Player Matchup

Tiamat
Tiamat
IceAzove
Tiamat
Level 17
God Stats
7W - 7L
1,455 SR
Queue Stats
9W - 11L
1,291 Elo+
Party 2
Hel
Hel
K1r1toKaz
Hel
Level 19
God Stats
5W - 4L
1,417 SR
Queue Stats
15W - 14L
1,373 Elo+
Party 2
Thor
Thor
LokalniNarkos
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,340 Elo+
Party 4
Sun Wukong
Sun Wukong
SolidShoot
Sun Wukong
Level 15
God Stats
0W - 1L
1,418 SR
Queue Stats
2W - 3L
1,384 Elo+
Party 4
Jing Wei
Jing Wei
WerFerBir
Jing Wei
Level 26
God Stats
1W - 2L
1,284 SR
Queue Stats
16W - 15L
1,368 Elo+
Party 2
Team Averages
Level 17
1,415 SR
1,351 Elo+

VS

Team Averages
Level 14
1,444 SR
1,389 Elo+
Hou Yi
Hou Yi
Daynero
Hou Yi
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
10W - 12L
1,375 Elo+
Party 1
Cerberus
Cerberus
DeagleHH
Cerberus
Level 9
God Stats
21W - 10L
1,319 SR
Queue Stats
68W - 50L
1,396 Elo+
Party 1
Hel
Hel
Lusa321
Hel
Level 22
God Stats
1W - 3L
1,463 SR
Queue Stats
24W - 25L
1,378 Elo+
Party 3
Persephone
Persephone
Sorry03
Persephone
Level 25
God Stats
11W - 9L
1,549 SR
Queue Stats
41W - 39L
1,378 Elo+
Party 3
Ymir
Ymir
TotemBrevna
Ymir
Level 9
God Stats
11W - 8L
1,391 SR
Queue Stats
88W - 58L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IceAzove
Tiamat
16
5 / 10 / 7
12,077
416
18,754
20,936
13,163
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
4 / 8 / 3
13,780
475
19,524
27,345
11,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 11 / 1
9,750
336
3,250
19,783
8,716
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
SolidShoot
Sun Wukong
15
0 / 8 / 3
10,354
357
7,475
22,543
17,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
WerFerBir
Jing Wei
20
7 / 5 / 7
13,162
454
15,288
20,492
8,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Daynero
Hou Yi
20
14 / 0 / 9
15,134
522
14,970
16,303
7,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
DeagleHH
Cerberus
20
9 / 2 / 22
14,250
491
23,056
27,819
24,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
17
4 / 8 / 12
11,934
412
6,464
18,211
9,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Sorry03
Persephone
18
6 / 5 / 11
13,366
461
29,263
15,411
5,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 1 / 21
13,411
462
11,081
18,726
13,866
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
116
16
Kills
41
42
Deaths
16
21
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Daynero
Hou Yi
14
0
9
18.5
W
Cerberus
DeagleHH
Cerberus
9
2
22
10
L
Tiamat
IceAzove
Tiamat
5
10
7
0.85
L
4
8
3
0.69
L
0
11
1
0.05
W
Hel
4
8
12
1.25
L
Sun Wukong
SolidShoot
Sun Wukong
0
8
3
0.19
W
Persephone
Sorry03
Persephone
6
5
11
2.3
W
8
1
21
18.5
L
Jing Wei
WerFerBir
Jing Wei
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,291
Damage
84,834
111,099
Taken
96,470
59,700
Mitigated
60,052
26,980
Healing
45,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Daynero
Hou Yi
14,970
6,771
0
6,863
16,303
7,031
5,596
4,556
11,747
0
117,741
W
Cerberus
DeagleHH
Cerberus
23,056
1,118
0
13,362
27,819
24,487
2,566
9,474
18,345
103,225
0
L
Tiamat
IceAzove
Tiamat
18,754
1,211
0
2,889
20,936
13,163
192
16,361
4,575
43,282
0
L
19,524
2,454
7,307
11,201
27,345
11,004
814
16,579
10,766
106,409
0
L
3,250
543
0
248
19,783
8,716
1,168
11,858
7,925
0
32,515
W
Hel
6,464
714
12,458
6,246
18,211
9,417
1,201
10,243
7,968
31,728
0
L
Sun Wukong
SolidShoot
Sun Wukong
7,475
1,074
0
2,566
22,543
17,999
1,390
12,236
10,307
0
51,073
W
Persephone
Sorry03
Persephone
29,263
995
0
685
15,411
5,251
1,041
7,830
7,576
92,638
0
W
11,081
1,573
2,660
3,142
18,726
13,866
947
6,171
12,555
30,534
0
L
Jing Wei
WerFerBir
Jing Wei
15,288
12,991
0
2,769
20,492
8,818
660
12,830
7,662
0
90,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,123
Gold Earned
68,095
500
Minions Killed
545
0
Camps Cleared
0
2,432,565
Distance Traveled
2,673,527
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,134
522
159
5
0
526,868
4
W
Cerberus
14,250
491
180
6
0
571,437
8
L
Tiamat
12,077
416
53
2
0
419,993
0
L
Hel
13,780
475
172
6
0
503,797
0
L
Thor
9,750
336
59
2
0
476,708
5
W
Hel
11,934
412
61
2
0
531,622
0
L
Sun Wukong
10,354
357
75
3
0
530,571
3
W
Persephone
13,366
461
108
4
0
510,354
2
W
Ymir
13,411
462
37
1
0
533,246
12
L
Jing Wei
13,162
454
141
5
0
501,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role