Player Matchup

Amaterasu
Amaterasu
Draycoe
Amaterasu
Level 79
God Stats
10W - 16L
1,608 SR
Queue Stats
94W - 127L
1,458 Elo+
Party 2
Susano
Susano
M33pM33pK3k
Susano
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,510 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TrueZalion
Morgan Le Fay
Level 159
God Stats
7W - 2L
1,747 SR
Queue Stats
94W - 128L
1,461 Elo+
Party 2
Rama
Rama
WillySlayer
Rama
Level 136
God Stats
4W - 3L
1,584 SR
Queue Stats
104W - 126L
1,476 Elo+
Party 2
Ares
Ares
megajello
Ares
Level 147
God Stats
6W - 0L
1,938 SR
Queue Stats
118W - 135L
1,479 Elo+
Party 2
Team Averages
Level 113
1,675 SR
1,477 Elo+

VS

Team Averages
Level 75
1,568 SR
1,534 Elo+
Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Simouni
Merlin
Level 49
God Stats
19W - 15L
1,610 SR
Queue Stats
284W - 313L
1,529 Elo+
Solo
Izanami
Izanami
TrapPhoenix
Izanami
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 133L
1,632 Elo+
Solo
Bellona
Bellona
harlequin14
Bellona
Level 79
God Stats
43W - 13L
1,730 SR
Queue Stats
365W - 339L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Draycoe
Amaterasu
13
0 / 2 / 2
7,446
573
4,027
8,702
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
13
5 / 0 / 2
7,610
585
5,131
8,307
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
TrueZalion
Morgan Le Fay
13
1 / 1 / 2
7,154
550
3,010
6,045
2,687
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 1 / 4
8,644
665
8,302
6,697
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
12
7 / 1 / 7
8,343
642
7,680
9,886
6,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 3 / 2
6,723
517
5,443
10,263
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
 
Khepri
8
0 / 4 / 2
5,545
427
1,724
7,232
2,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Simouni
Merlin
9
1 / 6 / 0
6,119
471
3,076
6,040
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
TrapPhoenix
Izanami
11
0 / 5 / 1
6,311
485
2,157
7,142
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
harlequin14
Bellona
13
3 / 1 / 2
8,608
662
6,478
10,656
6,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
19
Kills
5
5
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
2
0.67
L
Khepri
 
Khepri
0
4
2
0.25
W
Amaterasu
Draycoe
Amaterasu
0
2
2
0.5
W
Susano
5
0
2
6
L
Merlin
Simouni
Merlin
1
6
0
0.17
L
Izanami
TrapPhoenix
Izanami
0
5
1
0.1
W
Morgan Le Fay
TrueZalion
Morgan Le Fay
1
1
2
2
W
6
1
4
8
L
Bellona
harlequin14
Bellona
3
1
2
4
W
Ares
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,150
Damage
18,878
39,637
Taken
41,333
20,585
Mitigated
16,702
13,057
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,443
1,336
0
2,246
10,263
4,294
0
2,289
7,974
0
43,696
L
Khepri
 
Khepri
1,724
663
0
1,157
7,232
2,721
0
2,355
4,877
11,456
0
W
Amaterasu
Draycoe
Amaterasu
4,027
1,453
0
2,350
8,702
5,779
580
385
8,317
0
48,516
W
Susano
5,131
1,352
0
3,810
8,307
3,058
0
955
7,352
0
37,369
L
Merlin
Simouni
Merlin
3,076
207
0
510
6,040
1,777
0
1,819
4,221
26,259
0
L
Izanami
TrapPhoenix
Izanami
2,157
1,222
0
1,039
7,142
1,777
0
2,745
4,397
0
39,429
W
Morgan Le Fay
TrueZalion
Morgan Le Fay
3,010
383
0
1,485
6,045
2,687
672
1,315
4,730
51,531
0
W
8,302
7,025
0
4,311
6,697
2,319
1,332
444
6,253
0
57,345
L
Bellona
harlequin14
Bellona
6,478
2,154
0
2,912
10,656
6,133
0
1,482
9,174
58
38,671
W
Ares
7,680
805
0
1,101
9,886
6,742
85
1,759
8,127
25,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,197
Gold Earned
33,306
429
Minions Killed
332
0
Camps Cleared
0
1,312,346
Distance Traveled
1,218,561
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,723
517
77
6
0
263,150
6
L
Khepri
5,545
427
19
1
0
218,998
1
W
Amaterasu
7,446
573
105
8
0
260,169
0
W
Susano
7,610
585
68
5
0
318,398
2
L
Merlin
6,119
471
53
4
0
229,499
0
L
Izanami
6,311
485
84
6
0
232,571
2
W
Morgan Le Fay
7,154
550
110
8
0
250,051
3
W
Rama
8,644
665
121
9
0
225,143
3
L
Bellona
8,608
662
99
8
0
274,343
0
W
Ares
8,343
642
25
2
0
258,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role