Player Matchup

Cernunnos
Cernunnos
EinyeLifETV
Cernunnos
Level 29
God Stats
1W - 4L
1,108 SR
Queue Stats
58W - 54L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Emikoe
Morgan Le Fay
Level 28
God Stats
6W - 2L
1,865 SR
Queue Stats
24W - 15L
1,505 Elo+
Party 1
Nox
Nox
G4nd4lfi
Nox
Level 29
God Stats
1W - 1L
1,452 SR
Queue Stats
31W - 18L
1,562 Elo+
Party 1
Tyr
Tyr
Maxadgubbe
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,670 Elo+
Party 2
Thor
Thor
WeakauraSL
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,670 Elo+
Party 2
Team Averages
Level 18
1,485 SR
1,589 Elo+

VS

Team Averages
Level 8
1,406 SR
1,498 Elo+
Amaterasu
Amaterasu
Aftanz
Amaterasu
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,711 Elo+
Solo
Ymir
Ymir
AlwaysDie41
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,313 Elo+
Solo
Thoth
Thoth
CallMeGay123
Thoth
Level 7
God Stats
3W - 8L
1,297 SR
Queue Stats
21W - 27L
1,425 Elo+
Solo
Da Ji
Da Ji
KingFlayer
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,558 Elo+
Solo
Cthulhu
Cthulhu
TSV42
Cthulhu
Level 5
God Stats
0W - 5L
1,232 SR
Queue Stats
3W - 6L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EinyeLifETV
Cernunnos
9
3 / 0 / 1
5,639
564
2,420
3,977
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Emikoe
Morgan Le Fay
11
8 / 2 / 3
7,307
731
8,474
4,790
1,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 5
5,109
511
1,129
2,058
670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 1
5,091
509
2,206
5,430
2,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
2 / 3 / 2
5,760
576
2,481
6,738
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aftanz
Amaterasu
7
0 / 6 / 1
4,520
452
1,421
7,198
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

10
6 / 1 / 1
6,543
654
6,173
7,607
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 4 / 2
5,438
544
1,632
5,359
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
9
2 / 1 / 2
5,686
569
1,351
5,344
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
TSV42
Cthulhu
7
0 / 2 / 0
4,406
441
2,015
3,298
1,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
9
9
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Aftanz
Amaterasu
0
6
1
0.08
L
6
1
1
6.5
L
1
4
2
0.5
W
Cernunnos
EinyeLifETV
Cernunnos
3
0
1
3.5
W
Morgan Le Fay
Emikoe
Morgan Le Fay
8
2
3
4.75
W
1
0
5
3.5
L
Da Ji
2
1
2
3
W
0
4
1
0.13
L
Cthulhu
TSV42
Cthulhu
0
2
0
0
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,710
Damage
12,592
22,993
Taken
28,806
8,169
Mitigated
13,203
4,934
Healing
5,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Aftanz
Amaterasu
1,421
377
0
1,135
7,198
3,347
0
2,171
5,027
0
18,391
L
6,173
1,983
0
454
7,607
5,354
102
1,442
6,165
27,279
0
L
1,632
35
0
1,235
5,359
1,611
0
3,052
2,307
17,555
0
W
Cernunnos
EinyeLifETV
Cernunnos
2,420
1,282
0
685
3,977
1,192
713
1,062
2,875
0
27,398
W
Morgan Le Fay
Emikoe
Morgan Le Fay
8,474
1,211
0
1,089
4,790
1,577
634
1,857
2,769
31,724
0
W
1,129
266
159
609
2,058
670
627
1,415
643
2,908
0
L
Da Ji
1,351
278
0
2,865
5,344
1,635
144
1,232
4,112
0
24,700
W
2,206
673
0
939
5,430
2,691
1,064
3,084
2,346
0
18,444
L
Cthulhu
TSV42
Cthulhu
2,015
171
0
216
3,298
1,256
0
1,706
1,592
9,636
0
W
2,481
1,187
0
1,453
6,738
2,039
0
2,158
4,540
0
20,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,906
Gold Earned
26,593
206
Minions Killed
205
0
Camps Cleared
0
973,551
Distance Traveled
914,407
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,520
452
31
3
0
193,170
0
L
Ymir
6,543
654
47
5
0
208,378
2
L
Thoth
5,438
544
43
4
0
156,783
1
W
Cernunnos
5,639
564
59
6
0
155,494
1
W
Morgan Le Fay
7,307
731
58
6
0
195,616
1
W
Nox
5,109
511
7
1
0
196,483
3
L
Da Ji
5,686
569
68
7
0
187,832
0
W
Tyr
5,091
509
33
3
0
214,635
0
L
Cthulhu
4,406
441
16
2
0
168,244
1
W
Thor
5,760
576
49
5
0
211,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role