Player Matchup

Fenrir
Fenrir
BrianoGrowler
Fenrir
Level 29
God Stats
70W - 83L
1,436 SR
Queue Stats
313W - 407L
1,500 Elo+
Solo
Ra
Ra
DEGOSTUS
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,509 Elo+
Solo
Cerberus
Cerberus
Pankration1995
Cerberus
Level 6
God Stats
1W - 1L
1,733 SR
Queue Stats
4W - 6L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
RandomHostile
Baron Samedi
Level 27
God Stats
2W - 2L
1,602 SR
Queue Stats
22W - 14L
1,496 Elo+
Party 1
Neith
Neith
sauzyapple
Neith
Level 17
God Stats
7W - 3L
1,737 SR
Queue Stats
50W - 50L
1,439 Elo+
Party 1
Team Averages
Level 17
1,602 SR
1,501 Elo+

VS

Team Averages
Level 13
1,537 SR
1,529 Elo+
Ah Puch
Ah Puch
FeralLik
Ah Puch
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 34L
1,422 Elo+
Solo
Artemis
Artemis
Kozero137
Artemis
Level 1
God Stats
4W - 1L
1,699 SR
Queue Stats
11W - 3L
1,745 Elo+
Party 2
Gilgamesh
Gilgamesh
Manbucket
Gilgamesh
Level 8
God Stats
5W - 2L
1,404 SR
Queue Stats
22W - 10L
1,502 Elo+
Party 2
Tiamat
Tiamat
ObliviousCarrot
Tiamat
Level 13
God Stats
8W - 5L
1,581 SR
Queue Stats
8W - 7L
1,472 Elo+
Party 2
Ymir
Ymir
VIRGINGAMER95
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 9
11,348
946
10,518
22,581
8,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 11 / 9
12,052
1,004
14,738
18,225
6,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
18
4 / 5 / 9
11,980
998
6,722
19,792
21,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
RandomHostile
Baron Samedi
20
9 / 6 / 10
14,695
1,225
24,604
21,505
8,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
18
5 / 8 / 10
12,431
1,036
11,895
17,086
5,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FeralLik
Ah Puch
19
4 / 4 / 24
12,667
1,056
20,087
9,817
4,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Kozero137
Artemis
19
9 / 4 / 22
13,454
1,121
19,361
14,614
6,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Manbucket
Gilgamesh
20
11 / 4 / 21
13,973
1,164
18,883
19,149
13,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 4 / 25
12,748
1,062
20,317
13,524
9,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 6 / 21
14,055
1,171
14,911
18,461
25,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
152
22
Kills
39
39
Deaths
22
47
Assists
113
Player
Kills
Deaths
Assists
KDA
L
1
9
9
0.61
L
3
11
9
0.68
W
Ah Puch
FeralLik
Ah Puch
4
4
24
4
W
Artemis
Kozero137
Artemis
9
4
22
5
W
Gilgamesh
Manbucket
Gilgamesh
11
4
21
5.38
W
4
4
25
4.13
L
Cerberus
4
5
9
1.7
L
Baron Samedi
RandomHostile
Baron Samedi
9
6
10
2.33
W
11
6
21
3.58
L
Neith
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,477
Damage
93,559
99,189
Taken
75,565
50,623
Mitigated
59,701
18,603
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,518
1,664
0
552
22,581
8,272
0
12,046
10,535
0
21,712
L
14,738
252
2,942
1,975
18,225
6,296
0
11,860
6,365
41,195
0
W
Ah Puch
FeralLik
Ah Puch
20,087
1,283
0
1,071
9,817
4,415
0
5,434
4,383
50,605
0
W
Artemis
Kozero137
Artemis
19,361
9,515
0
2,044
14,614
6,773
0
8,376
6,238
0
42,970
W
Gilgamesh
Manbucket
Gilgamesh
18,883
5,571
0
3,853
19,149
13,503
0
11,758
7,391
0
36,210
W
20,317
1,712
0
3,611
13,524
9,801
0
8,193
5,331
39,366
0
L
Cerberus
6,722
199
0
1,765
19,792
21,910
0
10,812
8,980
15,921
0
L
Baron Samedi
RandomHostile
Baron Samedi
24,604
1,979
3,176
5,813
21,505
8,454
0
11,047
10,458
55,091
0
W
14,911
388
0
1,198
18,461
25,209
0
12,303
5,768
27,023
0
L
Neith
11,895
5,754
0
2,380
17,086
5,691
0
9,550
7,536
0
28,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,506
Gold Earned
66,897
222
Minions Killed
225
5
Camps Cleared
9
1,025,765
Distance Traveled
1,044,358
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,348
946
19
2
2
236,473
1
L
Ra
12,052
1,004
65
5
0
184,985
1
W
Ah Puch
12,667
1,056
66
6
0
173,958
0
W
Artemis
13,454
1,121
66
6
2
196,905
1
W
Gilgamesh
13,973
1,164
18
2
6
222,503
0
W
Tiamat
12,748
1,062
45
4
1
229,579
0
L
Cerberus
11,980
998
23
2
0
196,180
0
L
Baron Samedi
14,695
1,225
76
6
2
226,724
0
W
Ymir
14,055
1,171
30
3
0
221,413
0
L
Neith
12,431
1,036
39
3
1
181,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role