Player Matchup

Thanatos
Thanatos
Kojotekk
Thanatos
Level 17
God Stats
2W - 2L
1,566 SR
Queue Stats
5W - 8L
1,325 Elo+
Party 1
Persephone
Persephone
Mayumiss
Persephone
Level 8
God Stats
0W - 3L
1,194 SR
Queue Stats
3W - 10L
1,245 Elo+
Party 1
Ymir
Ymir
Prysznic13
Ymir
Level 4
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 3
Jing Wei
Jing Wei
Wanna13
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
kuve000
Cu Chulainn
Level 12
God Stats
4W - 1L
1,738 SR
Queue Stats
39W - 43L
1,355 Elo+
Solo
Team Averages
Level 9
1,459 SR
1,338 Elo+

VS

Team Averages
Level 13
1,503 SR
1,603 Elo+
Merlin
Merlin
IvánaTimarte
Merlin
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 21L
1,667 Elo+
Party 2
Ymir
Ymir
LubeGamer
Ymir
Level 11
God Stats
5W - 3L
1,500 SR
Queue Stats
43W - 29L
1,667 Elo+
Party 2
Ra
Ra
NeedyLlama
Ra
Level 10
God Stats
2W - 3L
1,513 SR
Queue Stats
8W - 17L
1,347 Elo+
Solo
Tyr
Tyr
Shenshy
Tyr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,667 Elo+
Party 2
Bakasura
Bakasura
Theenderkill
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kojotekk
Thanatos
19
14 / 6 / 7
13,897
535
19,313
26,957
10,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
Mayumiss
Persephone
18
10 / 4 / 8
13,399
515
24,861
18,249
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 10 / 12
11,392
438
13,823
30,500
28,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Wanna13
Jing Wei
15
5 / 12 / 12
11,137
428
12,102
18,790
7,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
kuve000
Cu Chulainn
16
4 / 6 / 15
11,902
458
12,618
22,713
23,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 8 / 16
13,681
526
26,681
18,329
7,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
5 / 5 / 22
13,452
517
10,297
29,013
26,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 7 / 14
14,166
545
22,657
21,265
9,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
19
11 / 7 / 15
14,279
549
16,280
23,127
21,170
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Theenderkill
Bakasura
19
4 / 10 / 12
12,938
498
8,562
24,520
9,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
117
35
Kills
38
38
Deaths
37
54
Assists
79
Player
Kills
Deaths
Assists
KDA
W
10
8
16
2.25
L
Thanatos
Kojotekk
Thanatos
14
6
7
2.92
W
Ymir
5
5
22
3.2
L
Persephone
Mayumiss
Persephone
10
4
8
3.5
W
8
7
14
2.14
L
2
10
12
0.8
W
Tyr
11
7
15
2.64
W
Bakasura
Theenderkill
Bakasura
4
10
12
1
L
Jing Wei
Wanna13
Jing Wei
5
12
12
0.92
L
Cu Chulainn
kuve000
Cu Chulainn
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,717
Damage
84,477
117,209
Taken
116,254
77,180
Mitigated
73,524
30,421
Healing
36,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,681
3,593
136
3,351
18,329
7,378
2,668
4,651
13,348
68,569
0
L
Thanatos
Kojotekk
Thanatos
19,313
6,334
0
21,615
26,957
10,250
950
10,751
16,011
0
100,367
W
Ymir
10,297
1,910
0
5,876
29,013
26,090
500
13,197
15,461
32,305
0
L
Persephone
Mayumiss
Persephone
24,861
2,354
0
2,706
18,249
8,192
832
12,217
5,738
73,794
0
W
22,657
2,074
6,476
8,743
21,265
9,473
1,336
8,832
11,886
98,685
0
L
13,823
3,267
0
1,285
30,500
28,225
189
17,420
12,464
48,800
0
W
Tyr
16,280
5,842
0
3,521
23,127
21,170
2,083
9,681
12,639
0
43,347
W
Bakasura
Theenderkill
Bakasura
8,562
5,884
0
8,218
24,520
9,413
4,537
6,023
18,197
0
58,868
L
Jing Wei
Wanna13
Jing Wei
12,102
8,543
0
93
18,790
7,297
1,016
13,122
5,551
0
45,835
L
Cu Chulainn
kuve000
Cu Chulainn
12,618
1,973
0
4,722
22,713
23,216
52
11,232
10,922
0
54,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,727
Gold Earned
68,516
433
Minions Killed
429
0
Camps Cleared
0
2,202,868
Distance Traveled
2,305,654
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,681
526
90
3
0
420,518
0
L
Thanatos
13,897
535
126
5
0
459,559
6
W
Ymir
13,452
517
43
2
0
470,250
1
L
Persephone
13,399
515
117
5
0
465,607
0
W
Ra
14,166
545
139
5
0
482,093
4
L
Ymir
11,392
438
67
3
0
417,370
5
W
Tyr
14,279
549
54
2
0
490,690
0
W
Bakasura
12,938
498
103
4
0
442,103
1
L
Jing Wei
11,137
428
63
2
0
387,990
4
L
Cu Chulainn
11,902
458
60
2
0
472,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role