Player Matchup

Neith
Neith
Adang
Neith
Level 29
God Stats
3W - 1L
1,484 SR
Queue Stats
142W - 138L
1,421 Elo+
Solo
Thor
Thor
Benderchik
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,349 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mousers
Morgan Le Fay
Level 11
God Stats
10W - 4L
1,753 SR
Queue Stats
32W - 22L
1,448 Elo+
Party 1
Bacchus
Bacchus
Yahoru
Bacchus
Level 64
God Stats
16W - 13L
2,005 SR
Queue Stats
152W - 163L
1,470 Elo+
Party 1
Achilles
Achilles
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Achilles
Level 28
God Stats
19W - 21L
1,345 SR
Queue Stats
108W - 108L
1,417 Elo+
Solo
Team Averages
Level 28
1,617 SR
1,421 Elo+

VS

Team Averages
Level 20
1,502 SR
1,559 Elo+
Nemesis
Nemesis
BillitCang
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Kirevia
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,518 Elo+
Party 3
Freya
Freya
Pietpaul
Freya
Level 28
God Stats
6W - 9L
1,386 SR
Queue Stats
256W - 301L
1,455 Elo+
Solo
Sobek
Sobek
hectorxd15
Sobek
Level 18
God Stats
9W - 3L
1,637 SR
Queue Stats
14W - 6L
1,660 Elo+
Party 2
Tyr
Tyr
luckyrex1206
Tyr
Level 23
God Stats
3W - 5L
1,485 SR
Queue Stats
35W - 27L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adang
Neith
19
12 / 5 / 11
12,581
503
25,272
17,599
7,915
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 4 / 2
11,269
451
3,772
15,583
5,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Mousers
Morgan Le Fay
20
11 / 5 / 10
13,117
525
30,264
18,145
8,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Yahoru
Bacchus
15
7 / 4 / 13
11,709
468
14,337
23,301
24,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 5 / 11
11,475
459
11,978
20,995
15,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BillitCang
Nemesis
13
0 / 8 / 2
9,502
380
4,540
19,889
11,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Kirevia
Nu Wa
16
1 / 8 / 8
10,554
422
15,301
15,876
5,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
Pietpaul
Freya
20
6 / 8 / 1
13,170
527
13,316
20,240
8,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
12
1 / 10 / 7
9,985
399
7,929
29,891
29,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 4 / 5
14,012
560
27,887
32,101
37,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
44
38
Kills
21
23
Deaths
38
47
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
Adang
Neith
12
5
11
3.5
W
3
4
2
1
L
Nemesis
BillitCang
Nemesis
0
8
2
0.13
L
Nu Wa
Kirevia
Nu Wa
1
8
8
0.63
W
Morgan Le Fay
Mousers
Morgan Le Fay
11
5
10
3.2
L
Freya
Pietpaul
Freya
6
8
1
0.81
W
Bacchus
Yahoru
Bacchus
7
4
13
3.38
L
Sobek
1
10
7
0.45
L
13
4
5
3.88
W
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,623
Damage
68,973
95,623
Taken
117,997
61,318
Mitigated
91,855
28,363
Healing
32,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Adang
Neith
25,272
16,346
0
6,428
17,599
7,915
861
5,513
12,086
0
80,638
W
3,772
451
0
5,559
15,583
5,566
760
4,444
11,139
0
50,456
L
Nemesis
BillitCang
Nemesis
4,540
1,519
0
5,481
19,889
11,760
0
5,636
14,023
0
52,324
L
Nu Wa
Kirevia
Nu Wa
15,301
2,622
346
3,604
15,876
5,809
14
9,521
5,815
52,945
0
W
Morgan Le Fay
Mousers
Morgan Le Fay
30,264
2,036
0
3,727
18,145
8,112
0
6,735
11,410
93,240
0
L
Freya
Pietpaul
Freya
13,316
4,944
0
6,037
20,240
8,169
3,175
6,264
13,752
75,953
0
W
Bacchus
Yahoru
Bacchus
14,337
2,624
1,132
6,164
23,301
24,362
276
11,861
11,440
35,358
0
L
Sobek
7,929
559
604
4,270
29,891
29,085
18
11,148
18,257
16,926
0
L
27,887
3,683
0
11,957
32,101
37,032
0
10,723
20,617
0
110,686
W
11,978
3,534
0
5,353
20,995
15,363
0
7,993
13,002
0
53,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,151
Gold Earned
57,223
438
Minions Killed
465
0
Camps Cleared
0
2,228,538
Distance Traveled
2,195,692
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,581
503
122
5
0
405,680
4
W
Thor
11,269
451
84
3
0
407,286
3
L
Nemesis
9,502
380
85
3
0
422,408
3
L
Nu Wa
10,554
422
68
3
0
398,001
0
W
Morgan Le Fay
13,117
525
119
5
0
460,335
2
L
Freya
13,170
527
138
6
0
331,179
4
W
Bacchus
11,709
468
39
2
0
498,242
4
L
Sobek
9,985
399
8
0
0
534,333
5
L
Tyr
14,012
560
166
7
0
509,771
4
W
Achilles
11,475
459
74
3
0
456,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role