Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
THICCYMOONKI
Morgan Le Fay
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 111L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
THICYNIBBIE
Cu Chulainn
Level 105
God Stats
6W - 3L
1,402 SR
Queue Stats
128W - 100L
1,534 Elo+
Party 1
Team Averages
Level 97
1,467 SR
1,513 Elo+

VS

Team Averages
Level 48
1,673 SR
1,500 Elo+
Cerberus
Cerberus
DOPEYDRAGON3600
Cerberus
Level 9
God Stats
6W - 2L
1,640 SR
Queue Stats
12W - 6L
1,667 Elo+
Party 2
Cthulhu
Cthulhu
Jonny Bravo293
Cthulhu
Level 16
God Stats
3W - 1L
1,881 SR
Queue Stats
91W - 76L
1,374 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lp4004
Morgan Le Fay
Level 118
God Stats
17W - 5L
1,500 SR
Queue Stats
106W - 83L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
8 / 1 / 11
12,516
782
8,476
10,123
5,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
THICCYMOONKI
Morgan Le Fay
15
2 / 2 / 10
11,151
697
10,077
9,478
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
THICYNIBBIE
Cu Chulainn
17
13 / 3 / 6
12,973
811
14,723
20,418
16,171
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 12 / 3
8,730
546
1,099
14,471
5,207
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
2 / 6 / 3
10,284
643
5,191
12,498
6,217
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Morgan Le Fay
Lp4004
Morgan Le Fay
15
4 / 5 / 2
10,999
687
10,088
13,563
5,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
23
Kills
6
6
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
11
13.5
L
Cerberus
0
12
3
0.13
L
2
6
3
0.58
L
Morgan Le Fay
Lp4004
Morgan Le Fay
4
5
2
1
W
Morgan Le Fay
THICCYMOONKI
Morgan Le Fay
2
2
10
3.5
W
Cu Chulainn
THICYNIBBIE
Cu Chulainn
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,276
Damage
16,378
40,019
Taken
40,532
25,410
Mitigated
17,050
8,708
Healing
1,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,476
2,985
0
3,876
10,123
5,466
0
4,902
5,221
0
45,940
L
Cerberus
1,099
143
0
542
14,471
5,207
0
3,266
11,205
6,504
0
L
5,191
30
0
0
12,498
6,217
0
3,210
9,288
21,148
0
L
Morgan Le Fay
Lp4004
Morgan Le Fay
10,088
1,105
0
1,409
13,563
5,626
0
3,601
9,962
47,989
0
W
Morgan Le Fay
THICCYMOONKI
Morgan Le Fay
10,077
1,665
0
1,634
9,478
3,773
1,294
6,068
3,410
48,866
0
W
Cu Chulainn
THICYNIBBIE
Cu Chulainn
14,723
2,791
0
3,198
20,418
16,171
906
5,408
15,010
0
51,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,640
Gold Earned
30,013
205
Minions Killed
135
0
Camps Cleared
0
875,636
Distance Traveled
718,432
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,516
782
69
4
0
316,585
2
L
Cerberus
8,730
546
16
1
0
175,538
0
L
Cthulhu
10,284
643
34
2
0
261,168
1
L
Morgan Le Fay
10,999
687
85
5
0
281,726
4
W
Morgan Le Fay
11,151
697
82
5
0
254,304
1
W
Cu Chulainn
12,973
811
54
3
0
304,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role