Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Bronze III
BiggieAree
He Bo
Bronze III
Level 73
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 4L
1,368 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze IV
xSalmanderx
Gilgamesh
Bronze IV
Level 63
God Stats
4W - 3L
1,415 SR
Queue Stats
6W - 27L
1,001 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,395 SR
1,290 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,450 SR
1,174 MMR
Izanami
Izanami
Silver II
H20 MEGNET
Izanami
Silver II
Level 56
God Stats
16W - 15L
1,574 SR
Queue Stats
105W - 135L
1,164 MMR
Party 2
Terra
Terra
Gold V
JoJo2twotime
Terra
Gold V
Level 126
God Stats
3W - 3L
1,367 SR
Queue Stats
241W - 275L
1,208 MMR
Solo
Discordia
Discordia
Silver I
eXistence tVL
Discordia
Silver I
Level 127
God Stats
2W - 2L
1,411 SR
Queue Stats
74W - 84L
1,150 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 5 / 20
16,409
656
34,587
21,484
8,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
20
11 / 10 / 10
16,710
668
30,091
24,035
8,670
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
xSalmanderx
Gilgamesh
20
12 / 4 / 13
19,182
767
31,934
42,070
31,057
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
AnubisVamanaCthulhuTiamatAnhur

VS

Bans
SolKaliChaacScyllaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
H20 MEGNET
Izanami
19
8 / 14 / 4
16,270
651
22,638
28,707
12,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 7 / 10
17,238
690
17,667
62,994
53,043
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
eXistence tVL
Discordia
20
7 / 8 / 7
16,903
676
30,770
25,172
11,853
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
27
Kills
19
19
Deaths
29
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
5
20
2.8
L
He Bo
11
10
10
1.6
W
Izanami
H20 MEGNET
Izanami
8
14
4
0.71
W
4
7
10
1.29
W
Discordia
eXistence tVL
Discordia
7
8
7
1.31
L
Gilgamesh
xSalmanderx
Gilgamesh
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,612
Damage
71,075
87,589
Taken
116,873
48,387
Mitigated
77,150
17,629
Healing
43,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
34,587
11,022
0
6,401
21,484
8,660
2,664
11,376
10,108
0
99,160
L
He Bo
30,091
639
279
4,946
24,035
8,670
0
15,364
8,671
57,342
0
W
Izanami
H20 MEGNET
Izanami
22,638
15,253
0
2,601
28,707
12,254
2,268
7,152
21,218
0
76,885
W
17,667
2,626
6,848
28,070
62,994
53,043
217
16,155
46,216
43,253
0
W
Discordia
eXistence tVL
Discordia
30,770
879
576
5,693
25,172
11,853
1,226
6,399
18,555
81,500
0
L
Gilgamesh
xSalmanderx
Gilgamesh
31,934
7,732
835
5,168
42,070
31,057
399
21,697
20,373
1,533
85,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,301
Gold Earned
50,411
250
Minions Killed
223
0
Camps Cleared
0
1,259,340
Distance Traveled
1,237,499
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,409
656
126
5
0
415,047
1
L
He Bo
16,710
668
38
2
0
374,211
0
W
Izanami
16,270
651
103
4
0
335,635
2
W
Terra
17,238
690
34
1
0
465,208
1
W
Discordia
16,903
676
86
3
0
436,656
9
L
Gilgamesh
19,182
767
86
3
0
470,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role