Player Matchup

Sun Wukong
Sun Wukong
Gold III
Abstract_Logic
Sun Wukong
Gold III
Level 105
God Stats
13W - 9L
1,639 SR
Queue Stats
283W - 281L
1,326 MMR
Solo
Bakasura
Bakasura
Silver I
HighGuy4209911
Bakasura
Silver I
Level 49
God Stats
53W - 57L
1,593 SR
Queue Stats
202W - 225L
1,317 MMR
Solo
Cupid
Cupid
Silver IV
MrKryks
Cupid
Silver IV
Level 62
God Stats
9W - 5L
1,588 SR
Queue Stats
53W - 46L
1,356 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
bloodman3d
Gilgamesh
Gold III
Level 132
God Stats
36W - 25L
1,599 SR
Queue Stats
491W - 512L
1,357 MMR
Solo
Janus
Janus
Gold IV
bubblebuddy05
Janus
Gold IV
Level 145
God Stats
5W - 7L
1,447 SR
Queue Stats
110W - 109L
1,347 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,573 SR
1,340 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,603 SR
1,340 MMR
Hercules
Hercules
Gold IV
MrGibsyDanger
Hercules
Gold IV
Level 106
God Stats
2W - 3L
1,549 SR
Queue Stats
86W - 90L
1,386 MMR
Solo
Scylla
Scylla
Silver I
Rabbit Athena
Scylla
Silver I
Level 125
God Stats
3W - 3L
1,552 SR
Queue Stats
113W - 133L
1,442 MMR
Party 1
Cthulhu
Cthulhu
Silver II
VermontPower1
Cthulhu
Silver II
Level 77
God Stats
3W - 9L
1,445 SR
Queue Stats
16W - 35L
1,373 MMR
Solo
Mercury
Mercury
Silver I
tmmye
Mercury
Silver I
Level 50
God Stats
1W - 1L
1,618 SR
Queue Stats
86W - 98L
1,303 MMR
Solo
Artemis
Artemis
Silver I
xFLUFFYWABBITx
Artemis
Silver I
Level 150
God Stats
1W - 2L
1,848 SR
Queue Stats
35W - 48L
1,198 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abstract_Logic
Sun Wukong
20
3 / 3 / 9
15,154
523
20,998
29,908
29,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
20
8 / 4 / 6
15,688
541
16,124
22,106
12,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
MrKryks
Cupid
20
10 / 5 / 8
16,410
566
33,169
32,471
15,304
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
bloodman3d
Gilgamesh
20
8 / 3 / 9
16,077
554
25,412
32,092
40,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 2 / 12
14,845
512
19,220
14,067
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Cu ChulainnDanzaburouKing ArthurTiamatTyr

VS

Bans
AthenaYmirCerberusTsukuyomiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrGibsyDanger
Hercules
20
5 / 1 / 3
13,908
480
18,226
39,028
51,210
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
1 / 6 / 4
12,566
433
11,511
19,559
7,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
13
1 / 12 / 4
9,984
344
13,749
37,678
25,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
tmmye
Mercury
20
4 / 8 / 0
13,773
475
11,441
27,760
12,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 6 / 2
12,608
435
16,995
17,231
7,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
33
Kills
15
17
Deaths
33
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Abstract_Logic
Sun Wukong
3
3
9
2.5
W
Bakasura
8
4
6
2.75
L
Hercules
MrGibsyDanger
Hercules
5
1
3
6.5
W
Cupid
MrKryks
Cupid
10
5
8
2.8
L
1
6
4
0.5
L
Cthulhu
1
12
4
0.25
W
Gilgamesh
bloodman3d
Gilgamesh
8
3
9
4.17
W
4
2
12
5
L
Mercury
tmmye
Mercury
4
8
0
0.5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,923
Damage
71,922
130,644
Taken
141,256
103,956
Mitigated
104,101
58,490
Healing
37,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Abstract_Logic
Sun Wukong
20,998
4,388
0
14,977
29,908
29,384
1,160
4,425
24,445
0
108,436
W
Bakasura
16,124
12,927
0
7,638
22,106
12,826
610
2,483
19,429
0
106,502
L
Hercules
MrGibsyDanger
Hercules
18,226
4,959
0
17,815
39,028
51,210
0
4,860
32,550
0
81,808
W
Cupid
MrKryks
Cupid
33,169
23,422
1,571
20,385
32,471
15,304
2,079
4,973
27,168
0
170,885
L
11,511
1,052
211
5,101
19,559
7,636
102
4,847
14,351
79,624
0
L
Cthulhu
13,749
384
1,026
6,640
37,678
25,201
140
5,219
31,650
31,189
0
W
Gilgamesh
bloodman3d
Gilgamesh
25,412
5,855
0
7,675
32,092
40,722
1,873
8,687
22,383
4,921
64,201
W
19,220
1,441
943
5,301
14,067
5,720
360
3,310
10,551
128,131
0
L
Mercury
tmmye
Mercury
11,441
5,334
0
767
27,760
12,616
0
4,716
22,430
0
122,404
L
16,995
7,216
0
5,805
17,231
7,438
276
744
16,473
0
90,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,174
Gold Earned
62,839
778
Minions Killed
641
0
Camps Cleared
0
2,828,576
Distance Traveled
2,648,053
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,154
523
176
6
0
605,051
13
W
Bakasura
15,688
541
173
6
0
578,716
0
L
Hercules
13,908
480
138
5
0
577,447
2
W
Cupid
16,410
566
173
6
0
524,616
11
L
Scylla
12,566
433
144
5
0
494,260
14
L
Cthulhu
9,984
344
45
2
0
483,327
0
W
Gilgamesh
16,077
554
74
3
0
543,245
3
W
Janus
14,845
512
182
6
0
576,948
4
L
Mercury
13,773
475
178
6
0
565,288
5
L
Artemis
12,608
435
136
5
0
527,731
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role