Player Matchup

Fenrir
Fenrir
Go2sLeep-Tj
Fenrir
Level 29
God Stats
10W - 7L
1,582 SR
Queue Stats
109W - 126L
1,333 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Polaris7586
Morgan Le Fay
Level 29
God Stats
5W - 10L
1,287 SR
Queue Stats
63W - 121L
1,179 Elo+
Party 1
Terra
Terra
SpookyRabitt
Terra
Level 28
God Stats
0W - 3L
1,100 SR
Queue Stats
80W - 144L
1,239 Elo+
Party 1
Ao Kuang
Ao Kuang
fatcat81228
Ao Kuang
Level 28
God Stats
14W - 35L
1,277 SR
Queue Stats
73W - 135L
1,216 Elo+
Party 1
Guan Yu
Guan Yu
shubkka
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 24
1,349 SR
1,293 Elo+

VS

Team Averages
Level 23
1,599 SR
1,365 Elo+
Ymir
Ymir
RapidCalf296218
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,170 Elo+
Solo
Sol
Sol
RobbMIV
Sol
Level 28
God Stats
55W - 57L
1,460 SR
Queue Stats
83W - 83L
1,340 Elo+
Solo
Set
Set
Sugarshane7472
Set
Level 25
God Stats
4W - 1L
1,653 SR
Queue Stats
18W - 19L
1,344 Elo+
Solo
Scylla
Scylla
Th0nder
Scylla
Level 25
God Stats
9W - 5L
1,710 SR
Queue Stats
166W - 94L
1,642 Elo+
Solo
Nu Wa
Nu Wa
vladilendi
Nu Wa
Level 25
God Stats
12W - 6L
1,671 SR
Queue Stats
117W - 132L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
4
0 / 3 / 0
6,040
275
608
5,424
1,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Polaris7586
Morgan Le Fay
18
10 / 6 / 2
11,669
530
21,253
26,197
10,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 10 / 2
8,878
404
6,388
24,884
7,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
fatcat81228
Ao Kuang
11
3 / 20 / 1
7,854
357
5,454
24,139
6,360
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
shubkka
Guan Yu
12
1 / 11 / 1
8,048
366
3,952
21,547
15,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
11,787
536
10,995
14,552
14,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
18
4 / 9 / 1
12,015
546
10,802
15,034
5,902
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 3 / 6
10,959
498
8,073
15,028
7,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Th0nder
Scylla
20
32 / 1 / 5
14,728
669
42,346
17,932
7,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
19
7 / 5 / 12
12,825
583
11,140
11,925
4,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
16
Kills
50
50
Deaths
19
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
3
0
0
L
Morgan Le Fay
Polaris7586
Morgan Le Fay
10
6
2
1.83
W
3
1
9
7.5
W
Sol
4
9
1
0.5
L
2
10
2
0.3
W
4
3
6
2.33
W
Scylla
Th0nder
Scylla
32
1
5
34.5
L
Ao Kuang
fatcat81228
Ao Kuang
3
20
1
0.18
L
Guan Yu
shubkka
Guan Yu
1
11
1
0.14
W
Nu Wa
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,655
Damage
83,356
102,191
Taken
74,471
41,436
Mitigated
40,156
30,104
Healing
15,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
608
122
0
1,046
5,424
1,142
0
4,090
1,334
0
6,391
L
Morgan Le Fay
Polaris7586
Morgan Le Fay
21,253
2,018
0
10,671
26,197
10,140
777
15,015
11,182
82,336
0
W
10,995
1,761
0
574
14,552
14,782
1,617
4,058
10,494
58,222
0
W
Sol
10,802
2,218
0
3,374
15,034
5,902
5,860
10,953
4,081
67,378
0
L
6,388
1,755
6,311
7,678
24,884
7,846
0
18,263
6,621
36,131
0
W
8,073
2,353
0
3,726
15,028
7,514
0
9,243
5,785
0
57,631
W
Scylla
Th0nder
Scylla
42,346
5,921
0
7,195
17,932
7,616
5,581
7,011
10,921
107,416
0
L
Ao Kuang
fatcat81228
Ao Kuang
5,454
870
0
2,483
24,139
6,360
0
20,834
3,305
24,185
0
L
Guan Yu
shubkka
Guan Yu
3,952
1,246
516
1,399
21,547
15,948
292
17,081
4,466
0
20,637
W
Nu Wa
11,140
2,393
0
547
11,925
4,342
709
1,830
10,095
93,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,489
Gold Earned
62,314
263
Minions Killed
536
0
Camps Cleared
0
1,361,276
Distance Traveled
1,898,755
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,040
275
12
1
0
66,558
1
L
Morgan Le Fay
11,669
530
126
6
0
329,809
2
W
Ymir
11,787
536
83
4
0
378,413
1
W
Sol
12,015
546
117
5
0
363,796
0
L
Terra
8,878
404
51
2
0
360,474
1
W
Set
10,959
498
91
4
0
459,063
0
W
Scylla
14,728
669
146
7
0
312,039
4
L
Ao Kuang
7,854
357
39
2
0
286,525
0
L
Guan Yu
8,048
366
35
2
0
317,910
2
W
Nu Wa
12,825
583
99
5
0
385,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role