Player Matchup

Ymir
Ymir
Dooglie
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,320 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hazzardnight
Morgan Le Fay
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 60L
1,324 Elo+
Solo
Jormungandr
Jormungandr
HolaSoyGata
Jormungandr
Level 62
God Stats
1W - 2L
1,540 SR
Queue Stats
86W - 56L
1,644 Elo+
Party 1
Baba Yaga
Baba Yaga
Jcarver36
Baba Yaga
Level 42
God Stats
0W - 2L
1,227 SR
Queue Stats
6W - 10L
1,475 Elo+
Party 1
Arachne
Arachne
Littlenez13
Arachne
Level 54
God Stats
1W - 2L
1,267 SR
Queue Stats
16W - 16L
1,532 Elo+
Party 1
Team Averages
Level 41
1,407 SR
1,459 Elo+

VS

Team Averages
Level 63
1,486 SR
1,483 Elo+
Ra
Ra
BoyardeeBandit
Ra
Level 45
God Stats
6W - 8L
1,549 SR
Queue Stats
48W - 61L
1,512 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Phyriall
Morgan Le Fay
Level 146
God Stats
9W - 9L
1,433 SR
Queue Stats
218W - 194L
1,555 Elo+
Solo
Bakasura
Bakasura
TruMenace1
Bakasura
Level 46
God Stats
18W - 10L
1,622 SR
Queue Stats
193W - 191L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Zetryal
Cthulhu
Level 25
God Stats
25W - 33L
1,473 SR
Queue Stats
32W - 44L
1,472 Elo+
Party 2
Cupid
Cupid
jmcerlain45
Cupid
Level 54
God Stats
9W - 20L
1,352 SR
Queue Stats
63W - 100L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dooglie
Ymir
20
3 / 14 / 11
12,964
997
8,878
29,074
29,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Hazzardnight
Morgan Le Fay
19
4 / 9 / 9
13,482
1,037
17,514
16,133
6,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
HolaSoyGata
Jormungandr
19
3 / 10 / 11
12,930
995
25,458
21,618
20,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
Jcarver36
Baba Yaga
19
3 / 6 / 10
13,203
1,016
16,517
14,064
5,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Littlenez13
Arachne
20
7 / 12 / 7
14,371
1,105
16,491
27,646
11,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 25
14,921
1,148
21,610
16,145
6,815
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Phyriall
Morgan Le Fay
20
4 / 6 / 26
13,320
1,025
18,598
16,290
6,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
TruMenace1
Bakasura
20
20 / 5 / 19
17,104
1,316
23,501
18,322
9,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Zetryal
Cthulhu
20
5 / 1 / 29
14,051
1,081
14,615
19,504
18,524
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
13 / 4 / 18
15,019
1,155
24,135
20,672
8,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
168
20
Kills
51
51
Deaths
20
48
Assists
117
Player
Kills
Deaths
Assists
KDA
W
9
4
25
5.38
L
Ymir
Dooglie
Ymir
3
14
11
0.61
L
Morgan Le Fay
Hazzardnight
Morgan Le Fay
4
9
9
0.94
L
Jormungandr
HolaSoyGata
Jormungandr
3
10
11
0.85
L
Baba Yaga
Jcarver36
Baba Yaga
3
6
10
1.33
L
Arachne
Littlenez13
Arachne
7
12
7
0.88
W
Morgan Le Fay
Phyriall
Morgan Le Fay
4
6
26
2.83
W
Bakasura
TruMenace1
Bakasura
20
5
19
5.9
W
Cthulhu
Zetryal
Cthulhu
5
1
29
19.5
W
13
4
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,858
Damage
102,459
108,535
Taken
90,933
74,262
Mitigated
49,758
7,642
Healing
17,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,610
990
4,652
3,220
16,145
6,815
0
11,336
4,809
44,353
0
L
Ymir
Dooglie
Ymir
8,878
1,247
0
260
29,074
29,354
0
13,705
13,610
16,141
0
L
Morgan Le Fay
Hazzardnight
Morgan Le Fay
17,514
650
0
1,695
16,133
6,976
0
7,542
8,117
35,310
0
L
Jormungandr
HolaSoyGata
Jormungandr
25,458
3,646
0
614
21,618
20,937
0
11,670
9,461
56,088
0
L
Baba Yaga
Jcarver36
Baba Yaga
16,517
966
0
2,386
14,064
5,560
0
7,666
6,042
48,068
0
L
Arachne
Littlenez13
Arachne
16,491
12,079
0
2,687
27,646
11,435
0
13,256
12,993
0
36,396
W
Morgan Le Fay
Phyriall
Morgan Le Fay
18,598
1,721
0
1,195
16,290
6,910
0
11,354
4,936
38,584
0
W
Bakasura
TruMenace1
Bakasura
23,501
19,231
0
3,586
18,322
9,460
0
11,063
7,259
0
42,165
W
Cthulhu
Zetryal
Cthulhu
14,615
844
727
0
19,504
18,524
0
16,665
2,839
36,440
0
W
24,135
16,874
742
3,310
20,672
8,049
0
17,949
2,723
0
39,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,950
Gold Earned
74,415
223
Minions Killed
250
3
Camps Cleared
15
1,163,397
Distance Traveled
1,296,214
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,921
1,148
62
5
2
288,867
0
L
Ymir
12,964
997
14
1
0
209,616
1
L
Morgan Le Fay
13,482
1,037
40
3
1
229,897
0
L
Jormungandr
12,930
995
61
5
1
222,355
2
L
Baba Yaga
13,203
1,016
65
5
0
242,472
0
L
Arachne
14,371
1,105
43
3
1
259,057
0
W
Morgan Le Fay
13,320
1,025
46
4
4
230,059
2
W
Bakasura
17,104
1,316
59
5
7
272,487
0
W
Cthulhu
14,051
1,081
46
4
0
269,670
1
W
Cupid
15,019
1,155
37
3
2
235,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role