Player Matchup

Gilgamesh
Gilgamesh
Davicifer
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,438 Elo+
Solo
Fenrir
Fenrir
PrincezzJasmine
Fenrir
Level 8
God Stats
4W - 16L
1,036 SR
Queue Stats
14W - 36L
1,135 Elo+
Solo
Cthulhu
Cthulhu
figbros
Cthulhu
Level 7
God Stats
2W - 3L
1,613 SR
Queue Stats
16W - 14L
1,599 Elo+
Solo
Yemoja
Yemoja
meyer-gu
Yemoja
Level 7
God Stats
7W - 8L
1,114 SR
Queue Stats
64W - 86L
1,273 Elo+
Solo
Artemis
Artemis
vavavanlla09
Artemis
Level 15
God Stats
9W - 8L
1,508 SR
Queue Stats
32W - 34L
1,356 Elo+
Solo
Team Averages
Level 11
1,354 SR
1,360 Elo+

VS

Team Averages
Level 17
1,621 SR
1,442 Elo+
Medusa
Medusa
FoamyWarrior77
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
Littlemanj09
Sun Wukong
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,603 Elo+
Solo
Tiamat
Tiamat
Milkshake9493
Tiamat
Level 25
God Stats
19W - 10L
1,805 SR
Queue Stats
67W - 73L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
WrothBow3
Gilgamesh
Level 20
God Stats
5W - 0L
1,800 SR
Queue Stats
22W - 15L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tejihyuga
Morgan Le Fay
Level 23
God Stats
6W - 5L
1,500 SR
Queue Stats
92W - 132L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Davicifer
Gilgamesh
18
3 / 9 / 4
13,337
953
16,080
34,798
33,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
1 / 14 / 1
11,505
822
5,346
29,304
24,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Cthulhu
figbros
Cthulhu
18
3 / 5 / 3
12,526
895
15,943
24,837
42,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
meyer-gu
Yemoja
18
0 / 6 / 6
11,432
817
3,864
24,823
31,301
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
vavavanlla09
Artemis
17
0 / 10 / 7
11,259
804
17,278
28,334
14,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 17
13,227
945
19,072
6,611
3,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Littlemanj09
Sun Wukong
19
2 / 1 / 22
12,602
900
15,608
14,202
12,238
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
15 / 2 / 18
15,474
1,105
43,280
16,908
15,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
WrothBow3
Gilgamesh
20
15 / 4 / 21
15,938
1,138
35,229
20,687
22,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
tejihyuga
Morgan Le Fay
20
6 / 0 / 21
13,507
965
20,823
9,146
4,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
143
7
Kills
44
44
Deaths
7
21
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Davicifer
Gilgamesh
3
9
4
0.56
W
6
0
17
14.5
W
Sun Wukong
Littlemanj09
Sun Wukong
2
1
22
13
W
15
2
18
12
L
1
14
1
0.11
W
Gilgamesh
WrothBow3
Gilgamesh
15
4
21
6.38
L
Cthulhu
figbros
Cthulhu
3
5
3
0.9
L
Yemoja
meyer-gu
Yemoja
0
6
6
0.5
W
Morgan Le Fay
tejihyuga
Morgan Le Fay
6
0
21
16.5
L
Artemis
vavavanlla09
Artemis
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,511
Damage
134,012
142,096
Taken
67,554
145,784
Mitigated
57,125
17,909
Healing
17,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Davicifer
Gilgamesh
16,080
5,270
0
220
34,798
33,056
0
16,138
18,296
151
33,529
W
19,072
9,280
255
909
6,611
3,017
0
2,044
4,567
0
34,897
W
Sun Wukong
Littlemanj09
Sun Wukong
15,608
1,787
0
4,560
14,202
12,238
0
4,705
9,497
613
26,241
W
43,280
4,948
886
6,217
16,908
15,055
0
5,786
11,122
66,550
0
L
5,346
1,763
0
696
29,304
24,937
0
13,192
15,773
0
25,820
W
Gilgamesh
WrothBow3
Gilgamesh
35,229
13,185
0
983
20,687
22,352
0
5,246
15,441
4,669
51,459
L
Cthulhu
figbros
Cthulhu
15,943
1,913
295
303
24,837
42,462
0
11,759
12,703
56,110
0
L
Yemoja
meyer-gu
Yemoja
3,864
2,030
12,021
2,441
24,823
31,301
0
9,248
15,360
17,645
0
W
Morgan Le Fay
tejihyuga
Morgan Le Fay
20,823
1,202
675
3,195
9,146
4,463
0
2,177
6,969
41,634
0
L
Artemis
vavavanlla09
Artemis
17,278
11,872
0
1,933
28,334
14,028
0
15,598
12,424
0
33,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,059
Gold Earned
70,748
215
Minions Killed
212
4
Camps Cleared
16
1,162,250
Distance Traveled
1,323,325
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,337
953
35
3
1
283,200
0
W
Medusa
13,227
945
24
2
6
224,470
0
W
Sun Wukong
12,602
900
21
2
0
260,171
0
W
Tiamat
15,474
1,105
70
5
7
270,741
0
L
Fenrir
11,505
822
39
3
1
204,536
0
W
Gilgamesh
15,938
1,138
45
3
2
279,123
1
L
Cthulhu
12,526
895
77
6
0
261,815
0
L
Yemoja
11,432
817
36
3
2
194,608
0
W
Morgan Le Fay
13,507
965
52
4
1
288,820
0
L
Artemis
11,259
804
28
2
0
218,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role