Player Matchup

Izanami
Izanami
Aarhon52
Izanami
Level 8
God Stats
52W - 43L
1,452 SR
Queue Stats
165W - 139L
1,353 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Beathan3
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 185L
1,432 Elo+
Solo
Ah Puch
Ah Puch
Frostbotic
Ah Puch
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 185L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
Thogge
Gilgamesh
Level 7
God Stats
2W - 0L
1,234 SR
Queue Stats
2W - 1L
1,428 Elo+
Solo
Neith
Neith
powerblunt
Neith
Level 18
God Stats
26W - 13L
1,275 SR
Queue Stats
37W - 28L
1,347 Elo+
Solo
Team Averages
Level 18
1,392 SR
1,406 Elo+

VS

Team Averages
Level 19
1,431 SR
1,284 Elo+
Izanami
Izanami
ISlapMyKids
Izanami
Level 24
God Stats
75W - 53L
1,568 SR
Queue Stats
116W - 112L
1,436 Elo+
Solo
Kukulkan
Kukulkan
awkwardie
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,476 Elo+
Party 2
Hun Batz
Hun Batz
precl1k0s
Hun Batz
Level 14
God Stats
0W - 6L
1,284 SR
Queue Stats
2W - 20L
1,019 Elo+
Party 1
Horus
Horus
soranori
Horus
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 20L
1,019 Elo+
Party 1
Bacchus
Bacchus
unexpection
Bacchus
Level 23
God Stats
0W - 1L
1,302 SR
Queue Stats
61W - 64L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aarhon52
Izanami
19
8 / 4 / 15
14,396
1,107
17,922
15,180
5,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Beathan3
Morgan Le Fay
20
8 / 7 / 14
13,693
1,053
19,722
16,287
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Frostbotic
Ah Puch
19
4 / 6 / 20
12,673
975
17,606
18,798
6,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Thogge
Gilgamesh
20
11 / 2 / 13
14,439
1,111
17,429
18,390
13,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
20
8 / 5 / 18
14,258
1,097
23,971
12,580
4,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ISlapMyKids
Izanami
16
4 / 6 / 3
11,856
912
7,445
10,164
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
awkwardie
Kukulkan
19
4 / 3 / 9
12,840
988
20,927
17,307
7,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
precl1k0s
Hun Batz
18
3 / 13 / 12
12,290
945
9,622
21,720
9,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
soranori
Horus
19
6 / 11 / 12
13,395
1,030
18,176
28,537
17,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
unexpection
Bacchus
20
7 / 6 / 13
14,280
1,098
19,879
26,205
43,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
73
39
Kills
24
24
Deaths
39
80
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aarhon52
Izanami
8
4
15
3.88
W
Morgan Le Fay
Beathan3
Morgan Le Fay
8
7
14
2.14
W
Ah Puch
Frostbotic
Ah Puch
4
6
20
2.33
L
Izanami
ISlapMyKids
Izanami
4
6
3
0.92
W
Gilgamesh
Thogge
Gilgamesh
11
2
13
8.75
L
Kukulkan
awkwardie
Kukulkan
4
3
9
2.83
W
Neith
8
5
18
3.4
L
Hun Batz
precl1k0s
Hun Batz
3
13
12
0.69
L
Horus
soranori
Horus
6
11
12
1.09
L
Bacchus
unexpection
Bacchus
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,650
Damage
76,049
81,235
Taken
103,933
36,507
Mitigated
81,416
16,350
Healing
4,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aarhon52
Izanami
17,922
14,766
0
1,764
15,180
5,278
0
7,667
7,388
0
42,360
W
Morgan Le Fay
Beathan3
Morgan Le Fay
19,722
2,130
171
3,608
16,287
6,000
0
9,595
6,412
48,856
0
W
Ah Puch
Frostbotic
Ah Puch
17,606
678
281
6,903
18,798
6,340
0
7,175
11,457
34,941
0
L
Izanami
ISlapMyKids
Izanami
7,445
5,254
0
727
10,164
3,709
0
2,817
7,293
0
30,271
W
Gilgamesh
Thogge
Gilgamesh
17,429
5,466
0
1,802
18,390
13,921
0
8,721
9,424
0
32,664
L
Kukulkan
awkwardie
Kukulkan
20,927
1,263
0
324
17,307
7,922
0
5,040
12,115
50,904
0
W
Neith
23,971
19,899
0
1,821
12,580
4,968
0
8,035
4,410
0
39,551
L
Hun Batz
precl1k0s
Hun Batz
9,622
3,517
0
0
21,720
9,445
0
8,421
13,165
0
22,157
L
Horus
soranori
Horus
18,176
7,858
962
2,422
28,537
17,138
0
11,549
16,678
406
26,864
L
Bacchus
unexpection
Bacchus
19,879
983
0
0
26,205
43,202
0
8,584
17,354
34,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,459
Gold Earned
64,661
233
Minions Killed
198
10
Camps Cleared
4
1,157,320
Distance Traveled
1,052,841
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,396
1,107
62
5
4
202,624
1
W
Morgan Le Fay
13,693
1,053
61
5
0
216,260
0
W
Ah Puch
12,673
975
46
4
4
258,011
4
L
Izanami
11,856
912
55
4
1
101,484
0
W
Gilgamesh
14,439
1,111
29
2
1
275,056
0
L
Kukulkan
12,840
988
71
5
0
232,172
0
W
Neith
14,258
1,097
35
3
1
205,369
2
L
Hun Batz
12,290
945
35
3
1
212,110
0
L
Horus
13,395
1,030
11
1
1
236,480
1
L
Bacchus
14,280
1,098
26
2
1
270,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role