Player Matchup

Artio
Artio
McDollyn
Artio
Level 155
God Stats
13W - 8L
1,442 SR
Queue Stats
168W - 166L
1,505 Elo+
Solo
Cthulhu
Cthulhu
OS ODIADOS GR7
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
jhgvbubnfg
Ullr
Level 117
God Stats
1W - 5L
1,500 SR
Queue Stats
304W - 338L
1,406 Elo+
Solo
Janus
Janus
nanocoronado
Janus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,819 Elo+
Solo
Hercules
Hercules
xXJBH17Xx
Hercules
Level 119
God Stats
6W - 7L
1,332 SR
Queue Stats
251W - 221L
1,483 Elo+
Solo
Team Averages
Level 116
1,455 SR
1,543 Elo+

VS

Team Averages
Level 120
1,531 SR
1,437 Elo+
Anhur
Anhur
 
Anhur
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Anubis TCS
Medusa
Level 124
God Stats
2W - 3L
1,639 SR
Queue Stats
152W - 174L
1,394 Elo+
Solo
Ah Puch
Ah Puch
Jesus wasa baby
Ah Puch
Level 120
God Stats
2W - 1L
1,289 SR
Queue Stats
50W - 76L
1,338 Elo+
Solo
Merlin
Merlin
KeePWishinG3
Merlin
Level 146
God Stats
9W - 5L
1,491 SR
Queue Stats
369W - 336L
1,463 Elo+
Party 1
Olorun
Olorun
TM2H Vitality
Olorun
Level 159
God Stats
1W - 1L
1,736 SR
Queue Stats
107W - 89L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
McDollyn
Artio
17
3 / 6 / 5
9,047
754
3,215
17,071
17,640
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 4 / 3
8,182
682
4,239
13,882
7,270
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 6 / 8
7,354
613
3,644
10,730
4,307
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 9 / 6
8,677
723
11,071
11,668
4,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
xXJBH17Xx
Hercules
16
3 / 4 / 3
8,906
742
7,807
14,024
11,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
4 / 3 / 15
9,699
808
10,839
8,969
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Anubis TCS
Medusa
16
7 / 3 / 9
10,094
841
12,121
9,378
4,028
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 3 / 11
9,929
827
15,138
11,556
4,711
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
17
5 / 2 / 17
10,066
839
10,837
7,832
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 2 / 15
10,018
835
10,407
9,555
4,123
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
13
Kills
29
29
Deaths
13
25
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
3
15
3.83
W
Medusa
Anubis TCS
Medusa
7
3
9
3.83
W
7
3
11
4.17
W
Merlin
5
2
17
6.75
L
Artio
McDollyn
Artio
3
6
5
0.92
L
3
4
3
1.13
W
6
2
15
6.75
L
0
6
8
0.67
L
4
9
6
0.78
L
Hercules
xXJBH17Xx
Hercules
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,976
Damage
59,342
67,375
Taken
47,290
44,970
Mitigated
19,797
16,766
Healing
22,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,839
6,967
1,507
1,616
8,969
3,544
803
4,590
4,379
0
19,777
W
Medusa
Anubis TCS
Medusa
12,121
6,170
1,203
1,051
9,378
4,028
1,769
3,371
6,007
0
21,768
W
15,138
270
1,335
4,961
11,556
4,711
280
3,938
7,618
31,296
0
W
Merlin
10,837
111
1,210
2,772
7,832
3,391
522
1,786
6,046
23,326
0
L
Artio
McDollyn
Artio
3,215
268
1,963
3,485
17,071
17,640
231
7,077
9,692
13,279
0
L
4,239
44
171
1,389
13,882
7,270
0
6,614
6,935
10,218
0
W
10,407
4,556
2,656
4,253
9,555
4,123
1,972
4,840
4,715
23,509
0
L
3,644
1,313
714
645
10,730
4,307
0
7,673
2,898
0
9,947
L
11,071
501
1,186
755
11,668
4,240
0
7,342
4,086
22,882
0
L
Hercules
xXJBH17Xx
Hercules
7,807
1,407
581
5,877
14,024
11,513
287
6,417
7,382
0
14,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,166
Gold Earned
49,806
105
Minions Killed
114
0
Camps Cleared
0
963,955
Distance Traveled
999,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,699
808
15
1
0
186,140
0
W
Medusa
10,094
841
15
1
0
216,931
0
W
Ah Puch
9,929
827
32
3
0
201,099
0
W
Merlin
10,066
839
25
2
0
211,771
0
L
Artio
9,047
754
17
1
0
213,532
0
L
Cthulhu
8,182
682
12
1
0
210,504
0
W
Olorun
10,018
835
27
2
0
183,680
0
L
Ullr
7,354
613
30
3
0
181,845
0
L
Janus
8,677
723
27
2
0
155,049
0
L
Hercules
8,906
742
19
2
0
203,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role