Player Matchup

Izanami
Izanami
 
Izanami
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Supercut
Ne Zha
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xdurancepiggy
Morgan Le Fay
Level 143
God Stats
4W - 2L
1,883 SR
Queue Stats
53W - 29L
1,762 Elo+
Party 1
Kumbhakarna
Kumbhakarna
frankyx1
Kumbhakarna
Level 86
God Stats
1W - 0L
1,424 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ilayuminite
Gilgamesh
Level 135
God Stats
3W - 0L
1,590 SR
Queue Stats
77W - 54L
1,660 Elo+
Party 1
Team Averages
Level 122
1,579 SR
1,584 Elo+

VS

Team Averages
Level 123
1,467 SR
1,503 Elo+
Kukulkan
Kukulkan
Kirikou80
Kukulkan
Level 82
God Stats
90W - 108L
1,496 SR
Queue Stats
95W - 116L
1,431 Elo+
Party 2
Hachiman
Hachiman
QLFMDR
Hachiman
Level 160
God Stats
0W - 4L
1,174 SR
Queue Stats
256W - 256L
1,508 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Teo3N
Morgan Le Fay
Level 125
God Stats
10W - 5L
1,500 SR
Queue Stats
171W - 170L
1,570 Elo+
Solo
Tyr
Tyr
WIIINNISMmokEUr
Tyr
Level 159
God Stats
0W - 2L
1,534 SR
Queue Stats
182W - 192L
1,520 Elo+
Party 2
King Arthur
King Arthur
darkstar80
King Arthur
Level 88
God Stats
1W - 3L
1,632 SR
Queue Stats
68W - 65L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
11 / 2 / 12
11,610
1,055
14,446
9,676
4,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Supercut
Ne Zha
16
6 / 2 / 8
10,028
912
11,976
8,106
4,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Xdurancepiggy
Morgan Le Fay
15
3 / 2 / 11
8,847
804
6,350
7,836
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
frankyx1
Kumbhakarna
12
1 / 3 / 9
8,072
734
1,445
7,776
6,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
ilayuminite
Gilgamesh
16
7 / 3 / 10
10,760
978
8,653
10,618
9,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kirikou80
Kukulkan
14
1 / 6 / 6
7,432
676
5,691
7,629
2,755
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
QLFMDR
Hachiman
15
7 / 6 / 4
9,629
875
11,415
10,563
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Teo3N
Morgan Le Fay
14
2 / 4 / 7
7,753
705
9,859
10,214
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 6 / 9
7,191
654
4,458
9,444
7,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
darkstar80
King Arthur
12
2 / 6 / 7
7,565
688
5,320
12,571
9,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
45
28
Kills
12
12
Deaths
28
50
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
2
12
8.5
L
Kukulkan
Kirikou80
Kukulkan
1
6
6
0.67
L
Hachiman
QLFMDR
Hachiman
7
6
4
1.5
W
Ne Zha
Supercut
Ne Zha
6
2
8
5
L
Morgan Le Fay
Teo3N
Morgan Le Fay
2
4
7
1.38
L
0
6
9
0.75
W
Morgan Le Fay
Xdurancepiggy
Morgan Le Fay
3
2
11
4.25
L
King Arthur
darkstar80
King Arthur
2
6
7
0.92
W
Kumbhakarna
frankyx1
Kumbhakarna
1
3
9
1.83
W
Gilgamesh
ilayuminite
Gilgamesh
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,870
Damage
36,743
44,012
Taken
50,421
28,063
Mitigated
26,124
6,188
Healing
4,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,446
9,972
0
2,825
9,676
4,630
1,456
2,357
7,319
0
44,282
L
Kukulkan
Kirikou80
Kukulkan
5,691
208
0
0
7,629
2,755
135
739
6,700
26,406
0
L
Hachiman
QLFMDR
Hachiman
11,415
5,129
0
1,272
10,563
3,439
78
1,034
9,285
0
32,982
W
Ne Zha
Supercut
Ne Zha
11,976
1,825
0
1,556
8,106
4,557
0
2,536
5,570
0
36,153
L
Morgan Le Fay
Teo3N
Morgan Le Fay
9,859
943
25
2,273
10,214
3,606
1
1,509
8,471
31,903
0
L
4,458
693
0
409
9,444
7,001
0
1,284
7,988
0
11,556
W
Morgan Le Fay
Xdurancepiggy
Morgan Le Fay
6,350
884
241
1,201
7,836
3,360
324
3,206
4,630
21,224
0
L
King Arthur
darkstar80
King Arthur
5,320
407
0
670
12,571
9,323
0
3,004
9,243
0
11,455
W
Kumbhakarna
frankyx1
Kumbhakarna
1,445
242
0
8
7,776
6,104
147
3,118
4,658
1,755
0
W
Gilgamesh
ilayuminite
Gilgamesh
8,653
2,063
0
357
10,618
9,412
460
4,530
6,088
0
24,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,317
Gold Earned
39,570
243
Minions Killed
220
8
Camps Cleared
7
979,238
Distance Traveled
889,374
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,610
1,055
81
7
1
189,448
1
L
Kukulkan
7,432
676
71
6
0
165,403
0
L
Hachiman
9,629
875
52
5
2
176,126
3
W
Ne Zha
10,028
912
66
6
2
229,699
1
L
Morgan Le Fay
7,753
705
53
5
5
188,687
3
L
Tyr
7,191
654
26
2
0
177,825
4
W
Morgan Le Fay
8,847
804
48
4
1
167,628
0
L
King Arthur
7,565
688
18
2
0
181,333
1
W
Kumbhakarna
8,072
734
1
0
0
187,931
0
W
Gilgamesh
10,760
978
47
4
4
204,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role