Player Matchup

Cupid
Cupid
EpicFailFTW
Cupid
Level 18
God Stats
1W - 1L
1,817 SR
Queue Stats
3W - 7L
1,642 Elo+
Party 1
Sylvanus
Sylvanus
Keanzer
Sylvanus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,283 Elo+
Solo
Hades
Hades
KingOfSparta18
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 23L
1,268 Elo+
Party 1
Team Averages
Level 29
1,606 SR
1,398 Elo+

VS

Team Averages
Level 56
1,429 SR
1,414 Elo+
Izanami
Izanami
AJ4ever
Izanami
Level 96
God Stats
8W - 4L
1,595 SR
Queue Stats
55W - 76L
1,549 Elo+
Solo
Ymir
Ymir
KoubiKuh
Ymir
Level 60
God Stats
5W - 9L
1,310 SR
Queue Stats
63W - 105L
1,326 Elo+
Solo
Tiamat
Tiamat
MrHübner
Tiamat
Level 11
God Stats
1W - 5L
1,382 SR
Queue Stats
29W - 23L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 3
10,751
717
17,886
12,184
4,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Keanzer
Sylvanus
13
1 / 3 / 9
9,340
623
3,547
13,688
12,338
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
3 / 10 / 6
9,281
619
5,314
17,498
6,881
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AJ4ever
Izanami
15
8 / 4 / 6
11,846
790
13,200
9,629
4,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
2 / 5 / 9
9,967
664
10,271
17,412
15,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
MrHübner
Tiamat
16
6 / 3 / 6
11,012
734
13,413
10,549
7,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
12
Kills
16
16
Deaths
12
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
AJ4ever
Izanami
8
4
6
2.75
L
8
3
3
3.17
L
Sylvanus
Keanzer
Sylvanus
1
3
9
1.83
L
3
10
6
0.6
W
Ymir
2
5
9
1.3
W
Tiamat
MrHübner
Tiamat
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,747
Damage
36,884
43,370
Taken
37,590
23,722
Mitigated
27,561
8,242
Healing
6,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AJ4ever
Izanami
13,200
8,706
0
1,003
9,629
4,570
660
2,038
7,591
0
54,028
L
17,886
7,914
399
1,705
12,184
4,503
696
7,432
4,344
0
55,124
L
Sylvanus
Keanzer
Sylvanus
3,547
1,157
2,171
2,693
13,688
12,338
70
5,071
8,403
12,134
0
L
5,314
1,450
198
1,076
17,498
6,881
175
10,191
6,939
15,327
0
W
Ymir
10,271
990
845
1,031
17,412
15,443
653
4,976
12,436
28,486
0
W
Tiamat
MrHübner
Tiamat
13,413
1,711
0
3,552
10,549
7,548
1,240
1,847
8,702
44,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,372
Gold Earned
32,825
127
Minions Killed
191
0
Camps Cleared
0
697,057
Distance Traveled
721,339
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,846
790
89
6
0
235,568
3
L
Cupid
10,751
717
85
6
0
254,711
0
L
Sylvanus
9,340
623
22
1
0
224,276
3
L
Hades
9,281
619
20
1
0
218,070
0
W
Ymir
9,967
664
25
2
0
231,692
0
W
Tiamat
11,012
734
77
5
0
254,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role