L
1,758 Elo+
Party 2
Team Averages
Level 116
1,583 SR
1,758 Elo+

VS

Team Averages
Level 128
1,607 SR
1,577 Elo+
Tyr
Tyr
Supercut
Tyr
Level 149
God Stats
0W - 1L
1,308 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xdurancepiggy
Morgan Le Fay
Level 143
God Stats
4W - 4L
1,920 SR
Queue Stats
31W - 25L
1,624 Elo+
Party 1
Fenrir
Fenrir
frankyx1
Fenrir
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ilayuminite
Sylvanus
Level 135
God Stats
2W - 1L
1,702 SR
Queue Stats
55W - 32L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dwarffle
Ne Zha
20
4 / 9 / 9
16,435
715
15,597
25,558
10,087
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Romontea
Scylla
20
9 / 5 / 8
17,585
765
40,592
16,956
5,937
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Rucelee
Morgan Le Fay
20
3 / 7 / 4
15,039
654
18,695
15,616
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
soradusta
Gilgamesh
20
5 / 8 / 5
16,297
709
18,427
31,457
27,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 8
16,501
717
22,409
31,733
37,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
Xdurancepiggy
Morgan Le Fay
20
11 / 4 / 6
16,826
732
29,015
26,391
13,805
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
frankyx1
Fenrir
20
4 / 7 / 5
14,421
627
10,948
19,494
13,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
ilayuminite
Sylvanus
20
5 / 4 / 13
17,767
772
14,159
32,426
51,043
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
61
21
Kills
29
29
Deaths
21
26
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Dwarffle
Ne Zha
4
9
9
0.94
W
Scylla
Romontea
Scylla
9
5
8
2.6
W
Morgan Le Fay
Rucelee
Morgan Le Fay
3
7
4
0.71
L
9
6
8
2.17
L
Morgan Le Fay
Xdurancepiggy
Morgan Le Fay
11
4
6
3.5
L
Fenrir
frankyx1
Fenrir
4
7
5
0.93
L
Sylvanus
ilayuminite
Sylvanus
5
4
13
2.88
W
Gilgamesh
soradusta
Gilgamesh
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,311
Damage
76,531
89,587
Taken
110,044
49,368
Mitigated
115,694
12,944
Healing
27,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Dwarffle
Ne Zha
15,597
5,127
0
4,279
25,558
10,087
3,929
8,951
16,165
0
64,870
W
Scylla
Romontea
Scylla
40,592
4,067
1,172
5,012
16,956
5,937
1,490
8,109
8,529
99,561
0
W
Morgan Le Fay
Rucelee
Morgan Le Fay
18,695
1,583
0
1,657
15,616
5,560
96
7,979
7,326
52,434
0
L
22,409
4,146
0
7,170
31,733
37,057
886
17,543
13,718
0
73,767
L
Morgan Le Fay
Xdurancepiggy
Morgan Le Fay
29,015
2,940
350
6,154
26,391
13,805
1,220
12,023
14,229
91,579
0
L
Fenrir
frankyx1
Fenrir
10,948
1,752
0
313
19,494
13,789
1,003
11,289
7,872
0
23,462
L
Sylvanus
ilayuminite
Sylvanus
14,159
1,946
5,820
7,278
32,426
51,043
818
18,348
13,839
38,403
0
W
Gilgamesh
soradusta
Gilgamesh
18,427
3,145
0
824
31,457
27,784
180
17,480
13,267
0
55,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,356
Gold Earned
65,515
377
Minions Killed
291
10
Camps Cleared
17
1,625,669
Distance Traveled
1,630,766
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,435
715
85
4
4
376,518
3
W
Scylla
17,585
765
126
5
3
389,711
0
W
Morgan Le Fay
15,039
654
79
3
2
411,542
1
L
Tyr
16,501
717
85
4
10
474,430
1
L
Morgan Le Fay
16,826
732
127
6
4
378,903
1
L
Fenrir
14,421
627
22
1
0
393,231
0
L
Sylvanus
17,767
772
57
2
3
384,202
1
W
Gilgamesh
16,297
709
87
4
1
447,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role