Player Matchup

Jing Wei
Jing Wei
BoLo-456-Fss-mp
Jing Wei
Level 157
God Stats
10W - 8L
1,523 SR
Queue Stats
249W - 258L
1,413 Elo+
Solo
Xing Tian
Xing Tian
COLA02
Xing Tian
Level 40
God Stats
6W - 2L
1,426 SR
Queue Stats
140W - 185L
1,404 Elo+
Solo
Kukulkan
Kukulkan
Elrrom
Kukulkan
Level 109
God Stats
109W - 148L
1,444 SR
Queue Stats
566W - 913L
1,377 Elo+
Solo
Team Averages
Level 102
1,464 SR
1,398 Elo+

VS

Team Averages
Level 47
1,490 SR
1,380 Elo+
Hachiman
Hachiman
GiraffeBoi9051
Hachiman
Level 67
God Stats
2W - 1L
1,192 SR
Queue Stats
13W - 9L
1,425 Elo+
Party 1
Bacchus
Bacchus
Manynumbersto0
Bacchus
Level 46
God Stats
0W - 1L
1,701 SR
Queue Stats
14W - 23L
1,364 Elo+
Party 1
Merlin
Merlin
Ryz Roiyaru
Merlin
Level 28
God Stats
8W - 7L
1,577 SR
Queue Stats
20W - 24L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
4 / 3 / 5
11,136
655
10,865
13,669
5,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
COLA02
Xing Tian
16
4 / 2 / 6
12,194
717
5,750
16,840
15,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Elrrom
Kukulkan
16
3 / 2 / 7
11,319
666
13,433
11,078
5,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
3 / 2 / 2
10,727
631
13,504
11,097
4,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 5
9,270
545
4,967
15,161
18,224
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
14
2 / 5 / 3
10,156
597
12,527
13,069
5,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
5
7
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
4
3
5
2.17
W
Xing Tian
COLA02
Xing Tian
4
2
6
3.5
W
Kukulkan
Elrrom
Kukulkan
3
2
7
3.25
L
Hachiman
3
2
2
2
L
0
4
5
0.63
L
Merlin
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,048
Damage
30,998
41,587
Taken
39,327
26,437
Mitigated
27,413
10,380
Healing
4,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
10,865
6,584
0
3,374
13,669
5,859
2,339
5,506
8,163
0
47,409
W
Xing Tian
COLA02
Xing Tian
5,750
490
0
1,915
16,840
15,499
183
5,557
11,283
17,691
0
W
Kukulkan
Elrrom
Kukulkan
13,433
905
993
4,098
11,078
5,079
327
6,431
4,647
59,889
0
L
Hachiman
13,504
6,326
0
520
11,097
4,127
162
4,263
6,834
0
53,316
L
4,967
231
195
819
15,161
18,224
0
9,682
5,479
15,491
0
L
Merlin
12,527
412
555
2,736
13,069
5,062
200
5,238
7,831
48,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,649
Gold Earned
30,153
187
Minions Killed
165
0
Camps Cleared
0
959,522
Distance Traveled
873,509
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,136
655
66
4
0
295,987
3
W
Xing Tian
12,194
717
17
1
0
350,862
3
W
Kukulkan
11,319
666
104
6
0
312,673
1
L
Hachiman
10,727
631
80
5
0
298,433
1
L
Bacchus
9,270
545
14
1
0
298,038
0
L
Merlin
10,156
597
71
4
0
277,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role