Player Matchup

Gilgamesh
Gilgamesh
OnePunchBen6225
Gilgamesh
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
17W - 9L
1,502 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hollows oath
Morgan Le Fay
Level 122
God Stats
8W - 4L
1,285 SR
Queue Stats
83W - 85L
1,488 Elo+
Party 1
Sol
Sol
kingRick007
Sol
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 15L
1,283 Elo+
Solo
Nu Wa
Nu Wa
smellza
Nu Wa
Level 28
God Stats
56W - 48L
1,527 SR
Queue Stats
119W - 123L
1,448 Elo+
Party 1
Fenrir
Fenrir
yi22ya07
Fenrir
Level 29
God Stats
5W - 4L
1,304 SR
Queue Stats
22W - 32L
1,348 Elo+
Solo
Team Averages
Level 43
1,423 SR
1,414 Elo+

VS

Team Averages
Level 12
1,471 SR
1,454 Elo+
Yemoja
Yemoja
DanielBanaan24
Yemoja
Level 29
God Stats
2W - 2L
1,346 SR
Queue Stats
43W - 48L
1,471 Elo+
Solo
Rama
Rama
Jimbas1312
Rama
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 123L
1,448 Elo+
Solo
Cabrakan
Cabrakan
Kraspox
Cabrakan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Minkster_Yt
Merlin
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,698 Elo+
Solo
Fenrir
Fenrir
Six9ineSG
Fenrir
Level 7
God Stats
1W - 2L
1,511 SR
Queue Stats
2W - 11L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OnePunchBen6225
Gilgamesh
18
5 / 4 / 20
11,065
1,107
11,386
14,096
7,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
hollows oath
Morgan Le Fay
19
16 / 0 / 11
11,833
1,183
24,618
7,161
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 0 / 16
10,427
1,043
12,983
6,995
3,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
smellza
Nu Wa
19
10 / 1 / 20
11,985
1,199
16,605
4,546
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
yi22ya07
Fenrir
15
6 / 4 / 7
9,628
963
11,799
10,501
4,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

294

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
9,590
959
8,276
17,970
17,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 12 / 7
8,964
896
5,267
21,379
11,071
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Kraspox
Cabrakan
14
5 / 3 / 3
9,827
983
5,425
10,854
6,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
15
0 / 12 / 7
8,736
874
7,829
17,343
5,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Six9ineSG
Fenrir
15
2 / 9 / 5
9,092
909
10,053
17,499
9,606
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
36
40
Kills
9
9
Deaths
40
74
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
1
12
7
0.38
L
Cabrakan
Kraspox
Cabrakan
5
3
3
2.17
L
Merlin
0
12
7
0.29
W
Gilgamesh
OnePunchBen6225
Gilgamesh
5
4
20
3.75
L
Fenrir
Six9ineSG
Fenrir
2
9
5
0.5
W
Morgan Le Fay
hollows oath
Morgan Le Fay
16
0
11
21.5
W
3
0
16
11
W
Nu Wa
smellza
Nu Wa
10
1
20
20
W
Fenrir
yi22ya07
Fenrir
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,391
Damage
36,850
43,299
Taken
85,045
21,252
Mitigated
49,539
6,507
Healing
3,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,276
414
695
1,176
17,970
17,356
0
11,177
6,370
32,764
0
L
5,267
4,903
0
312
21,379
11,071
0
13,294
7,766
0
19,035
L
Cabrakan
Kraspox
Cabrakan
5,425
452
0
1,019
10,854
6,008
0
6,797
3,820
21,003
0
L
Merlin
7,829
1,338
0
270
17,343
5,498
0
11,473
5,545
31,238
0
W
Gilgamesh
OnePunchBen6225
Gilgamesh
11,386
3,911
0
325
14,096
7,976
0
5,766
7,582
0
21,314
L
Fenrir
Six9ineSG
Fenrir
10,053
2,234
0
372
17,499
9,606
0
9,839
7,338
0
17,995
W
Morgan Le Fay
hollows oath
Morgan Le Fay
24,618
2,771
375
2,215
7,161
3,172
0
3,229
3,932
44,822
0
W
12,983
3,895
0
2,233
6,995
3,255
0
4,147
2,848
27,009
0
W
Nu Wa
smellza
Nu Wa
16,605
3,193
172
563
4,546
1,874
0
3,131
1,415
35,107
0
W
Fenrir
yi22ya07
Fenrir
11,799
3,540
0
624
10,501
4,975
0
5,257
5,244
0
15,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,938
Gold Earned
46,209
165
Minions Killed
160
4
Camps Cleared
5
960,091
Distance Traveled
733,259
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,590
959
57
6
1
157,386
2
L
Rama
8,964
896
27
3
0
130,434
1
L
Cabrakan
9,827
983
36
4
3
143,434
0
L
Merlin
8,736
874
31
3
0
132,264
0
W
Gilgamesh
11,065
1,107
23
2
0
203,918
0
L
Fenrir
9,092
909
9
1
1
169,741
2
W
Morgan Le Fay
11,833
1,183
48
5
1
201,279
0
W
Sol
10,427
1,043
44
4
1
189,088
1
W
Nu Wa
11,985
1,199
38
4
2
207,162
1
W
Fenrir
9,628
963
12
1
0
158,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role