Player Matchup

Morgan Le Fay
Morgan Le Fay
GonzalezDV0298
Morgan Le Fay
Level 58
God Stats
4W - 3L
1,500 SR
Queue Stats
119W - 105L
1,519 Elo+
Solo
Chaac
Chaac
KROMMOS45
Chaac
Level 65
God Stats
9W - 8L
1,677 SR
Queue Stats
75W - 73L
1,483 Elo+
Solo
Cerberus
Cerberus
Tiz-2000
Cerberus
Level 115
God Stats
4W - 5L
1,570 SR
Queue Stats
121W - 125L
1,505 Elo+
Solo
Anhur
Anhur
gaizkito
Anhur
Level 62
God Stats
1W - 4L
1,318 SR
Queue Stats
332W - 354L
1,472 Elo+
Solo
Ravana
Ravana
iNFiNiTYzthepoop
Ravana
Level 114
God Stats
25W - 21L
1,552 SR
Queue Stats
286W - 272L
1,534 Elo+
Solo
Team Averages
Level 83
1,523 SR
1,502 Elo+

VS

Team Averages
Level 104
1,496 SR
1,502 Elo+
Merlin
Merlin
 
Merlin
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BanKai-2201
King Arthur
Level 104
God Stats
3W - 2L
1,450 SR
Queue Stats
333W - 303L
1,445 Elo+
Solo
Yemoja
Yemoja
DanaKIL--RooTS
Yemoja
Level 102
God Stats
6W - 3L
1,461 SR
Queue Stats
304W - 283L
1,551 Elo+
Solo
Izanami
Izanami
DukeHadi
Izanami
Level 106
God Stats
1W - 5L
1,477 SR
Queue Stats
292W - 264L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nelly11fq
Morgan Le Fay
Level 77
God Stats
5W - 2L
1,589 SR
Queue Stats
141W - 120L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GonzalezDV0298
Morgan Le Fay
13
2 / 3 / 2
8,152
543
7,252
9,463
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
KROMMOS45
Chaac
15
1 / 1 / 1
8,680
579
8,313
10,803
7,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Tiz-2000
Cerberus
10
1 / 3 / 2
7,172
478
3,617
13,653
7,538
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
gaizkito
Anhur
14
0 / 1 / 2
7,956
530
5,090
10,274
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 3 / 2
7,770
518
4,967
10,004
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 3 / 3
7,843
523
8,367
8,017
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
BanKai-2201
King Arthur
15
1 / 2 / 0
8,473
565
6,501
13,152
6,686
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 2 / 6
7,888
526
4,026
10,904
4,358
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
DukeHadi
Izanami
14
0 / 0 / 2
8,073
538
4,662
5,628
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
nelly11fq
Morgan Le Fay
16
7 / 1 / 3
9,125
608
14,447
9,379
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
11
11
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
3
3
1.17
W
King Arthur
BanKai-2201
King Arthur
1
2
0
0.5
W
1
2
6
2
W
Izanami
DukeHadi
Izanami
0
0
2
1
L
Morgan Le Fay
GonzalezDV0298
Morgan Le Fay
2
3
2
1
L
Chaac
KROMMOS45
Chaac
1
1
1
1.5
L
Cerberus
Tiz-2000
Cerberus
1
3
2
0.67
L
Anhur
gaizkito
Anhur
0
1
2
1
L
4
3
2
1.67
W
Morgan Le Fay
nelly11fq
Morgan Le Fay
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,239
Damage
38,003
54,197
Taken
47,080
24,426
Mitigated
17,854
16,342
Healing
17,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,367
355
0
1,205
8,017
2,486
0
3,964
3,781
47,217
0
W
King Arthur
BanKai-2201
King Arthur
6,501
1,283
0
5,656
13,152
6,686
90
0
13,152
0
60,024
W
4,026
1,021
1,897
1,798
10,904
4,358
30
4,090
6,688
16,290
0
W
Izanami
DukeHadi
Izanami
4,662
3,247
0
1,606
5,628
1,279
978
782
4,846
0
54,893
L
Morgan Le Fay
GonzalezDV0298
Morgan Le Fay
7,252
1,119
0
1,148
9,463
3,113
0
7,428
2,035
55,748
0
L
Chaac
KROMMOS45
Chaac
8,313
2,090
0
5,228
10,803
7,124
0
1,194
9,609
0
60,015
L
Cerberus
Tiz-2000
Cerberus
3,617
190
10
3,162
13,653
7,538
0
9,328
4,325
15,708
0
L
Anhur
gaizkito
Anhur
5,090
1,673
0
3,798
10,274
3,056
0
2,992
7,282
0
64,293
L
4,967
1,321
0
2,996
10,004
3,595
0
5,898
4,106
0
47,314
W
Morgan Le Fay
nelly11fq
Morgan Le Fay
14,447
1,361
0
5,168
9,379
3,045
300
1,613
7,744
66,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,730
Gold Earned
41,402
505
Minions Killed
470
0
Camps Cleared
0
1,418,108
Distance Traveled
1,437,099
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,843
523
94
6
0
279,071
5
W
King Arthur
8,473
565
126
8
0
277,237
3
W
Yemoja
7,888
526
30
2
0
277,475
4
W
Izanami
8,073
538
127
8
0
301,718
3
L
Morgan Le Fay
8,152
543
122
8
0
272,043
6
L
Chaac
8,680
579
138
9
0
284,358
1
L
Cerberus
7,172
478
38
3
0
272,656
3
L
Anhur
7,956
530
104
7
0
267,850
4
L
Ravana
7,770
518
103
7
0
321,201
4
W
Morgan Le Fay
9,125
608
93
6
0
301,598
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role