Player Matchup

Morgan Le Fay
Morgan Le Fay
Danterojo33
Morgan Le Fay
Level 158
God Stats
14W - 12L
1,500 SR
Queue Stats
419W - 362L
1,561 Elo+
Party 2
Skadi
Skadi
MFSD Nightshade
Skadi
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 10L
1,516 Elo+
Party 1
Ymir
Ymir
PowerPenguin56
Ymir
Level 102
God Stats
16W - 21L
1,367 SR
Queue Stats
586W - 497L
1,621 Elo+
Party 1
Chang'e
Chang'e
Tu diosa5985
Chang'e
Level 7
God Stats
3W - 4L
1,188 SR
Queue Stats
17W - 10L
1,593 Elo+
Party 2
Arachne
Arachne
Vonn_lol
Arachne
Level 16
God Stats
26W - 18L
1,626 SR
Queue Stats
84W - 94L
1,556 Elo+
Solo
Team Averages
Level 59
1,436 SR
1,569 Elo+

VS

Team Averages
Level 15
1,582 SR
1,703 Elo+
Kukulkan
Kukulkan
BAaAa43709
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,603 Elo+
Solo
Susano
Susano
ChadTooBadd
Susano
Level 5
God Stats
1W - 2L
1,741 SR
Queue Stats
45W - 53L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Justicestorm311
Morgan Le Fay
Level 29
God Stats
10W - 5L
1,809 SR
Queue Stats
167W - 74L
1,730 Elo+
Solo
Cu Chulainn
Cu Chulainn
K Kisky
Cu Chulainn
Level 8
God Stats
0W - 1L
1,361 SR
Queue Stats
20W - 9L
1,769 Elo+
Solo
Ymir
Ymir
PotatoXM
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Danterojo33
Morgan Le Fay
20
9 / 8 / 8
13,651
621
20,015
19,583
7,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 5 / 10
13,557
616
15,425
14,075
4,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 3 / 15
12,730
579
10,254
20,512
19,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Tu diosa5985
Chang'e
19
3 / 6 / 9
12,626
574
14,925
21,833
8,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Vonn_lol
Arachne
20
6 / 6 / 8
12,803
582
8,993
19,907
8,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BAaAa43709
Kukulkan
2
0 / 0 / 0
6,283
286
0
0
0
Susano
12
1 / 12 / 3
8,547
389
2,718
19,679
7,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
Justicestorm311
Morgan Le Fay
19
11 / 6 / 6
12,795
582
29,465
19,692
8,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
K Kisky
Cu Chulainn
19
9 / 6 / 5
12,822
583
20,052
26,268
22,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
17
7 / 5 / 10
11,947
543
11,051
24,171
25,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
52
29
Kills
28
28
Deaths
29
50
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BAaAa43709
Kukulkan
0
0
0
0
L
Susano
1
12
3
0.21
W
Morgan Le Fay
Danterojo33
Morgan Le Fay
9
8
8
1.63
L
Morgan Le Fay
Justicestorm311
Morgan Le Fay
11
6
6
2.33
L
Cu Chulainn
K Kisky
Cu Chulainn
9
6
5
1.92
W
8
5
10
2.6
L
Ymir
7
5
10
2.4
W
3
3
15
3.5
W
Chang'e
Tu diosa5985
Chang'e
3
6
9
1.25
W
Arachne
Vonn_lol
Arachne
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,612
Damage
63,286
95,910
Taken
89,810
48,486
Mitigated
62,861
35,765
Healing
12,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BAaAa43709
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Susano
2,718
1,255
0
772
19,679
7,523
202
8,836
10,729
0
25,296
W
Morgan Le Fay
Danterojo33
Morgan Le Fay
20,015
2,345
0
2,780
19,583
7,312
1,374
13,636
5,522
82,752
0
L
Morgan Le Fay
Justicestorm311
Morgan Le Fay
29,465
1,504
217
4,323
19,692
8,221
1,712
9,137
10,215
103,123
0
L
Cu Chulainn
K Kisky
Cu Chulainn
20,052
3,644
0
4,286
26,268
22,070
352
12,707
13,404
12,119
85,096
W
15,425
7,427
0
3,036
14,075
4,991
3,798
6,560
7,088
0
96,198
L
Ymir
11,051
1,029
0
3,333
24,171
25,047
240
13,905
9,917
40,289
0
W
10,254
2,800
0
3,679
20,512
19,515
0
9,858
9,924
45,441
0
W
Chang'e
Tu diosa5985
Chang'e
14,925
1,212
5,039
11,234
21,833
8,033
1,128
7,223
14,554
80,649
0
W
Arachne
Vonn_lol
Arachne
8,993
6,340
0
9,997
19,907
8,635
164
8,318
11,241
0
83,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,367
Gold Earned
52,394
542
Minions Killed
440
0
Camps Cleared
0
1,994,789
Distance Traveled
1,514,990
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,283
286
0
0
0
138
0
L
Susano
8,547
389
45
2
0
356,129
1
W
Morgan Le Fay
13,651
621
114
5
0
378,543
0
L
Morgan Le Fay
12,795
582
165
8
0
383,140
1
L
Cu Chulainn
12,822
583
167
8
0
389,489
4
W
Skadi
13,557
616
136
6
0
375,809
4
L
Ymir
11,947
543
63
3
0
386,094
14
W
Ymir
12,730
579
49
2
0
399,022
5
W
Chang'e
12,626
574
126
6
0
370,621
5
W
Arachne
12,803
582
117
5
0
470,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role