Player Matchup

Cabrakan
Cabrakan
Gold I
HarD-LiiGhT
Cabrakan
Gold I
Level 144
God Stats
87W - 55L
1,592 SR
Queue Stats
299W - 292L
1,609 MMR
Solo
Loki
Loki
Gold II
Itz_JJmlz
Loki
Gold II
Level 106
God Stats
10W - 5L
1,568 SR
Queue Stats
372W - 375L
1,611 MMR
Solo
Geb
Geb
Gold I
Rabbey 101
Geb
Gold I
Level 158
God Stats
53W - 47L
1,579 SR
Queue Stats
328W - 320L
1,652 MMR
Solo
Skadi
Skadi
Gold I
keian_01
Skadi
Gold I
Level 88
God Stats
3W - 2L
1,543 SR
Queue Stats
45W - 39L
1,659 MMR
Solo
Chang'e
Chang'e
Platinum V
yc_mulli
Chang'e
Platinum V
Level 79
God Stats
46W - 32L
1,614 SR
Queue Stats
107W - 100L
1,687 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,579 SR
1,644 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,578 SR
1,644 MMR
Kukulkan
Kukulkan
Platinum V
SidSloth10
Kukulkan
Platinum V
Level 124
God Stats
8W - 14L
1,586 SR
Queue Stats
482W - 476L
1,679 MMR
Solo
Osiris
Osiris
Gold II
SkyZ NaTsU
Osiris
Gold II
Level 108
God Stats
56W - 50L
1,568 SR
Queue Stats
253W - 252L
1,605 MMR
Solo
Hachiman
Hachiman
Platinum V
guico_
Hachiman
Platinum V
Level 140
God Stats
6W - 4L
1,525 SR
Queue Stats
342W - 332L
1,661 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
inmortela
Tsukuyomi
Platinum V
Level 102
God Stats
16W - 12L
1,545 SR
Queue Stats
307W - 315L
1,690 MMR
Solo
Ymir
Ymir
Gold III
vIReQxiiZ
Ymir
Gold III
Level 87
God Stats
2W - 4L
1,664 SR
Queue Stats
120W - 119L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HarD-LiiGhT
Cabrakan
18
7 / 2 / 11
11,735
587
9,373
13,951
13,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
7 / 4 / 3
13,121
656
11,245
13,611
7,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 13
10,286
514
5,426
13,594
10,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
keian_01
Skadi
17
3 / 1 / 5
10,728
536
11,895
11,676
5,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
yc_mulli
Chang'e
20
9 / 2 / 5
13,051
653
15,067
13,853
5,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bans
TiamatSetAthenaGilgameshCu Chulainn

VS

Bans
ScyllaSobekDanzaburouKing ArthurAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SidSloth10
Kukulkan
15
0 / 7 / 4
9,358
468
8,286
9,703
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
SkyZ NaTsU
Osiris
15
3 / 6 / 1
9,561
478
8,075
18,511
17,901
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
guico_
Hachiman
17
2 / 2 / 0
11,040
552
7,935
13,224
4,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
inmortela
Tsukuyomi
15
4 / 7 / 0
9,873
494
6,437
15,670
6,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
13
0 / 4 / 3
8,516
426
5,359
16,575
13,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
26
Kills
9
9
Deaths
26
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
HarD-LiiGhT
Cabrakan
7
2
11
6.25
W
Loki
7
4
3
2.13
W
0
0
13
6.5
L
Kukulkan
SidSloth10
Kukulkan
0
7
4
0.29
L
Osiris
SkyZ NaTsU
Osiris
3
6
1
0.58
L
Hachiman
guico_
Hachiman
2
2
0
1
L
Tsukuyomi
inmortela
Tsukuyomi
4
7
0
0.57
W
Skadi
keian_01
Skadi
3
1
5
5.5
L
Ymir
0
4
3
0.38
W
Chang'e
yc_mulli
Chang'e
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,006
Damage
36,092
66,685
Taken
73,683
43,402
Mitigated
46,714
25,631
Healing
13,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
HarD-LiiGhT
Cabrakan
9,373
731
0
5,559
13,951
13,959
0
5,253
8,698
62,874
0
W
Loki
11,245
1,460
0
1,655
13,611
7,905
136
1,681
11,930
0
93,666
W
5,426
281
0
5,023
13,594
10,830
0
5,031
8,563
28,124
0
L
Kukulkan
SidSloth10
Kukulkan
8,286
300
0
150
9,703
3,739
0
6,460
3,025
68,772
0
L
Osiris
SkyZ NaTsU
Osiris
8,075
1,558
0
2,360
18,511
17,901
0
4,634
13,810
0
49,202
L
Hachiman
guico_
Hachiman
7,935
4,680
0
5,843
13,224
4,798
0
3,398
9,758
0
89,853
L
Tsukuyomi
inmortela
Tsukuyomi
6,437
1,932
0
4,361
15,670
6,582
0
6,850
8,720
0
65,876
W
Skadi
keian_01
Skadi
11,895
3,373
0
1,302
11,676
5,106
425
2,048
9,628
0
93,441
L
Ymir
5,359
343
0
1,236
16,575
13,694
0
8,301
8,070
33,111
0
W
Chang'e
yc_mulli
Chang'e
15,067
672
3,606
8,486
13,853
5,602
427
4,918
8,935
101,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,921
Gold Earned
48,348
637
Minions Killed
554
0
Camps Cleared
0
2,040,391
Distance Traveled
1,840,197
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,735
587
101
5
0
414,370
6
W
Loki
13,121
656
167
8
0
387,453
4
W
Geb
10,286
514
41
2
0
443,575
6
L
Kukulkan
9,358
468
135
7
0
365,170
7
L
Osiris
9,561
478
84
4
0
385,015
2
L
Hachiman
11,040
552
155
8
0
354,727
4
L
Tsukuyomi
9,873
494
113
6
0
395,651
6
W
Skadi
10,728
536
138
7
0
384,240
5
L
Ymir
8,516
426
67
3
0
339,634
6
W
Chang'e
13,051
653
190
10
0
410,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role