Player Matchup

Morgan Le Fay
Morgan Le Fay
Jarsinator
Morgan Le Fay
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
30W - 29L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
TH3 7nth L3TTER
Gilgamesh
Level 35
God Stats
23W - 24L
1,432 SR
Queue Stats
84W - 109L
1,374 Elo+
Solo
Neith
Neith
Vedette006
Neith
Level 129
God Stats
93W - 113L
1,564 SR
Queue Stats
608W - 677L
1,481 Elo+
Solo
Tyr
Tyr
kickass20050
Tyr
Level 107
God Stats
0W - 1L
1,538 SR
Queue Stats
119W - 100L
1,611 Elo+
Solo
Mercury
Mercury
waen_kidd
Mercury
Level 57
God Stats
29W - 31L
1,398 SR
Queue Stats
310W - 333L
1,523 Elo+
Solo
Team Averages
Level 87
1,486 SR
1,494 Elo+

VS

Team Averages
Level 88
1,556 SR
1,504 Elo+
Medusa
Medusa
Buckeyes335
Medusa
Level 48
God Stats
19W - 13L
1,371 SR
Queue Stats
290W - 322L
1,317 Elo+
Solo
Serqet
Serqet
IzXxNew EraxXzI
Serqet
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Athena
Athena
Jubanator7
Athena
Level 108
God Stats
1W - 0L
1,827 SR
Queue Stats
66W - 45L
1,631 Elo+
Solo
Danzaburou
Danzaburou
Parkchamsix
Danzaburou
Level 74
God Stats
20W - 12L
1,593 SR
Queue Stats
132W - 130L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YangXiaoLong323
Morgan Le Fay
Level 109
God Stats
31W - 33L
1,489 SR
Queue Stats
416W - 433L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jarsinator
Morgan Le Fay
20
2 / 7 / 14
13,618
973
33,958
23,291
9,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TH3 7nth L3TTER
Gilgamesh
19
3 / 8 / 9
12,945
925
11,413
20,085
17,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
19
1 / 11 / 12
12,403
886
23,151
26,283
12,698
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 8 / 12
14,017
1,001
23,370
38,856
50,306
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
waen_kidd
Mercury
18
9 / 12 / 4
13,990
999
16,586
24,979
9,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
10 / 3 / 18
15,473
1,105
25,614
20,787
11,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 10 / 19
13,371
955
11,464
18,307
10,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
Jubanator7
Athena
20
5 / 2 / 33
15,802
1,129
15,874
37,178
46,763
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Parkchamsix
Danzaburou
20
8 / 1 / 28
15,597
1,114
23,713
11,884
6,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
YangXiaoLong323
Morgan Le Fay
20
17 / 4 / 23
16,900
1,207
47,891
26,759
16,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
167
20
Kills
46
46
Deaths
20
51
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
3
18
6.33
W
6
10
19
1.55
L
Morgan Le Fay
Jarsinator
Morgan Le Fay
2
7
14
1.29
W
Athena
Jubanator7
Athena
5
2
33
10.75
W
Danzaburou
Parkchamsix
Danzaburou
8
1
28
22
L
Gilgamesh
TH3 7nth L3TTER
Gilgamesh
3
8
9
0.94
L
Neith
1
11
12
0.64
W
Morgan Le Fay
YangXiaoLong323
Morgan Le Fay
17
4
23
7.13
L
5
8
12
1.38
L
Mercury
waen_kidd
Mercury
9
12
4
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,478
Damage
124,556
133,494
Taken
114,915
100,230
Mitigated
91,557
15,822
Healing
26,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
25,614
13,156
0
1,214
20,787
11,667
0
5,826
14,724
0
65,122
W
11,464
2,308
0
0
18,307
10,298
0
6,578
11,436
0
18,554
L
Morgan Le Fay
Jarsinator
Morgan Le Fay
33,958
3,153
396
4,778
23,291
9,526
0
9,286
12,785
64,990
0
W
Athena
Jubanator7
Athena
15,874
3,444
0
13,397
37,178
46,763
0
11,251
25,343
28,137
0
W
Danzaburou
Parkchamsix
Danzaburou
23,713
9,059
0
4,225
11,884
6,707
0
3,165
8,572
0
51,839
L
Gilgamesh
TH3 7nth L3TTER
Gilgamesh
11,413
2,710
0
475
20,085
17,884
0
9,344
10,147
0
29,832
L
Neith
23,151
14,303
682
3,640
26,283
12,698
0
13,242
12,034
0
43,297
W
Morgan Le Fay
YangXiaoLong323
Morgan Le Fay
47,891
3,733
231
7,056
26,759
16,122
0
5,608
20,882
62,199
0
L
23,370
4,145
0
5,851
38,856
50,306
0
19,427
18,853
0
38,745
L
Mercury
waen_kidd
Mercury
16,586
7,592
0
0
24,979
9,816
0
11,918
12,996
0
41,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,973
Gold Earned
77,143
239
Minions Killed
228
7
Camps Cleared
10
1,308,494
Distance Traveled
1,259,051
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,473
1,105
89
6
5
266,074
0
W
Serqet
13,371
955
18
1
0
199,299
0
L
Morgan Le Fay
13,618
973
84
6
3
272,883
1
W
Athena
15,802
1,129
29
2
2
271,444
2
W
Danzaburou
15,597
1,114
66
5
2
253,559
1
L
Gilgamesh
12,945
925
38
3
3
244,978
0
L
Neith
12,403
886
24
2
0
226,899
1
W
Morgan Le Fay
16,900
1,207
26
2
1
268,675
1
L
Tyr
14,017
1,001
45
3
0
294,177
0
L
Mercury
13,990
999
48
3
1
269,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role