Player Matchup

Hera
Hera
CocNCoc
Hera
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 47L
1,521 Elo+
Solo
Hel
Hel
OptimusRus
Hel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,489 Elo+
Party 2
Mercury
Mercury
Pelsoras
Mercury
Level 16
God Stats
2W - 0L
1,795 SR
Queue Stats
121W - 101L
1,506 Elo+
Solo
Cupid
Cupid
UmkaRu
Cupid
Level 19
God Stats
1W - 0L
1,307 SR
Queue Stats
34W - 29L
1,466 Elo+
Party 2
Vulcan
Vulcan
我叫刘大锤
Vulcan
Level 28
God Stats
3W - 2L
1,538 SR
Queue Stats
87W - 73L
1,478 Elo+
Solo
Team Averages
Level 22
1,528 SR
1,492 Elo+

VS

Team Averages
Level 18
1,575 SR
1,540 Elo+
Kumbhakarna
Kumbhakarna
Jenretlen
Kumbhakarna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 109L
1,293 Elo+
Party 1
Jormungandr
Jormungandr
LoonyOwl
Jormungandr
Level 11
God Stats
9W - 6L
1,770 SR
Queue Stats
114W - 144L
1,680 Elo+
Party 1
Zhong Kui
Zhong Kui
Pose1d0nko
Zhong Kui
Level 27
God Stats
22W - 17L
1,556 SR
Queue Stats
112W - 115L
1,572 Elo+
Party 3
Nemesis
Nemesis
Schri
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 179L
1,679 Elo+
Party 1
Rama
Rama
VERTIGO22
Rama
Level 29
God Stats
5W - 3L
1,548 SR
Queue Stats
100W - 101L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CocNCoc
Hera
20
10 / 5 / 4
15,107
604
28,575
12,416
4,755
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
5 / 2 / 9
12,897
516
13,388
13,007
7,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Pelsoras
Mercury
20
15 / 7 / 6
14,324
573
17,692
20,511
8,873
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
UmkaRu
Cupid
18
6 / 7 / 9
12,776
511
16,591
17,465
5,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 5 / 13
14,777
591
27,344
18,217
7,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jenretlen
Kumbhakarna
15
1 / 7 / 9
10,431
417
4,993
24,824
18,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
LoonyOwl
Jormungandr
19
4 / 6 / 8
11,252
450
5,481
22,746
18,473
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Pose1d0nko
Zhong Kui
20
8 / 10 / 6
12,976
519
22,127
29,330
20,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Schri
Nemesis
16
6 / 14 / 3
11,710
468
11,684
26,435
10,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
17
6 / 8 / 2
11,258
450
10,445
22,820
8,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
53
45
Kills
25
26
Deaths
45
41
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hera
CocNCoc
Hera
10
5
4
2.4
L
Kumbhakarna
Jenretlen
Kumbhakarna
1
7
9
0.79
L
Jormungandr
LoonyOwl
Jormungandr
4
6
8
1.33
W
5
2
9
4.75
W
Mercury
Pelsoras
Mercury
15
7
6
2.57
L
Zhong Kui
Pose1d0nko
Zhong Kui
8
10
6
1.1
L
Nemesis
Schri
Nemesis
6
14
3
0.54
W
Cupid
UmkaRu
Cupid
6
7
9
1.5
L
Rama
6
8
2
0.88
W
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,590
Damage
54,730
81,616
Taken
126,155
35,005
Mitigated
76,519
25,519
Healing
23,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
CocNCoc
Hera
28,575
9,197
0
632
12,416
4,755
3,439
5,720
6,696
110,729
0
L
Kumbhakarna
Jenretlen
Kumbhakarna
4,993
253
0
944
24,824
18,177
0
12,161
12,663
15,549
0
L
Jormungandr
LoonyOwl
Jormungandr
5,481
969
427
1,683
22,746
18,473
0
15,113
7,633
44,881
0
W
13,388
1,126
5,014
6,462
13,007
7,779
895
2,607
10,400
55,035
0
W
Mercury
Pelsoras
Mercury
17,692
10,399
0
4,627
20,511
8,873
1,274
8,361
12,150
0
96,518
L
Zhong Kui
Pose1d0nko
Zhong Kui
22,127
1,816
0
9,393
29,330
20,109
936
19,518
9,812
84,924
0
L
Nemesis
Schri
Nemesis
11,684
6,085
0
5,488
26,435
10,807
0
14,947
11,488
0
42,317
W
Cupid
UmkaRu
Cupid
16,591
9,504
1,456
4,504
17,465
5,936
8,319
5,381
12,084
0
66,334
L
Rama
10,445
8,049
404
5,043
22,820
8,953
0
7,568
15,252
0
64,095
W
27,344
8,158
285
2,539
18,217
7,662
1,556
10,532
7,685
94,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,881
Gold Earned
57,627
631
Minions Killed
388
0
Camps Cleared
0
2,284,636
Distance Traveled
2,109,355
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
15,107
604
172
7
0
388,269
0
L
Kumbhakarna
10,431
417
15
1
0
443,958
4
L
Jormungandr
11,252
450
65
3
0
437,218
3
W
Hel
12,897
516
80
3
0
481,844
4
W
Mercury
14,324
573
126
5
0
551,141
0
L
Zhong Kui
12,976
519
144
6
0
430,128
4
L
Nemesis
11,710
468
64
3
0
401,739
1
W
Cupid
12,776
511
106
4
0
422,179
1
L
Rama
11,258
450
100
4
0
396,312
5
W
Vulcan
14,777
591
147
6
0
441,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role