Player Matchup

Jormungandr
Jormungandr
IAmAnIceDragon
Jormungandr
Level 89
God Stats
2W - 3L
1,526 SR
Queue Stats
77W - 66L
1,614 Elo+
Party 1
Chaac
Chaac
doo the r0ar
Chaac
Level 124
God Stats
12W - 6L
1,570 SR
Queue Stats
108W - 85L
1,678 Elo+
Party 1
Ra
Ra
sneaky sloath
Ra
Level 65
God Stats
1W - 1L
1,385 SR
Queue Stats
69W - 55L
1,643 Elo+
Party 1
Team Averages
Level 93
1,494 SR
1,645 Elo+

VS

Team Averages
Level 74
1,506 SR
1,385 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
The Highdra
Kukulkan
Level 88
God Stats
14W - 19L
1,519 SR
Queue Stats
315W - 465L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
calstewart12
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IAmAnIceDragon
Jormungandr
13
2 / 0 / 4
9,419
628
9,257
14,149
12,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 0 / 4
9,978
665
11,818
19,854
13,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 5 / 5
10,402
693
6,282
13,614
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 4 / 2
8,653
577
13,306
13,850
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
The Highdra
Kukulkan
13
3 / 0 / 0
9,025
602
16,307
7,768
2,685
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
calstewart12
Sun Wukong
12
1 / 4 / 1
8,617
574
6,674
10,821
9,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
5
5
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
2
0.5
W
Jormungandr
IAmAnIceDragon
Jormungandr
2
0
4
4
L
Kukulkan
The Highdra
Kukulkan
3
0
0
3
L
Sun Wukong
calstewart12
Sun Wukong
1
4
1
0.38
W
3
0
4
5
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,357
Damage
36,287
47,617
Taken
32,439
32,396
Mitigated
17,230
25,952
Healing
5,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,306
807
16
1,997
13,850
5,193
0
5,038
8,542
30,875
0
W
Jormungandr
IAmAnIceDragon
Jormungandr
9,257
1,727
278
2,660
14,149
12,766
241
9,077
4,706
23,531
0
L
Kukulkan
The Highdra
Kukulkan
16,307
675
1,308
1,470
7,768
2,685
0
3,884
3,614
49,595
0
L
Sun Wukong
calstewart12
Sun Wukong
6,674
1,300
0
899
10,821
9,352
0
5,867
4,744
0
28,330
W
11,818
2,170
0
11,059
19,854
13,215
740
9,908
9,436
0
55,203
W
6,282
408
5,525
6,430
13,614
6,415
407
9,406
3,862
32,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
26,295
180
Minions Killed
146
0
Camps Cleared
0
827,530
Distance Traveled
835,684
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,653
577
34
2
0
263,438
0
W
Jormungandr
9,419
628
50
3
0
265,770
1
L
Kukulkan
9,025
602
86
6
0
307,195
2
L
Sun Wukong
8,617
574
26
2
0
265,051
0
W
Chaac
9,978
665
74
5
0
298,887
3
W
Ra
10,402
693
56
4
0
262,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role