Player Matchup

Morgan Le Fay
Morgan Le Fay
BadMainGenji
Morgan Le Fay
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,494 Elo+
Solo
Cernunnos
Cernunnos
DarkAtlas410
Cernunnos
Level 42
God Stats
269W - 219L
1,650 SR
Queue Stats
307W - 290L
1,603 Elo+
Party 1
Ymir
Ymir
FatherSteel
Ymir
Level 49
God Stats
20W - 16L
1,630 SR
Queue Stats
88W - 71L
1,536 Elo+
Party 1
Chronos
Chronos
Ryrizzle
Chronos
Level 94
God Stats
2W - 1L
1,761 SR
Queue Stats
150W - 112L
1,557 Elo+
Party 1
Loki
Loki
Yesker
Loki
Level 124
God Stats
4W - 2L
1,645 SR
Queue Stats
376W - 345L
1,607 Elo+
Party 1
Team Averages
Level 71
1,637 SR
1,560 Elo+

VS

Team Averages
Level 61
1,575 SR
1,464 Elo+
Ne Zha
Ne Zha
DandyPirson
Ne Zha
Level 79
God Stats
2W - 1L
1,787 SR
Queue Stats
329W - 523L
1,405 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Pyranium_Astral
Morgan Le Fay
Level 86
God Stats
22W - 17L
1,500 SR
Queue Stats
400W - 390L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
ShadyWhiteVan
Gilgamesh
Level 13
God Stats
0W - 2L
1,298 SR
Queue Stats
3W - 7L
1,333 Elo+
Party 2
Izanami
Izanami
VioletCinders
Izanami
Level 107
God Stats
1W - 2L
1,564 SR
Queue Stats
319W - 288L
1,529 Elo+
Party 2
Chang'e
Chang'e
xxTheMax
Chang'e
Level 21
God Stats
4W - 4L
1,725 SR
Queue Stats
48W - 51L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BadMainGenji
Morgan Le Fay
16
3 / 5 / 13
11,260
512
13,179
15,590
6,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
DarkAtlas410
Cernunnos
20
7 / 0 / 5
12,813
582
14,297
9,693
4,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 3 / 18
12,056
548
12,227
21,294
23,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos
Ryrizzle
Chronos
18
7 / 2 / 14
12,137
552
19,692
16,393
7,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Yesker
Loki
20
10 / 1 / 7
13,737
624
15,168
17,034
8,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
0 / 5 / 5
9,018
410
2,988
20,040
25,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Pyranium_Astral
Morgan Le Fay
17
5 / 4 / 2
11,354
516
10,139
16,907
7,102
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ShadyWhiteVan
Gilgamesh
13
1 / 11 / 3
8,502
386
11,183
19,227
12,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
18
3 / 7 / 7
11,317
514
17,816
24,249
9,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
xxTheMax
Chang'e
15
2 / 6 / 2
9,211
419
10,347
18,718
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
32
Kills
11
11
Deaths
33
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BadMainGenji
Morgan Le Fay
3
5
13
1.9
L
Ne Zha
0
5
5
0.5
W
Cernunnos
DarkAtlas410
Cernunnos
7
0
5
9.5
W
5
3
18
4.67
L
Morgan Le Fay
Pyranium_Astral
Morgan Le Fay
5
4
2
1.5
W
Chronos
Ryrizzle
Chronos
7
2
14
7
L
Gilgamesh
ShadyWhiteVan
Gilgamesh
1
11
3
0.23
L
Izanami
3
7
7
0.93
W
Loki
Yesker
Loki
10
1
7
13.5
L
Chang'e
xxTheMax
Chang'e
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,563
Damage
52,473
80,004
Taken
99,141
50,436
Mitigated
61,539
26,482
Healing
20,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BadMainGenji
Morgan Le Fay
13,179
2,097
77
4,078
15,590
6,734
405
4,506
11,084
70,309
0
L
Ne Zha
2,988
468
368
2,595
20,040
25,342
0
8,838
10,955
0
25,295
W
Cernunnos
DarkAtlas410
Cernunnos
14,297
8,239
0
5,694
9,693
4,503
3,546
1,054
8,639
0
114,648
W
12,227
1,988
0
3,784
21,294
23,939
295
6,474
14,820
37,572
0
L
Morgan Le Fay
Pyranium_Astral
Morgan Le Fay
10,139
1,411
0
4,593
16,907
7,102
0
5,884
10,987
69,846
0
W
Chronos
Ryrizzle
Chronos
19,692
4,858
0
6,243
16,393
7,124
567
5,087
11,306
66,274
0
L
Gilgamesh
ShadyWhiteVan
Gilgamesh
11,183
2,068
0
278
19,227
12,511
0
11,432
7,431
0
39,349
L
Izanami
17,816
9,243
0
5,667
24,249
9,923
1,275
10,437
13,634
0
87,256
W
Loki
Yesker
Loki
15,168
5,354
0
6,606
17,034
8,136
3,217
3,905
13,129
0
103,300
L
Chang'e
xxTheMax
Chang'e
10,347
246
672
6,142
18,718
6,661
0
7,516
11,036
56,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,003
Gold Earned
49,402
580
Minions Killed
469
0
Camps Cleared
0
2,066,519
Distance Traveled
1,854,869
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,260
512
87
4
0
370,786
1
L
Ne Zha
9,018
410
39
2
0
425,446
0
W
Cernunnos
12,813
582
164
7
0
450,129
6
W
Ymir
12,056
548
70
3
0
373,845
0
L
Morgan Le Fay
11,354
516
116
5
0
356,259
4
W
Chronos
12,137
552
90
4
0
453,185
3
L
Gilgamesh
8,502
386
67
3
0
348,231
0
L
Izanami
11,317
514
156
7
0
375,930
1
W
Loki
13,737
624
169
8
0
418,574
3
L
Chang'e
9,211
419
91
4
0
349,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role