Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AlexandruTB026
Tyr
Level 86
God Stats
17W - 20L
1,530 SR
Queue Stats
399W - 393L
1,525 Elo+
Party 2
Medusa
Medusa
alterberitoPL
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,319 Elo+
Party 1
Janus
Janus
danielguaje69
Janus
Level 100
God Stats
11W - 12L
1,493 SR
Queue Stats
345W - 310L
1,516 Elo+
Party 2
Cerberus
Cerberus
hectorvila44
Cerberus
Level 121
God Stats
19W - 11L
1,753 SR
Queue Stats
467W - 504L
1,543 Elo+
Party 1
Team Averages
Level 70
1,555 SR
1,481 Elo+

VS

Team Averages
Level 73
1,559 SR
1,480 Elo+
Anhur
Anhur
Grovestreetcsc
Anhur
Level 24
God Stats
4W - 1L
1,607 SR
Queue Stats
104W - 77L
1,522 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Little KingM
Morgan Le Fay
Level 122
God Stats
2W - 0L
1,671 SR
Queue Stats
249W - 224L
1,486 Elo+
Party 3
Sun Wukong
Sun Wukong
OctavalSpore647
Sun Wukong
Level 48
God Stats
9W - 15L
1,466 SR
Queue Stats
84W - 121L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
Onyx Reapers
Tsukuyomi
Level 61
God Stats
12W - 17L
1,509 SR
Queue Stats
116W - 115L
1,482 Elo+
Party 3
Nike
Nike
miniwilson221
Nike
Level 108
God Stats
52W - 49L
1,542 SR
Queue Stats
231W - 209L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 0 / 0
4,534
412
143
2,179
506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 0
6,215
565
2,971
8,632
3,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 3 / 0
4,779
434
1,108
4,235
838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 3 / 1
6,262
569
5,505
6,609
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
hectorvila44
Cerberus
9
1 / 1 / 4
5,907
537
3,903
9,587
3,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 1
5,037
458
2,681
6,424
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Little KingM
Morgan Le Fay
11
2 / 0 / 0
6,322
575
4,984
3,950
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
OctavalSpore647
Sun Wukong
11
2 / 1 / 0
6,429
584
2,643
4,881
1,870
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Onyx Reapers
Tsukuyomi
10
1 / 1 / 1
5,788
526
3,445
7,472
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 3 / 4
5,795
527
5,253
7,231
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
8
Kills
9
9
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
L
1
2
0
0.5
W
2
4
1
0.63
W
Morgan Le Fay
Little KingM
Morgan Le Fay
2
0
0
2
W
Sun Wukong
OctavalSpore647
Sun Wukong
2
1
0
2
W
Tsukuyomi
Onyx Reapers
Tsukuyomi
1
1
1
1.5
L
2
3
0
0.67
L
4
3
1
1.5
L
Cerberus
hectorvila44
Cerberus
1
1
4
3
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,630
Damage
19,006
31,242
Taken
29,958
10,057
Mitigated
9,840
7,287
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
143
32
0
604
2,179
506
0
919
1,190
0
15,138
L
2,971
128
0
3,478
8,632
3,882
0
0
8,632
0
36,967
W
2,681
1,200
0
1,460
6,424
1,598
12
2,296
4,128
0
15,531
W
Morgan Le Fay
Little KingM
Morgan Le Fay
4,984
855
0
920
3,950
1,368
0
2,017
1,933
36,309
0
W
Sun Wukong
OctavalSpore647
Sun Wukong
2,643
298
0
1,789
4,881
1,870
564
0
4,881
0
39,517
W
Tsukuyomi
Onyx Reapers
Tsukuyomi
3,445
937
0
3,442
7,472
2,280
156
1,600
5,872
0
34,631
L
1,108
454
0
310
4,235
838
0
101
4,108
0
5,802
L
5,505
263
0
455
6,609
1,391
0
2,269
4,234
33,997
0
L
Cerberus
hectorvila44
Cerberus
3,903
235
0
2,440
9,587
3,440
0
1,411
8,094
19,065
0
W
5,253
1,092
0
1,838
7,231
2,724
0
3,495
3,736
0
24,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,697
Gold Earned
29,371
230
Minions Killed
321
0
Camps Cleared
0
935,055
Distance Traveled
990,593
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,534
412
36
3
0
132,456
0
L
Tyr
6,215
565
79
7
0
214,293
2
W
Anhur
5,037
458
32
3
0
171,153
1
W
Morgan Le Fay
6,322
575
80
7
0
203,828
2
W
Sun Wukong
6,429
584
91
8
0
198,505
3
W
Tsukuyomi
5,788
526
78
7
0
210,856
2
L
Medusa
4,779
434
11
1
0
177,812
0
L
Janus
6,262
569
75
7
0
195,196
0
L
Cerberus
5,907
537
29
3
0
215,298
1
W
Nike
5,795
527
40
4
0
206,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role