Player Matchup

Tyr
Tyr
BAaAa43709
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,125 Elo+
Solo
Neith
Neith
Frostsenpai527
Neith
Level 5
God Stats
3W - 0L
1,734 SR
Queue Stats
7W - 10L
1,326 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Justicestorm311
Morgan Le Fay
Level 29
God Stats
10W - 5L
1,745 SR
Queue Stats
167W - 74L
1,721 Elo+
Solo
Chang'e
Chang'e
TheVirtualBread
Chang'e
Level 26
God Stats
17W - 12L
1,476 SR
Queue Stats
77W - 74L
1,433 Elo+
Solo
Jormungandr
Jormungandr
jacobrunz1
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,482 Elo+
Solo
Team Averages
Level 13
1,591 SR
1,417 Elo+

VS

Team Averages
Level 19
1,415 SR
1,472 Elo+
Morgan Le Fay
Morgan Le Fay
I Synthesis I
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,583 Elo+
Solo
King Arthur
King Arthur
ReFlex_Skino
King Arthur
Level 15
God Stats
3W - 6L
1,343 SR
Queue Stats
25W - 25L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
Slovaki
Danzaburou
Level 17
God Stats
2W - 5L
1,367 SR
Queue Stats
40W - 28L
1,620 Elo+
Solo
Zeus
Zeus
kellstacks
Zeus
Level 28
God Stats
27W - 14L
1,541 SR
Queue Stats
597W - 622L
1,368 Elo+
Party 1
Kali
Kali
vidoeiro_pio
Kali
Level 18
God Stats
5W - 7L
1,324 SR
Queue Stats
94W - 92L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
6,356
374
1,404
11,377
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
0 / 4 / 4
7,085
417
3,213
7,905
2,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Justicestorm311
Morgan Le Fay
17
11 / 1 / 1
10,674
628
16,428
6,367
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 5 / 1
8,145
479
6,624
10,948
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
jacobrunz1
Jormungandr
13
1 / 2 / 4
8,281
487
4,885
6,928
5,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
I Synthesis I
Morgan Le Fay
17
8 / 2 / 3
10,487
617
7,786
10,470
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
ReFlex_Skino
King Arthur
12
4 / 2 / 2
7,523
443
3,794
11,403
8,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Slovaki
Danzaburou
13
3 / 4 / 2
8,517
501
5,612
9,902
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
1 / 3 / 0
5,899
347
736
2,808
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 6
6,676
393
2,970
14,798
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
16
Kills
16
20
Deaths
16
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
8
0
0
W
0
4
4
0.5
L
Morgan Le Fay
I Synthesis I
Morgan Le Fay
8
2
3
4.75
W
Morgan Le Fay
Justicestorm311
Morgan Le Fay
11
1
1
11.5
L
King Arthur
ReFlex_Skino
King Arthur
4
2
2
2.5
L
Danzaburou
Slovaki
Danzaburou
3
4
2
1
W
4
5
1
0.9
W
Jormungandr
jacobrunz1
Jormungandr
1
2
4
1.5
L
1
3
0
0.33
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,554
Damage
20,898
43,525
Taken
49,381
18,249
Mitigated
20,043
11,346
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,404
548
0
1,239
11,377
4,610
180
65
11,312
0
20,889
W
3,213
1,629
0
1,308
7,905
2,760
2,439
1,282
6,623
0
26,163
L
Morgan Le Fay
I Synthesis I
Morgan Le Fay
7,786
1,542
0
2,277
10,470
3,742
603
5,635
4,625
76,685
0
W
Morgan Le Fay
Justicestorm311
Morgan Le Fay
16,428
1,453
0
1,280
6,367
2,534
427
4,267
2,100
75,552
0
L
King Arthur
ReFlex_Skino
King Arthur
3,794
1,573
0
1,154
11,403
8,307
332
4,487
6,819
0
24,666
L
Danzaburou
Slovaki
Danzaburou
5,612
2,659
0
2,122
9,902
3,057
0
6,061
3,605
0
41,485
W
6,624
761
2,115
4,574
10,948
3,283
2,198
1,070
9,878
38,953
0
W
Jormungandr
jacobrunz1
Jormungandr
4,885
613
160
670
6,928
5,062
386
1,838
5,090
40,560
0
L
736
201
0
441
2,808
829
0
1,996
702
10,539
0
L
2,970
1,347
183
3,534
14,798
4,108
0
8,929
5,437
0
17,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,541
Gold Earned
39,102
345
Minions Killed
319
0
Camps Cleared
0
1,562,535
Distance Traveled
1,254,609
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,356
374
30
2
0
264,464
1
W
Neith
7,085
417
42
2
0
281,971
2
L
Morgan Le Fay
10,487
617
148
9
0
323,100
1
W
Morgan Le Fay
10,674
628
132
8
0
342,951
3
L
King Arthur
7,523
443
50
3
0
283,219
0
L
Danzaburou
8,517
501
75
4
0
232,537
2
W
Chang'e
8,145
479
72
4
0
318,898
3
W
Jormungandr
8,281
487
69
4
0
354,251
5
L
Zeus
5,899
347
16
1
0
108,488
0
L
Kali
6,676
393
30
2
0
307,265
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role