Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
McPvPMaster101
Tyr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 35L
1,824 Elo+
Solo
Cupid
Cupid
TheGodlikeKing
Cupid
Level 15
God Stats
1W - 1L
1,735 SR
Queue Stats
19W - 12L
1,698 Elo+
Party 1
Ymir
Ymir
TheGodlikeQueen
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,698 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thediex15
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,700 Elo+
Solo
Team Averages
Level 21
1,547 SR
1,684 Elo+

VS

Team Averages
Level 35
1,637 SR
1,707 Elo+
Ravana
Ravana
LifeTyde_
Ravana
Level 127
God Stats
18W - 16L
1,787 SR
Queue Stats
627W - 482L
1,608 Elo+
Party 2
Ymir
Ymir
Ocean999
Ymir
Level 9
God Stats
7W - 5L
1,500 SR
Queue Stats
445W - 335L
1,642 Elo+
Party 2
Chernobog
Chernobog
PLZULT
Chernobog
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 100L
1,590 Elo+
Solo
Sun Wukong
Sun Wukong
XTeMpZX
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,739 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
moistwoody
Morgan Le Fay
Level 7
God Stats
3W - 1L
1,900 SR
Queue Stats
33W - 25L
1,956 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
6
0 / 3 / 1
6,816
296
1,454
4,099
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
13 / 4 / 1
13,741
597
21,462
24,185
23,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
5 / 4 / 4
12,423
540
12,915
17,832
6,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 9 / 6
12,072
525
13,995
27,559
10,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
thediex15
Tsukuyomi
3
0 / 1 / 1
4,663
203
0
598
1

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
LifeTyde_
Ravana
19
7 / 4 / 8
13,010
566
8,857
13,108
7,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
15
0 / 6 / 6
10,571
460
6,937
24,341
25,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
PLZULT
Chernobog
20
5 / 2 / 3
13,926
605
14,705
16,651
8,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
XTeMpZX
Sun Wukong
15
0 / 9 / 1
9,873
429
2,934
16,255
13,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
moistwoody
Morgan Le Fay
20
9 / 1 / 7
15,424
671
20,746
12,521
6,209
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
22
Kills
21
21
Deaths
22
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
1
0.17
W
Ravana
LifeTyde_
Ravana
7
4
8
2.75
L
13
4
1
3.38
W
Ymir
0
6
6
0.5
W
Chernobog
PLZULT
Chernobog
5
2
3
3.25
L
5
4
4
1.75
L
4
9
6
0.78
W
Sun Wukong
XTeMpZX
Sun Wukong
0
9
1
0.06
W
Morgan Le Fay
moistwoody
Morgan Le Fay
9
1
7
12.5
L
Tsukuyomi
thediex15
Tsukuyomi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,826
Damage
54,179
74,273
Taken
82,876
41,258
Mitigated
60,656
19,719
Healing
15,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,454
304
0
640
4,099
992
0
1,627
2,356
8,616
0
W
Ravana
LifeTyde_
Ravana
8,857
1,526
0
1,190
13,108
7,542
4,172
3,136
9,791
0
75,896
L
21,462
5,036
0
7,984
24,185
23,167
750
8,666
15,361
0
115,044
W
Ymir
6,937
1,681
0
4,134
24,341
25,392
172
3,289
21,052
41,833
0
W
Chernobog
PLZULT
Chernobog
14,705
9,570
0
4,405
16,651
8,264
2,507
3,627
13,024
0
124,029
L
12,915
8,967
540
8,204
17,832
6,825
1,928
3,931
13,861
0
109,401
L
13,995
2,071
77
2,274
27,559
10,273
109
12,897
14,414
53,857
0
W
Sun Wukong
XTeMpZX
Sun Wukong
2,934
880
0
1,628
16,255
13,249
0
1,271
14,984
0
57,424
W
Morgan Le Fay
moistwoody
Morgan Le Fay
20,746
2,533
229
4,330
12,521
6,209
3,649
3,982
8,465
112,698
0
L
Tsukuyomi
thediex15
Tsukuyomi
0
0
0
0
598
1
0
0
598
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,715
Gold Earned
62,804
495
Minions Killed
669
0
Camps Cleared
0
1,238,304
Distance Traveled
2,157,477
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,816
296
16
1
0
93,931
2
W
Ravana
13,010
566
130
6
0
473,047
0
L
Tyr
13,741
597
208
9
0
418,487
1
W
Ymir
10,571
460
70
3
0
399,574
6
W
Chernobog
13,926
605
193
8
0
473,288
0
L
Cupid
12,423
540
172
7
0
348,307
5
L
Ymir
12,072
525
99
4
0
377,579
4
W
Sun Wukong
9,873
429
96
4
0
354,308
1
W
Morgan Le Fay
15,424
671
180
8
0
457,260
0
L
Tsukuyomi
4,663
203
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role