Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
CannonFodder975
Freya
Level 91
God Stats
2W - 4L
1,500 SR
Queue Stats
266W - 248L
1,596 Elo+
Party 2
Ymir
Ymir
ZarateChops
Ymir
Level 124
God Stats
13W - 8L
1,287 SR
Queue Stats
505W - 496L
1,512 Elo+
Solo
Susano
Susano
ins3rtnam3her3
Susano
Level 69
God Stats
7W - 4L
1,696 SR
Queue Stats
73W - 61L
1,547 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kiddkrewl
Morgan Le Fay
Level 129
God Stats
4W - 2L
1,727 SR
Queue Stats
111W - 88L
1,565 Elo+
Solo
Team Averages
Level 103
1,542 SR
1,544 Elo+

VS

Team Averages
Level 103
1,541 SR
1,473 Elo+
Chernobog
Chernobog
AwkwardHugZZ
Chernobog
Level 86
God Stats
54W - 46L
1,604 SR
Queue Stats
458W - 514L
1,527 Elo+
Solo
Arachne
Arachne
Coziercrazyking
Arachne
Level 83
God Stats
0W - 3L
1,318 SR
Queue Stats
10W - 8L
1,355 Elo+
Party 1
Jormungandr
Jormungandr
Truj12
Jormungandr
Level 95
God Stats
19W - 13L
1,713 SR
Queue Stats
619W - 578L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iiGl1zzy
Morgan Le Fay
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
251W - 266L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
xMigueliito
Gilgamesh
Level 109
God Stats
24W - 22L
1,571 SR
Queue Stats
567W - 594L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 3 / 3
9,134
571
11,729
11,094
10,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 0 / 4
9,144
572
11,369
9,780
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 2 / 7
9,328
583
6,840
12,191
6,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 2 / 4
8,708
544
5,668
9,196
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
kiddkrewl
Morgan Le Fay
15
8 / 2 / 4
9,589
599
11,868
10,054
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AwkwardHugZZ
Chernobog
12
3 / 7 / 1
7,648
478
8,430
14,791
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 5 / 4
7,856
491
5,016
13,412
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Truj12
Jormungandr
12
1 / 5 / 2
7,800
488
6,119
13,323
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
iiGl1zzy
Morgan Le Fay
15
2 / 4 / 1
8,534
533
5,511
10,383
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
xMigueliito
Gilgamesh
13
1 / 4 / 2
7,783
486
5,498
13,600
8,884
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
25
Kills
9
9
Deaths
25
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
3
2.17
L
Chernobog
AwkwardHugZZ
Chernobog
3
7
1
0.5
W
5
0
4
7
L
2
5
4
0.8
L
Jormungandr
Truj12
Jormungandr
1
5
2
0.4
W
4
2
7
3.75
L
Morgan Le Fay
iiGl1zzy
Morgan Le Fay
2
4
1
0.63
W
3
2
4
2.5
W
Morgan Le Fay
kiddkrewl
Morgan Le Fay
8
2
4
5
L
Gilgamesh
xMigueliito
Gilgamesh
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,474
Damage
30,574
52,315
Taken
65,509
28,371
Mitigated
30,005
18,428
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,729
1,288
89
3,519
11,094
10,512
0
803
10,291
54,013
0
L
Chernobog
AwkwardHugZZ
Chernobog
8,430
5,404
0
3,298
14,791
4,898
144
9,921
4,717
0
49,599
W
11,369
3,930
0
7,219
9,780
3,378
1,008
2,639
7,141
60,250
0
L
5,016
3,914
0
845
13,412
4,201
0
6,592
6,528
0
45,743
L
Jormungandr
Truj12
Jormungandr
6,119
1,945
0
1,953
13,323
8,503
0
10,183
3,025
30,810
0
W
6,840
1,558
0
2,842
12,191
6,940
570
3,181
9,010
32,641
0
L
Morgan Le Fay
iiGl1zzy
Morgan Le Fay
5,511
434
0
1,092
10,383
3,519
0
6,016
4,065
56,678
0
W
5,668
795
0
3,667
9,196
3,619
0
1,244
7,952
0
53,948
W
Morgan Le Fay
kiddkrewl
Morgan Le Fay
11,868
545
0
1,092
10,054
3,922
310
3,763
6,291
62,479
0
L
Gilgamesh
xMigueliito
Gilgamesh
5,498
1,032
0
3,610
13,600
8,884
0
7,371
5,368
0
38,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,903
Gold Earned
39,621
483
Minions Killed
431
0
Camps Cleared
0
1,583,851
Distance Traveled
1,463,171
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,134
571
103
6
0
312,053
2
L
Chernobog
7,648
478
82
5
0
249,499
1
W
Freya
9,144
572
103
6
0
303,347
2
L
Arachne
7,856
491
83
5
0
312,555
6
L
Jormungandr
7,800
488
67
4
0
273,373
1
W
Ymir
9,328
583
53
3
0
288,109
1
L
Morgan Le Fay
8,534
533
113
7
0
308,531
5
W
Susano
8,708
544
97
6
0
352,674
0
W
Morgan Le Fay
9,589
599
127
8
0
327,668
3
L
Gilgamesh
7,783
486
86
5
0
319,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role