Player Matchup

Hercules
Hercules
DayronArias
Hercules
Level 17
God Stats
12W - 8L
1,583 SR
Queue Stats
49W - 55L
1,418 Elo+
Solo
Izanami
Izanami
Frekit
Izanami
Level 26
God Stats
2W - 1L
1,458 SR
Queue Stats
47W - 47L
1,496 Elo+
Solo
Tyr
Tyr
Lalechuza
Tyr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 64L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ScarceGnome
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 19L
1,568 Elo+
Solo
Tiamat
Tiamat
WhiteShadowed
Tiamat
Level 22
God Stats
21W - 29L
1,450 SR
Queue Stats
59W - 54L
1,394 Elo+
Solo
Team Averages
Level 24
1,498 SR
1,480 Elo+

VS

Team Averages
Level 37
1,457 SR
1,442 Elo+
Hou Yi
Hou Yi
NovaEXTREME
Hou Yi
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,318 Elo+
Solo
Zeus
Zeus
RubberBullletz
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,387 Elo+
Party 1
Xbalanque
Xbalanque
itsShortBus
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,368 Elo+
Party 1
Freya
Freya
maryjanex00
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 89L
1,540 Elo+
Party 2
Mercury
Mercury
outplug
Mercury
Level 145
God Stats
3W - 9L
1,286 SR
Queue Stats
372W - 358L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DayronArias
Hercules
19
9 / 1 / 26
12,575
1,143
16,291
18,102
19,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Frekit
Izanami
18
10 / 7 / 21
12,205
1,110
15,061
13,969
6,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 19
11,435
1,040
10,394
14,545
11,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
ScarceGnome
Morgan Le Fay
20
15 / 3 / 23
13,884
1,262
29,875
11,190
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
10 / 5 / 20
12,653
1,150
14,699
12,047
10,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
3 / 13 / 5
10,838
985
7,056
21,271
8,055
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 8 / 8
10,542
958
15,255
14,778
5,066
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
itsShortBus
Xbalanque
18
5 / 12 / 5
12,183
1,108
18,836
22,320
7,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 7 / 6
9,362
851
2,782
11,220
3,809
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
outplug
Mercury
17
9 / 11 / 6
13,112
1,192
20,242
21,966
8,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
48
50
Kills
18
18
Deaths
51
109
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
DayronArias
Hercules
9
1
26
22
W
Izanami
Frekit
Izanami
10
7
21
2.93
W
6
2
19
7.75
L
Hou Yi
3
13
5
0.42
L
1
8
8
0.63
W
Morgan Le Fay
ScarceGnome
Morgan Le Fay
15
3
23
8.83
W
10
5
20
4
L
Xbalanque
itsShortBus
Xbalanque
5
12
5
0.63
L
0
7
6
0.43
L
Mercury
outplug
Mercury
9
11
6
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,320
Damage
64,171
69,853
Taken
91,555
52,472
Mitigated
32,903
14,643
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DayronArias
Hercules
16,291
4,233
0
7,458
18,102
19,126
0
5,032
13,070
0
21,410
W
Izanami
Frekit
Izanami
15,061
10,822
0
0
13,969
6,049
0
3,825
10,144
0
24,922
W
10,394
1,801
0
1,142
14,545
11,428
0
2,723
11,822
0
21,550
L
Hou Yi
7,056
2,846
0
97
21,271
8,055
0
11,196
10,075
0
16,095
L
15,255
3,232
207
1,074
14,778
5,066
0
7,393
7,385
41,050
0
W
Morgan Le Fay
ScarceGnome
Morgan Le Fay
29,875
5,166
0
3,435
11,190
5,637
0
3,617
7,573
55,063
0
W
14,699
1,252
0
2,608
12,047
10,232
0
2,840
9,079
28,731
0
L
Xbalanque
itsShortBus
Xbalanque
18,836
11,848
0
2,943
22,320
7,573
0
10,412
11,849
0
45,025
L
2,782
1,022
0
237
11,220
3,809
0
5,816
5,404
7,480
0
L
Mercury
outplug
Mercury
20,242
12,611
0
510
21,966
8,400
0
9,757
11,975
0
36,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,752
Gold Earned
56,037
164
Minions Killed
185
5
Camps Cleared
4
1,026,215
Distance Traveled
903,886
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,575
1,143
8
1
0
238,959
0
W
Izanami
12,205
1,110
19
2
3
161,800
2
W
Tyr
11,435
1,040
23
2
1
236,413
0
L
Hou Yi
10,838
985
15
1
0
152,441
0
L
Zeus
10,542
958
70
6
2
153,645
0
W
Morgan Le Fay
13,884
1,262
74
7
1
198,931
0
W
Tiamat
12,653
1,150
40
4
0
190,112
0
L
Xbalanque
12,183
1,108
55
5
1
187,900
0
L
Freya
9,362
851
9
1
0
150,187
1
L
Mercury
13,112
1,192
36
3
1
259,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role