Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Melonpiee
Amaterasu
Level 40
God Stats
0W - 3L
1,556 SR
Queue Stats
7W - 5L
1,590 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PlayfulPorcupine
Morgan Le Fay
Level 97
God Stats
10W - 11L
1,356 SR
Queue Stats
239W - 204L
1,599 Elo+
Party 3
Artio
Artio
Sicigami
Artio
Level 26
God Stats
1W - 2L
1,535 SR
Queue Stats
11W - 17L
1,481 Elo+
Party 2
Chiron
Chiron
vocalix
Chiron
Level 98
God Stats
2W - 1L
1,832 SR
Queue Stats
35W - 34L
1,611 Elo+
Party 2
Team Averages
Level 70
1,556 SR
1,556 Elo+

VS

Team Averages
Level 74
1,433 SR
1,576 Elo+
Ravana
Ravana
ChunkyLover69
Ravana
Level 120
God Stats
4W - 2L
1,542 SR
Queue Stats
234W - 206L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
KittensMcTavish
Sun Wukong
Level 89
God Stats
19W - 17L
1,596 SR
Queue Stats
138W - 116L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
Nightcats
Cthulhu
Level 47
God Stats
2W - 2L
1,190 SR
Queue Stats
35W - 38L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SolidShrimp
Morgan Le Fay
Level 106
God Stats
4W - 4L
1,465 SR
Queue Stats
245W - 221L
1,554 Elo+
Party 1
Neith
Neith
rustlingjoe
Neith
Level 8
God Stats
10W - 19L
1,371 SR
Queue Stats
46W - 58L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
6 / 8 / 4
11,213
415
13,070
20,850
7,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Melonpiee
Amaterasu
17
2 / 9 / 3
11,234
416
8,639
29,542
20,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
PlayfulPorcupine
Morgan Le Fay
18
2 / 9 / 4
11,828
438
22,115
20,367
7,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Sicigami
Artio
14
2 / 6 / 5
10,753
398
5,633
19,833
19,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
vocalix
Chiron
20
7 / 5 / 6
13,788
511
15,299
19,726
7,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 13
14,154
524
17,287
18,526
9,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
KittensMcTavish
Sun Wukong
20
10 / 1 / 9
16,505
611
22,309
29,017
27,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Nightcats
Cthulhu
18
4 / 6 / 15
12,932
479
13,546
23,408
27,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
SolidShrimp
Morgan Le Fay
20
11 / 4 / 14
14,237
527
23,214
16,982
7,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 7 / 7
11,787
437
7,914
12,162
3,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
94
19
Kills
36
37
Deaths
20
22
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
8
4
1
W
10
2
13
8.25
W
Sun Wukong
KittensMcTavish
Sun Wukong
10
1
9
14.5
L
Amaterasu
Melonpiee
Amaterasu
2
9
3
0.39
W
Cthulhu
Nightcats
Cthulhu
4
6
15
1.92
L
Morgan Le Fay
PlayfulPorcupine
Morgan Le Fay
2
9
4
0.44
L
Artio
Sicigami
Artio
2
6
5
0.75
W
Morgan Le Fay
SolidShrimp
Morgan Le Fay
11
4
14
4.5
W
1
7
7
0.64
L
Chiron
vocalix
Chiron
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,756
Damage
84,270
110,318
Taken
100,095
63,338
Mitigated
76,892
29,011
Healing
28,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,070
3,022
0
4,124
20,850
7,904
0
4,814
15,820
0
60,353
W
17,287
4,791
0
6,464
18,526
9,994
1,747
7,324
11,202
0
120,384
W
Sun Wukong
KittensMcTavish
Sun Wukong
22,309
3,983
0
14,544
29,017
27,987
0
6,602
22,415
0
132,339
L
Amaterasu
Melonpiee
Amaterasu
8,639
3,661
0
7,969
29,542
20,812
821
6,330
23,054
0
56,082
W
Cthulhu
Nightcats
Cthulhu
13,546
1,645
695
1,791
23,408
27,292
280
6,065
17,343
45,512
0
L
Morgan Le Fay
PlayfulPorcupine
Morgan Le Fay
22,115
2,354
0
3,146
20,367
7,234
414
9,444
10,539
103,289
0
L
Artio
Sicigami
Artio
5,633
1,234
1,388
4,277
19,833
19,956
0
10,065
9,514
13,139
0
W
Morgan Le Fay
SolidShrimp
Morgan Le Fay
23,214
1,614
145
3,395
16,982
7,629
1,532
6,019
10,963
103,994
0
W
7,914
3,977
0
1,909
12,162
3,990
2,283
1,738
10,424
0
68,864
L
Chiron
vocalix
Chiron
15,299
6,774
1,147
6,960
19,726
7,432
561
4,919
14,631
0
107,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,816
Gold Earned
69,615
531
Minions Killed
737
0
Camps Cleared
0
2,346,820
Distance Traveled
2,610,016
28
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,213
415
76
3
0
494,286
3
W
Ravana
14,154
524
136
5
0
564,850
5
W
Sun Wukong
16,505
611
257
10
0
553,843
5
L
Amaterasu
11,234
416
94
3
0
442,079
1
W
Cthulhu
12,932
479
59
2
0
503,280
11
L
Morgan Le Fay
11,828
438
154
6
0
481,070
10
L
Artio
10,753
398
12
0
0
466,143
8
W
Morgan Le Fay
14,237
527
165
6
0
505,517
8
W
Neith
11,787
437
120
4
0
482,526
7
L
Chiron
13,788
511
195
7
0
463,242
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role