Player Matchup

Fenrir
Fenrir
Gemerlp
Fenrir
Level 37
God Stats
23W - 26L
1,455 SR
Queue Stats
162W - 272L
1,300 Elo+
Party 1
Cerberus
Cerberus
MrDembe
Cerberus
Level 17
God Stats
1W - 3L
1,399 SR
Queue Stats
46W - 51L
1,323 Elo+
Party 2
Osiris
Osiris
Playmaster2022
Osiris
Level 28
God Stats
5W - 15L
1,252 SR
Queue Stats
81W - 161L
1,241 Elo+
Party 1
Anubis
Anubis
Q-WAYY
Anubis
Level 41
God Stats
22W - 35L
1,284 SR
Queue Stats
139W - 221L
1,263 Elo+
Solo
Ullr
Ullr
kritonas
Ullr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,334 Elo+
Party 2
Team Averages
Level 40
1,378 SR
1,292 Elo+

VS

Team Averages
Level 63
1,370 SR
1,420 Elo+
Cupid
Cupid
 
Cupid
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Etnocid
Aphrodite
Level 66
God Stats
2W - 1L
1,416 SR
Queue Stats
5W - 2L
1,469 Elo+
Solo
Thor
Thor
curveyfish
Thor
Level 43
God Stats
2W - 7L
1,067 SR
Queue Stats
27W - 34L
1,357 Elo+
Solo
Scylla
Scylla
johnthefox21
Scylla
Level 40
God Stats
3W - 1L
1,445 SR
Queue Stats
136W - 153L
1,429 Elo+
Party 3
Loki
Loki
riri124
Loki
Level 47
God Stats
5W - 3L
1,421 SR
Queue Stats
164W - 201L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gemerlp
Fenrir
17
1 / 12 / 3
10,564
423
5,323
27,354
11,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
MrDembe
Cerberus
15
0 / 8 / 7
10,319
413
10,504
30,768
34,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 9 / 0
9,585
383
5,153
18,239
10,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Q-WAYY
Anubis
19
9 / 9 / 1
13,368
535
20,316
25,380
15,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
16
4 / 6 / 1
10,391
416
9,269
18,380
7,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
4 / 1 / 12
14,374
575
17,195
20,822
7,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Etnocid
Aphrodite
18
3 / 5 / 16
12,283
491
11,284
21,893
12,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
19 / 1 / 10
15,846
634
22,051
18,024
7,744
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
19
10 / 7 / 13
13,958
558
22,734
16,249
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
riri124
Loki
19
8 / 1 / 12
13,518
541
16,115
15,637
10,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
107
15
Kills
44
44
Deaths
15
12
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
1
12
10
W
Aphrodite
Etnocid
Aphrodite
3
5
16
2.2
L
Fenrir
Gemerlp
Fenrir
1
12
3
0.21
L
Cerberus
MrDembe
Cerberus
0
8
7
0.44
L
1
9
0
0.11
L
Anubis
Q-WAYY
Anubis
9
9
1
1.06
W
19
1
10
24
W
Scylla
10
7
13
2.36
L
Ullr
4
6
1
0.75
W
Loki
riri124
Loki
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,565
Damage
89,379
120,121
Taken
92,625
78,863
Mitigated
41,924
30,846
Healing
44,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
17,195
10,560
1,157
14,297
20,822
7,126
7,893
7,058
13,764
0
119,987
W
Aphrodite
Etnocid
Aphrodite
11,284
2,662
5,002
11,975
21,893
12,066
1,925
9,702
12,191
51,890
0
L
Fenrir
Gemerlp
Fenrir
5,323
1,147
0
5,636
27,354
11,125
874
6,277
21,077
0
57,934
L
Cerberus
MrDembe
Cerberus
10,504
896
0
8,379
30,768
34,187
361
9,011
21,757
58,810
0
L
5,153
422
290
1,774
18,239
10,661
574
4,220
14,019
0
40,948
L
Anubis
Q-WAYY
Anubis
20,316
2,242
0
11,144
25,380
15,225
0
9,908
15,472
80,975
0
W
22,051
5,663
0
3,569
18,024
7,744
2,456
7,378
10,646
0
111,673
W
Scylla
22,734
2,780
192
4,601
16,249
4,881
1,310
7,034
9,215
73,111
0
L
Ullr
9,269
4,007
0
3,623
18,380
7,665
1,789
4,602
13,778
0
61,622
W
Loki
riri124
Loki
16,115
4,109
0
4,067
15,637
10,107
2,045
6,207
9,430
0
69,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,227
Gold Earned
69,979
514
Minions Killed
644
0
Camps Cleared
0
2,043,126
Distance Traveled
2,335,540
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,374
575
177
7
0
417,635
10
W
Aphrodite
12,283
491
88
4
0
416,104
9
L
Fenrir
10,564
423
92
4
0
385,589
0
L
Cerberus
10,319
413
93
4
0
446,003
6
L
Osiris
9,585
383
77
3
0
465,685
5
L
Anubis
13,368
535
146
6
0
385,130
1
W
Thor
15,846
634
156
6
0
535,139
5
W
Scylla
13,958
558
98
4
0
439,146
0
L
Ullr
10,391
416
106
4
0
360,719
5
W
Loki
13,518
541
125
5
0
527,516
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role