Player Matchup

Bacchus
Bacchus
BelgiumRules
Bacchus
Level 128
God Stats
0W - 2L
1,481 SR
Queue Stats
288W - 295L
1,578 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JuGg3rN4uT
Cu Chulainn
Level 120
God Stats
1W - 4L
1,600 SR
Queue Stats
86W - 72L
1,558 Elo+
Solo
Osiris
Osiris
Lecramieboy
Osiris
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 33L
1,629 Elo+
Party 1
Rama
Rama
Merdoru
Rama
Level 148
God Stats
3W - 4L
1,753 SR
Queue Stats
304W - 316L
1,544 Elo+
Solo
Izanami
Izanami
Zbeleh
Izanami
Level 116
God Stats
2W - 3L
1,468 SR
Queue Stats
257W - 256L
1,577 Elo+
Party 1
Team Averages
Level 120
1,561 SR
1,577 Elo+

VS

Team Averages
Level 125
1,581 SR
1,565 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
AaaAeaaAeAaa
Nemesis
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 139L
1,540 Elo+
Solo
Thor
Thor
Kaηeh
Thor
Level 147
God Stats
2W - 0L
1,762 SR
Queue Stats
135W - 117L
1,628 Elo+
Party 2
Khepri
Khepri
PURRMOFO
Khepri
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
229W - 250L
1,592 Elo+
Party 3
Kuzenbo
Kuzenbo
SlowbutCrowbar
Kuzenbo
Level 153
God Stats
35W - 20L
1,642 SR
Queue Stats
683W - 663L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BelgiumRules
Bacchus
15
0 / 7 / 8
8,464
769
7,060
14,683
12,915
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
JuGg3rN4uT
Cu Chulainn
17
4 / 6 / 5
10,605
964
9,915
14,785
11,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
17
4 / 6 / 4
9,546
868
7,182
14,687
14,327
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Merdoru
Rama
14
0 / 6 / 1
7,637
694
6,576
11,128
5,333
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Zbeleh
Izanami
12
0 / 7 / 1
7,426
675
8,737
10,477
4,099
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 2 / 16
9,343
849
12,300
6,679
3,476
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
AaaAeaaAeAaa
Nemesis
17
6 / 2 / 20
9,855
896
10,066
12,034
7,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Kaηeh
Thor
18
16 / 2 / 8
11,029
1,003
18,530
11,215
6,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
PURRMOFO
Khepri
16
3 / 2 / 21
10,173
925
7,675
16,327
18,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
3 / 3 / 25
9,151
832
10,944
12,942
20,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
122
8
Kills
32
32
Deaths
11
19
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
16
6
W
Nemesis
AaaAeaaAeAaa
Nemesis
6
2
20
8
L
Bacchus
BelgiumRules
Bacchus
0
7
8
0.57
L
Cu Chulainn
JuGg3rN4uT
Cu Chulainn
4
6
5
1.08
W
Thor
Kaηeh
Thor
16
2
8
10
L
Osiris
4
6
4
1
L
Rama
Merdoru
Rama
0
6
1
0.08
W
Khepri
PURRMOFO
Khepri
3
2
21
6.75
W
3
3
25
5.17
L
Izanami
Zbeleh
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,470
Damage
59,515
65,760
Taken
59,197
48,104
Mitigated
56,426
13,632
Healing
22,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,300
803
2,003
1,389
6,679
3,476
1,275
1,128
5,551
32,339
0
W
Nemesis
AaaAeaaAeAaa
Nemesis
10,066
2,620
2,835
2,610
12,034
7,292
1,563
1,219
10,635
0
19,804
L
Bacchus
BelgiumRules
Bacchus
7,060
825
387
1,067
14,683
12,915
82
6,657
8,026
10,757
0
L
Cu Chulainn
JuGg3rN4uT
Cu Chulainn
9,915
2,111
1,194
2,777
14,785
11,430
851
7,135
7,650
0
28,380
W
Thor
Kaηeh
Thor
18,530
3,977
2,593
1,075
11,215
6,732
1,790
1,660
9,465
0
29,437
L
Osiris
7,182
1,987
1,805
1,541
14,687
14,327
576
6,710
7,977
1,756
11,148
L
Rama
Merdoru
Rama
6,576
4,293
2,187
2,371
11,128
5,333
992
6,959
4,169
0
16,280
W
Khepri
PURRMOFO
Khepri
7,675
934
3,763
2,917
16,327
18,675
389
1,722
14,395
13,117
0
W
10,944
3,351
1,002
1,868
12,942
20,251
425
2,301
9,775
21,248
0
L
Izanami
Zbeleh
Izanami
8,737
2,943
0
303
10,477
4,099
1,024
3,458
7,019
0
23,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,678
Gold Earned
49,551
141
Minions Killed
111
0
Camps Cleared
0
858,298
Distance Traveled
1,037,239
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,343
849
43
4
0
183,854
0
W
Nemesis
9,855
896
15
1
0
227,008
2
L
Bacchus
8,464
769
10
1
0
191,815
3
L
Cu Chulainn
10,605
964
28
3
0
168,196
3
W
Thor
11,029
1,003
24
2
0
183,491
3
L
Osiris
9,546
868
20
2
0
190,227
2
L
Rama
7,637
694
28
3
0
155,620
0
W
Khepri
10,173
925
13
1
0
207,999
3
W
Kuzenbo
9,151
832
16
1
0
234,887
1
L
Izanami
7,426
675
55
5
0
152,440
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role