Player Matchup

Nemesis
Nemesis
BuckRavers
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Santamitrou
Sylvanus
Level 17
God Stats
1W - 3L
1,621 SR
Queue Stats
43W - 52L
1,276 Elo+
Solo
Tyr
Tyr
VSEBOGILOXI
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Thor
Thor
wodex1nhaoleng
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Чебурекич
Arachne
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 5
1,524 SR
1,455 Elo+

VS

Team Averages
Level 30
1,447 SR
1,258 Elo+
Cupid
Cupid
 
Cupid
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Beyazkaplaneko
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,085 Elo+
Party 3
Agni
Agni
Borandjin
Agni
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,085 Elo+
Party 3
Ymir
Ymir
M4xI
Ymir
Level 8
God Stats
1W - 2L
1,235 SR
Queue Stats
7W - 7L
1,314 Elo+
Party 1
King Arthur
King Arthur
ssilva2994
King Arthur
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
74W - 121L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuckRavers
Nemesis
9
3 / 6 / 3
5,901
492
4,529
6,388
1,761
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Santamitrou
Sylvanus
10
2 / 5 / 0
6,333
528
5,519
8,203
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
2 / 4 / 3
5,399
450
3,321
5,822
3,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
2 / 5 / 2
5,495
458
2,618
7,738
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
4 / 4 / 5
5,948
496
5,549
6,564
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
8 / 2 / 3
7,070
589
4,863
4,844
1,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 3 / 2
5,723
477
1,991
5,535
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
9
2 / 3 / 5
5,665
472
3,349
3,729
852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
M4xI
Ymir
11
3 / 2 / 7
7,010
584
4,908
6,963
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
ssilva2994
King Arthur
10
5 / 5 / 3
6,408
534
6,920
13,379
5,991
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
13
Kills
21
24
Deaths
15
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
2
3
4.75
W
3
3
2
1.33
W
Agni
2
3
5
1.5
L
Nemesis
BuckRavers
Nemesis
3
6
3
0.75
W
Ymir
M4xI
Ymir
3
2
7
3.25
L
Sylvanus
Santamitrou
Sylvanus
2
5
0
0.4
L
2
4
3
0.88
W
King Arthur
ssilva2994
King Arthur
5
5
3
1.3
L
2
5
2
0.6
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,536
Damage
22,031
34,715
Taken
34,450
13,317
Mitigated
13,772
4,269
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,863
2,846
204
532
4,844
1,379
1,777
2,876
1,968
0
37,327
W
1,991
633
0
1,441
5,535
1,854
0
0
5,535
0
19,277
W
Agni
3,349
739
0
312
3,729
852
0
0
3,729
15,483
0
L
Nemesis
BuckRavers
Nemesis
4,529
2,296
0
84
6,388
1,761
521
346
6,042
0
16,724
W
Ymir
M4xI
Ymir
4,908
1,625
0
1,297
6,963
3,696
578
2,643
4,320
13,402
0
L
Sylvanus
Santamitrou
Sylvanus
5,519
2,415
5
1,017
8,203
3,611
88
2,939
5,264
32,251
0
L
3,321
1,344
159
856
5,822
3,532
118
1,306
4,516
0
13,102
W
King Arthur
ssilva2994
King Arthur
6,920
1,884
0
3,073
13,379
5,991
75
0
13,379
0
25,522
L
2,618
774
0
1,510
7,738
2,166
0
1,714
6,024
0
18,031
L
5,549
4,226
0
638
6,564
2,247
0
1,952
4,612
0
12,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,076
Gold Earned
31,876
175
Minions Killed
211
0
Camps Cleared
0
1,092,030
Distance Traveled
1,134,559
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,070
589
89
7
0
206,505
0
W
Nemesis
5,723
477
40
3
0
261,209
0
W
Agni
5,665
472
25
2
0
234,231
3
L
Nemesis
5,901
492
35
3
0
223,983
3
W
Ymir
7,010
584
20
2
0
236,700
1
L
Sylvanus
6,333
528
59
5
0
153,999
1
L
Tyr
5,399
450
25
2
0
237,305
2
W
King Arthur
6,408
534
37
3
0
195,914
3
L
Thor
5,495
458
36
3
0
209,333
0
L
Arachne
5,948
496
20
2
0
267,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role