Player Matchup

Fenrir
Fenrir
BakaPunch
Fenrir
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 48L
1,515 Elo+
Solo
Bellona
Bellona
Bush1doEZ
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Czarrr-_-
Morgan Le Fay
Level 14
God Stats
2W - 0L
1,934 SR
Queue Stats
23W - 5L
1,751 Elo+
Solo
Ymir
Ymir
GarlicBread36
Ymir
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
166W - 125L
1,657 Elo+
Solo
Skadi
Skadi
yaaaaaaaaaa
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 98L
1,648 Elo+
Solo
Team Averages
Level 19
1,587 SR
1,602 Elo+

VS

Team Averages
Level 19
1,531 SR
1,623 Elo+
Fenrir
Fenrir
Cynatics4774
Fenrir
Level 29
God Stats
1W - 4L
1,354 SR
Queue Stats
80W - 59L
1,529 Elo+
Solo
Xing Tian
Xing Tian
FrailDell
Xing Tian
Level 8
God Stats
7W - 7L
1,403 SR
Queue Stats
10W - 13L
1,495 Elo+
Solo
Ne Zha
Ne Zha
Kudzael
Ne Zha
Level 28
God Stats
0W - 1L
1,749 SR
Queue Stats
112W - 72L
1,690 Elo+
Solo
Neith
Neith
YUGEMEAT
Neith
Level 3
God Stats
7W - 4L
1,646 SR
Queue Stats
41W - 31L
1,789 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
robot_salvaje075
Morgan Le Fay
Level 27
God Stats
3W - 5L
1,504 SR
Queue Stats
104W - 103L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BakaPunch
Fenrir
18
5 / 5 / 5
10,815
569
6,384
16,831
11,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Bush1doEZ
Bellona
12
2 / 8 / 3
7,734
407
3,039
12,107
6,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
Czarrr-_-
Morgan Le Fay
18
14 / 3 / 5
11,536
607
19,196
11,886
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 3 / 13
9,591
505
10,421
16,324
16,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 5 / 2
10,764
567
9,881
11,901
4,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 6 / 3
9,549
503
9,732
16,187
14,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
FrailDell
Xing Tian
11
0 / 5 / 8
7,354
387
4,008
11,209
4,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Kudzael
Ne Zha
17
5 / 5 / 8
10,217
538
12,739
17,194
6,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
YUGEMEAT
Neith
17
4 / 6 / 2
10,280
541
10,735
13,059
5,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
robot_salvaje075
Morgan Le Fay
16
8 / 6 / 3
10,086
531
14,517
13,966
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
48
28
Kills
24
24
Deaths
28
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BakaPunch
Fenrir
5
5
5
1.5
W
Bellona
Bush1doEZ
Bellona
2
8
3
0.44
L
Fenrir
7
6
3
1.42
W
Morgan Le Fay
Czarrr-_-
Morgan Le Fay
14
3
5
5.5
L
Xing Tian
FrailDell
Xing Tian
0
5
8
0.8
W
3
3
13
3.17
L
Ne Zha
Kudzael
Ne Zha
5
5
8
1.8
L
Neith
YUGEMEAT
Neith
4
6
2
0.83
L
Morgan Le Fay
robot_salvaje075
Morgan Le Fay
8
6
3
1.58
W
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,921
Damage
51,731
69,049
Taken
71,615
43,296
Mitigated
36,589
14,293
Healing
18,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BakaPunch
Fenrir
6,384
1,270
0
7,481
16,831
11,148
1,698
5,160
11,506
0
73,395
W
Bellona
Bush1doEZ
Bellona
3,039
1,152
0
1,250
12,107
6,526
0
4,007
7,770
0
14,936
L
Fenrir
9,732
2,520
0
4,626
16,187
14,104
1,496
5,637
10,322
0
40,996
W
Morgan Le Fay
Czarrr-_-
Morgan Le Fay
19,196
1,520
0
2,327
11,886
5,086
59
3,784
8,072
65,189
0
L
Xing Tian
FrailDell
Xing Tian
4,008
292
0
598
11,209
4,990
250
6,607
4,488
15,938
0
W
10,421
2,541
0
2,075
16,324
16,157
0
5,152
11,025
30,205
0
L
Ne Zha
Kudzael
Ne Zha
12,739
4,920
0
6,278
17,194
6,539
0
7,360
9,449
0
69,018
L
Neith
YUGEMEAT
Neith
10,735
5,329
0
3,764
13,059
5,397
686
2,100
10,930
0
78,338
L
Morgan Le Fay
robot_salvaje075
Morgan Le Fay
14,517
500
127
3,161
13,966
5,559
0
6,637
6,809
60,930
0
W
9,881
5,033
0
1,160
11,901
4,379
33
422
11,449
0
88,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,440
Gold Earned
47,486
479
Minions Killed
464
0
Camps Cleared
0
1,707,038
Distance Traveled
1,660,608
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,815
569
132
7
0
356,878
0
W
Bellona
7,734
407
28
1
0
335,512
1
L
Fenrir
9,549
503
83
4
0
307,175
1
W
Morgan Le Fay
11,536
607
107
6
0
369,661
4
L
Xing Tian
7,354
387
26
1
0
349,627
3
W
Ymir
9,591
505
53
3
0
328,726
0
L
Ne Zha
10,217
538
117
6
0
376,072
2
L
Neith
10,280
541
139
7
0
300,944
2
L
Morgan Le Fay
10,086
531
99
5
0
326,790
2
W
Skadi
10,764
567
159
8
0
316,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role