Player Matchup

Morgan Le Fay
Morgan Le Fay
Clampii
Morgan Le Fay
Level 80
God Stats
4W - 1L
1,521 SR
Queue Stats
57W - 48L
1,491 Elo+
Solo
Serqet
Serqet
Kushano98
Serqet
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
225W - 221L
1,545 Elo+
Solo
Chaac
Chaac
SouIbutcher
Chaac
Level 49
God Stats
31W - 39L
1,208 SR
Queue Stats
93W - 134L
1,302 Elo+
Party 1
Danzaburou
Danzaburou
cryptofice
Danzaburou
Level 47
God Stats
30W - 54L
1,335 SR
Queue Stats
409W - 519L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
koppshot
Kukulkan
Level 127
God Stats
3W - 1L
1,546 SR
Queue Stats
82W - 98L
1,472 Elo+
Solo
Team Averages
Level 80
1,422 SR
1,431 Elo+

VS

Team Averages
Level 104
1,518 SR
1,481 Elo+
Ratatoskr
Ratatoskr
Imcold
Ratatoskr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LightWhiteAngel
Morgan Le Fay
Level 142
God Stats
41W - 42L
1,500 SR
Queue Stats
442W - 470L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mcoruam
Ah Muzen Cab
Level 101
God Stats
19W - 18L
1,643 SR
Queue Stats
133W - 136L
1,550 Elo+
Solo
Erlang Shen
Erlang Shen
Nimenberg
Erlang Shen
Level 68
God Stats
2W - 3L
1,313 SR
Queue Stats
181W - 187L
1,417 Elo+
Solo
Cthulhu
Cthulhu
bocian04
Cthulhu
Level 95
God Stats
2W - 1L
1,635 SR
Queue Stats
14W - 8L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Clampii
Morgan Le Fay
20
9 / 5 / 10
16,406
1,025
39,135
26,945
9,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Kushano98
Serqet
20
4 / 3 / 13
14,217
889
8,480
18,581
6,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 4 / 18
14,786
924
16,021
24,296
28,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
cryptofice
Danzaburou
20
5 / 3 / 9
15,694
981
9,194
18,849
9,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
koppshot
Kukulkan
20
8 / 1 / 11
16,444
1,028
28,203
10,495
3,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Imcold
Ratatoskr
20
7 / 9 / 6
15,476
967
22,666
27,112
13,008
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
LightWhiteAngel
Morgan Le Fay
19
1 / 6 / 5
13,434
840
9,840
14,883
4,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Mcoruam
Ah Muzen Cab
20
3 / 1 / 8
15,782
986
31,881
11,388
4,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Nimenberg
Erlang Shen
20
2 / 6 / 8
15,129
946
11,001
26,388
15,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
bocian04
Cthulhu
20
3 / 7 / 9
14,693
918
18,764
27,261
22,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
52
29
Kills
16
16
Deaths
29
61
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Clampii
Morgan Le Fay
9
5
10
2.8
L
Ratatoskr
Imcold
Ratatoskr
7
9
6
1.11
W
Serqet
Kushano98
Serqet
4
3
13
3.5
L
Morgan Le Fay
LightWhiteAngel
Morgan Le Fay
1
6
5
0.58
L
Ah Muzen Cab
Mcoruam
Ah Muzen Cab
3
1
8
7
L
Erlang Shen
Nimenberg
Erlang Shen
2
6
8
1
W
3
4
18
3
L
Cthulhu
bocian04
Cthulhu
3
7
9
1.07
W
Danzaburou
cryptofice
Danzaburou
5
3
9
3.17
W
Kukulkan
koppshot
Kukulkan
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,033
Damage
94,152
99,166
Taken
107,032
57,510
Mitigated
60,636
12,417
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Clampii
Morgan Le Fay
39,135
2,246
128
5,747
26,945
9,303
0
7,344
19,601
63,096
0
L
Ratatoskr
Imcold
Ratatoskr
22,666
4,725
0
221
27,112
13,008
0
18,066
8,810
184
42,957
W
Serqet
Kushano98
Serqet
8,480
1,045
0
595
18,581
6,767
0
4,602
13,979
0
13,836
L
Morgan Le Fay
LightWhiteAngel
Morgan Le Fay
9,840
251
0
534
14,883
4,884
0
10,206
4,055
30,873
0
L
Ah Muzen Cab
Mcoruam
Ah Muzen Cab
31,881
8,610
0
3,758
11,388
4,008
0
8,047
3,341
0
104,356
L
Erlang Shen
Nimenberg
Erlang Shen
11,001
5,388
0
5,789
26,388
15,876
0
11,183
14,315
0
37,660
W
16,021
1,943
0
2,302
24,296
28,518
0
5,890
18,406
366
33,428
L
Cthulhu
bocian04
Cthulhu
18,764
375
345
2,574
27,261
22,860
0
20,202
6,986
32,077
0
W
Danzaburou
cryptofice
Danzaburou
9,194
2,471
1,546
2,099
18,849
9,254
0
7,348
11,501
0
49,376
W
Kukulkan
koppshot
Kukulkan
28,203
1,169
0
0
10,495
3,668
0
3,573
6,922
74,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,547
Gold Earned
74,514
356
Minions Killed
364
9
Camps Cleared
15
1,724,039
Distance Traveled
1,674,966
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,406
1,025
55
3
0
325,525
0
L
Ratatoskr
15,476
967
33
2
2
350,964
0
W
Serqet
14,217
889
34
2
1
381,188
0
L
Morgan Le Fay
13,434
840
56
4
2
254,687
3
L
Ah Muzen Cab
15,782
986
193
12
3
366,035
2
L
Erlang Shen
15,129
946
56
4
8
349,993
1
W
Chaac
14,786
924
48
3
2
348,150
1
L
Cthulhu
14,693
918
26
2
0
353,287
0
W
Danzaburou
15,694
981
90
6
4
321,870
0
W
Kukulkan
16,444
1,028
129
8
2
347,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role