Player Matchup

Loki
Loki
ForgetMysilence
Loki
Level 146
God Stats
1W - 2L
1,556 SR
Queue Stats
19W - 16L
1,586 Elo+
Solo
Khepri
Khepri
JosephReinnhard
Khepri
Level 82
God Stats
8W - 5L
1,649 SR
Queue Stats
40W - 22L
1,672 Elo+
Party 2
Olorun
Olorun
OGranny
Olorun
Level 87
God Stats
0W - 2L
1,315 SR
Queue Stats
36W - 22L
1,666 Elo+
Party 2
Team Averages
Level 105
1,507 SR
1,641 Elo+

VS

Team Averages
Level 100
1,549 SR
1,624 Elo+
Apollo
Apollo
CryAx35
Apollo
Level 86
God Stats
29W - 29L
1,577 SR
Queue Stats
367W - 368L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
maronicprism
Morgan Le Fay
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 24L
1,676 Elo+
Party 1
Khepri
Khepri
pinapple198
Khepri
Level 113
God Stats
1W - 0L
1,570 SR
Queue Stats
50W - 47L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 1
10,392
650
10,661
8,976
3,393
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 5
10,329
646
7,047
17,302
15,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
OGranny
Olorun
14
3 / 2 / 4
10,170
636
16,163
14,511
7,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CryAx35
Apollo
15
4 / 3 / 2
10,786
674
12,720
12,738
6,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
maronicprism
Morgan Le Fay
14
2 / 4 / 2
10,153
635
15,037
12,795
6,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
14
0 / 1 / 6
10,760
673
5,235
15,393
17,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
8
Kills
6
6
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
CryAx35
Apollo
4
3
2
1.67
L
5
2
1
2.75
L
0
2
5
1.25
L
Olorun
OGranny
Olorun
3
2
4
2.5
W
Morgan Le Fay
maronicprism
Morgan Le Fay
2
4
2
0.75
W
Khepri
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,871
Damage
32,992
40,789
Taken
40,926
26,218
Mitigated
30,892
13,114
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CryAx35
Apollo
12,720
7,926
0
3,058
12,738
6,634
910
6,963
5,775
0
43,339
L
10,661
2,633
0
1,000
8,976
3,393
1,041
4,303
4,461
0
41,854
L
7,047
0
0
2,398
17,302
15,785
52
7,516
9,393
19,121
0
L
Olorun
OGranny
Olorun
16,163
7,329
2,184
7,532
14,511
7,040
522
7,517
6,663
49,571
2,414
W
Morgan Le Fay
maronicprism
Morgan Le Fay
15,037
1,338
0
1,785
12,795
6,311
617
7,123
5,672
55,071
0
W
Khepri
5,235
279
0
2,580
15,393
17,947
201
8,403
6,990
21,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,891
Gold Earned
31,699
168
Minions Killed
186
0
Camps Cleared
0
815,437
Distance Traveled
895,127
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,786
674
75
5
0
304,190
2
L
Loki
10,392
650
46
3
0
276,449
0
L
Khepri
10,329
646
16
1
0
291,697
3
L
Olorun
10,170
636
106
7
0
247,291
4
W
Morgan Le Fay
10,153
635
91
6
0
292,044
2
W
Khepri
10,760
673
20
1
0
298,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role