Player Matchup

Ra
Ra
AlwaysDie41
Ra
Level 5
God Stats
1W - 1L
1,290 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Thoth
Thoth
CallMeGay123
Thoth
Level 7
God Stats
3W - 8L
1,500 SR
Queue Stats
21W - 27L
1,452 Elo+
Solo
Cthulhu
Cthulhu
TSV42
Cthulhu
Level 4
God Stats
0W - 5L
1,328 SR
Queue Stats
3W - 6L
1,561 Elo+
Solo
Tyr
Tyr
mite125
Tyr
Level 6
God Stats
1W - 1L
1,703 SR
Queue Stats
5W - 4L
1,655 Elo+
Solo
Susano
Susano
pompadejabon
Susano
Level 28
God Stats
8W - 12L
1,634 SR
Queue Stats
52W - 53L
1,675 Elo+
Solo
Team Averages
Level 10
1,491 SR
1,569 Elo+

VS

Team Averages
Level 16
1,548 SR
1,561 Elo+
Nemesis
Nemesis
Euchleia
Nemesis
Level 15
God Stats
26W - 18L
1,623 SR
Queue Stats
126W - 123L
1,476 Elo+
Solo
Neith
Neith
KaiPoChe
Neith
Level 10
God Stats
7W - 6L
1,586 SR
Queue Stats
18W - 19L
1,511 Elo+
Solo
Scylla
Scylla
LaCourgett3
Scylla
Level 26
God Stats
5W - 5L
1,529 SR
Queue Stats
26W - 28L
1,522 Elo+
Solo
Chronos
Chronos
iFeedAsADC
Chronos
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,826 Elo+
Solo
Athena
Athena
maty135
Athena
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,851
404
2,577
6,356
1,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
3 / 4 / 1
6,653
554
3,946
6,092
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
TSV42
Cthulhu
8
1 / 2 / 1
5,067
422
3,338
5,856
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
6
0 / 3 / 0
4,538
378
1,406
5,791
4,232
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
9
0 / 3 / 3
5,544
462
3,193
7,232
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Euchleia
Nemesis
11
5 / 2 / 5
7,234
603
5,056
8,355
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
KaiPoChe
Neith
10
2 / 0 / 5
6,057
505
3,946
4,965
1,279
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
11
2 / 2 / 3
6,617
551
2,442
5,051
1,447
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
iFeedAsADC
Chronos
12
3 / 1 / 2
7,376
615
4,686
4,859
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
maty135
Athena
9
5 / 1 / 3
6,409
534
4,131
7,241
3,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
17
18
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
3
4
1
0.88
W
Nemesis
Euchleia
Nemesis
5
2
5
3.75
W
Neith
KaiPoChe
Neith
2
0
5
4.5
W
Scylla
2
2
3
1.75
L
Cthulhu
TSV42
Cthulhu
1
2
1
0.75
W
Chronos
iFeedAsADC
Chronos
3
1
2
4
W
Athena
maty135
Athena
5
1
3
6.5
L
Tyr
0
3
0
0
L
Susano
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,460
Damage
20,261
31,327
Taken
30,471
12,689
Mitigated
10,926
6,298
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,577
603
22
998
6,356
1,925
0
4,003
2,353
19,096
0
L
3,946
343
0
1,109
6,092
1,732
0
2,076
3,954
33,966
0
W
Nemesis
Euchleia
Nemesis
5,056
2,676
0
1,335
8,355
2,692
0
571
7,772
0
42,905
W
Neith
KaiPoChe
Neith
3,946
1,499
0
2,411
4,965
1,279
413
906
4,059
0
30,110
W
Scylla
2,442
409
0
1,759
5,051
1,447
135
3,095
1,688
30,131
0
L
Cthulhu
TSV42
Cthulhu
3,338
632
0
692
5,856
2,737
0
2,642
3,214
9,485
0
W
Chronos
iFeedAsADC
Chronos
4,686
1,577
0
2,688
4,859
1,778
355
2,014
2,845
35,146
3,290
W
Athena
maty135
Athena
4,131
1,573
0
586
7,241
3,730
277
2,995
4,246
11,901
0
L
Tyr
1,406
54
0
921
5,791
4,232
0
1,641
4,150
0
16,767
L
Susano
3,193
1,171
0
2,556
7,232
2,063
0
501
6,731
0
28,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,653
Gold Earned
33,693
202
Minions Killed
315
0
Camps Cleared
0
986,875
Distance Traveled
1,090,624
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,851
404
29
2
0
208,868
1
L
Thoth
6,653
554
71
6
0
194,497
1
W
Nemesis
7,234
603
76
6
0
265,084
2
W
Neith
6,057
505
67
6
0
200,249
4
W
Scylla
6,617
551
61
5
0
185,483
0
L
Cthulhu
5,067
422
13
1
0
212,436
3
W
Chronos
7,376
615
97
8
0
195,420
2
W
Athena
6,409
534
14
1
0
244,388
1
L
Tyr
4,538
378
31
3
0
165,690
2
L
Susano
5,544
462
58
5
0
205,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role