Player Matchup

Thanatos
Thanatos
CardosBoy
Thanatos
Level 25
God Stats
3W - 7L
1,443 SR
Queue Stats
32W - 30L
1,299 Elo+
Party 3
Cupid
Cupid
Fuzemute
Cupid
Level 22
God Stats
32W - 20L
1,512 SR
Queue Stats
69W - 71L
1,251 Elo+
Party 3
Tyr
Tyr
MematiBaş055
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,268 Elo+
Solo
Terra
Terra
Szexybestia69
Terra
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 130L
1,245 Elo+
Party 1
Ravana
Ravana
bakuretsugeri
Ravana
Level 28
God Stats
3W - 6L
1,369 SR
Queue Stats
47W - 84L
1,235 Elo+
Party 1
Team Averages
Level 23
1,465 SR
1,259 Elo+

VS

Team Averages
Level 19
1,408 SR
1,298 Elo+
Athena
Athena
III_Wargos_III
Athena
Level 25
God Stats
8W - 12L
1,286 SR
Queue Stats
40W - 52L
1,249 Elo+
Solo
Loki
Loki
LimboWolf
Loki
Level 15
God Stats
10W - 7L
1,500 SR
Queue Stats
35W - 39L
1,201 Elo+
Party 2
Kali
Kali
SmazzyBTW
Kali
Level 25
God Stats
6W - 3L
1,440 SR
Queue Stats
75W - 55L
1,397 Elo+
Solo
Anubis
Anubis
ThePaperBoy
Anubis
Level 11
God Stats
1W - 1L
1,329 SR
Queue Stats
19W - 17L
1,270 Elo+
Party 2
Cerberus
Cerberus
YoungAlpha666
Cerberus
Level 18
God Stats
14W - 13L
1,485 SR
Queue Stats
70W - 72L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CardosBoy
Thanatos
16
6 / 6 / 8
11,285
470
14,328
20,594
7,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
Fuzemute
Cupid
17
2 / 8 / 4
10,966
457
8,711
16,989
5,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 4 / 7
9,414
392
6,339
15,746
15,683
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 9 / 3
9,630
401
3,901
22,745
18,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
10 / 10 / 4
11,549
481
18,655
21,017
7,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 8
7,355
306
3,274
7,547
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
17
14 / 8 / 9
12,161
507
11,331
15,450
4,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Kali
19
9 / 4 / 17
12,405
517
24,404
22,087
12,802
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
19
8 / 8 / 10
11,981
499
20,196
20,381
8,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
YoungAlpha666
Cerberus
16
5 / 2 / 21
11,244
469
12,623
18,486
15,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
101
23
Kills
36
37
Deaths
25
26
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CardosBoy
Thanatos
6
6
8
1.67
L
Cupid
Fuzemute
Cupid
2
8
4
0.5
W
0
3
8
1.33
W
Loki
14
8
9
2.31
L
3
4
7
1.63
W
Kali
9
4
17
4.38
L
2
9
3
0.39
W
Anubis
8
8
10
1.63
W
Cerberus
YoungAlpha666
Cerberus
5
2
21
7.75
L
10
10
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,934
Damage
71,828
97,091
Taken
83,951
53,768
Mitigated
44,492
34,201
Healing
29,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CardosBoy
Thanatos
14,328
3,801
0
12,466
20,594
7,063
617
5,735
14,859
0
52,872
L
Cupid
Fuzemute
Cupid
8,711
5,548
157
4,368
16,989
5,433
1,568
4,619
12,370
0
75,373
W
3,274
839
0
2,157
7,547
3,302
46
127
7,420
11,646
0
W
Loki
11,331
2,815
0
3,512
15,450
4,801
66
521
14,929
0
54,425
L
6,339
1,732
0
4,804
15,746
15,683
0
7,696
8,050
0
30,095
W
Kali
24,404
11,193
0
6,517
22,087
12,802
155
1,811
20,276
0
79,677
L
3,901
1,020
3,533
4,217
22,745
18,100
222
9,142
13,603
16,596
0
W
Anubis
20,196
1,759
0
10,145
20,381
8,208
600
970
19,411
87,475
0
W
Cerberus
YoungAlpha666
Cerberus
12,623
1,132
0
7,066
18,486
15,379
152
472
18,014
36,258
0
L
18,655
4,834
0
4,656
21,017
7,489
608
8,901
12,116
0
60,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,844
Gold Earned
55,146
386
Minions Killed
380
0
Camps Cleared
0
1,962,402
Distance Traveled
1,837,385
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,285
470
78
3
0
404,080
5
L
Cupid
10,966
457
126
5
0
360,011
3
W
Athena
7,355
306
23
1
0
197,020
1
W
Loki
12,161
507
67
3
0
437,676
7
L
Tyr
9,414
392
51
2
0
412,552
0
W
Kali
12,405
517
104
4
0
433,378
1
L
Terra
9,630
401
27
1
0
394,832
0
W
Anubis
11,981
499
136
6
0
343,684
4
W
Cerberus
11,244
469
50
2
0
425,627
2
L
Ravana
11,549
481
104
4
0
390,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role