Player Matchup

Morgan Le Fay
Morgan Le Fay
Moods125
Morgan Le Fay
Level 101
God Stats
11W - 18L
1,500 SR
Queue Stats
97W - 167L
1,378 Elo+
Solo
Ah Puch
Ah Puch
RondOwO
Ah Puch
Level 28
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 4L
1,299 Elo+
Party 1
Vulcan
Vulcan
axilslayer2
Vulcan
Level 128
God Stats
5W - 1L
1,603 SR
Queue Stats
63W - 51L
1,565 Elo+
Party 1
Team Averages
Level 86
1,607 SR
1,414 Elo+

VS

Team Averages
Level 64
1,500 SR
1,423 Elo+
Neith
Neith
GorothTheLord
Neith
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,266 Elo+
Party 2
Tiamat
Tiamat
Shya
Tiamat
Level 59
God Stats
5W - 5L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Geb
Geb
Tidepodeatz
Geb
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Moods125
Morgan Le Fay
14
3 / 2 / 8
10,596
662
5,302
10,082
4,375
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
RondOwO
Ah Puch
14
2 / 3 / 8
10,514
657
8,326
11,096
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
17
9 / 3 / 5
12,268
767
20,506
9,095
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
9,817
614
7,033
12,014
4,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Shya
Tiamat
14
4 / 4 / 4
10,844
678
10,540
12,397
7,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 5 / 4
10,867
679
4,728
16,469
18,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
14
Kills
8
8
Deaths
14
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Morgan Le Fay
Moods125
Morgan Le Fay
3
2
8
3.5
W
Ah Puch
RondOwO
Ah Puch
2
3
8
2
L
Tiamat
Shya
Tiamat
4
4
4
1.5
L
3
5
4
1
W
Vulcan
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,134
Damage
22,301
30,273
Taken
40,880
11,973
Mitigated
30,089
8,376
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,033
2,735
0
2,277
12,014
4,237
244
9,827
1,715
0
25,057
W
Morgan Le Fay
Moods125
Morgan Le Fay
5,302
354
0
1,602
10,082
4,375
385
4,331
5,499
28,614
0
W
Ah Puch
RondOwO
Ah Puch
8,326
537
0
4,026
11,096
3,914
780
5,636
5,080
30,441
0
L
Tiamat
Shya
Tiamat
10,540
725
0
2,299
12,397
7,576
150
10,039
1,875
33,897
0
L
4,728
348
0
1,018
16,469
18,276
223
12,426
3,156
32,669
0
W
Vulcan
20,506
6,525
1,206
1,542
9,095
3,684
888
4,469
4,426
67,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
31,528
210
Minions Killed
165
0
Camps Cleared
0
854,589
Distance Traveled
765,538
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,817
614
60
4
0
205,251
0
W
Morgan Le Fay
10,596
662
36
2
0
290,902
3
W
Ah Puch
10,514
657
59
4
0
256,320
5
L
Tiamat
10,844
678
66
4
0
269,074
3
L
Geb
10,867
679
39
2
0
291,213
5
W
Vulcan
12,268
767
115
7
0
307,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role