Player Matchup

Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze IV
KRZYCHU2002
Hachiman
Bronze IV
Level 67
God Stats
8W - 16L
1,508 SR
Queue Stats
29W - 50L
1,211 MMR
Solo
The Morrigan
The Morrigan
Silver III
Oodih
The Morrigan
Silver III
Level 154
God Stats
22W - 30L
1,428 SR
Queue Stats
69W - 91L
1,313 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,479 SR
1,341 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 82
1,508 SR
1,500 MMR
Yemoja
Yemoja
Bronze III
 
Yemoja
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver IV
 
Medusa
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
DanielDeCool1234
Anubis
Bronze III
Level 41
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 2 / 9
8,662
722
8,776
9,642
6,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
KRZYCHU2002
Hachiman
14
7 / 3 / 5
9,719
810
9,148
9,211
2,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
Oodih
The Morrigan
12
3 / 2 / 5
8,598
717
5,295
6,514
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AphroditeTiamatGilgameshAh PuchThoth

VS

Bans
ZeusAnhurTyrHou YiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 3 / 5
8,900
742
4,780
10,131
9,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
 
Medusa
11
0 / 4 / 6
7,476
623
5,160
7,909
2,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
5 / 5 / 2
8,809
734
7,529
7,981
3,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
7
7
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
9
3.25
L
Yemoja
 
Yemoja
2
3
5
1.5
L
Medusa
 
Medusa
0
4
6
0.75
L
5
5
2
1.2
W
Hachiman
KRZYCHU2002
Hachiman
7
3
5
3.17
W
The Morrigan
Oodih
The Morrigan
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,219
Damage
17,469
25,367
Taken
26,021
11,054
Mitigated
16,071
6,608
Healing
3,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,776
883
0
3,719
9,642
6,890
0
4,088
5,554
0
30,699
L
Yemoja
 
Yemoja
4,780
416
948
945
10,131
9,183
160
1,109
9,022
15,883
0
L
Medusa
 
Medusa
5,160
1,402
0
238
7,909
2,908
568
830
7,079
0
31,892
L
7,529
89
0
1,770
7,981
3,980
0
1,513
6,468
32,858
0
W
Hachiman
KRZYCHU2002
Hachiman
9,148
5,393
0
2,071
9,211
2,533
482
4,599
4,612
0
30,629
W
The Morrigan
Oodih
The Morrigan
5,295
270
0
818
6,514
1,631
612
3,622
2,892
24,995
2,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,979
Gold Earned
25,185
149
Minions Killed
152
0
Camps Cleared
0
658,173
Distance Traveled
593,237
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,662
722
39
3
0
236,949
2
L
Yemoja
8,900
742
25
2
0
196,396
1
L
Medusa
7,476
623
64
5
0
202,107
4
L
Anubis
8,809
734
63
5
0
194,734
2
W
Hachiman
9,719
810
65
5
0
199,238
3
W
The Morrigan
8,598
717
45
4
0
221,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role