Player Matchup

Cu Chulainn
Cu Chulainn
Bloodyfull-XVIV-
Cu Chulainn
Level 29
God Stats
74W - 76L
1,447 SR
Queue Stats
105W - 100L
1,362 Elo+
Solo
Janus
Janus
ElCucho013
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,556 Elo+
Solo
Ymir
Ymir
Gsmurf0102
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,500 Elo+
Solo
Thor
Thor
Mrcalvo69x
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
twisty-pillbox9
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 10
1,489 SR
1,484 Elo+

VS

Team Averages
Level 17
1,459 SR
1,318 Elo+
Bastet
Bastet
BijemZenu
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,159 Elo+
Solo
Vulcan
Vulcan
DUTCH-Vikinger-
Vulcan
Level 17
God Stats
15W - 18L
1,468 SR
Queue Stats
17W - 39L
1,226 Elo+
Solo
Jing Wei
Jing Wei
mai7079702
Jing Wei
Level 12
God Stats
3W - 2L
1,404 SR
Queue Stats
6W - 11L
1,277 Elo+
Solo
Guan Yu
Guan Yu
sofasurfer
Guan Yu
Level 24
God Stats
8W - 3L
1,158 SR
Queue Stats
373W - 367L
1,281 Elo+
Solo
Set
Set
spiderboi1
Set
Level 16
God Stats
5W - 4L
1,763 SR
Queue Stats
17W - 13L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bloodyfull-XVIV-
Cu Chulainn
17
7 / 0 / 0
10,142
507
9,395
13,848
10,431
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Janus
13
7 / 2 / 1
9,000
450
11,631
9,353
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 3
7,363
368
4,025
10,538
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 0 / 0
5,296
265
0
568
105
Jing Wei
14
1 / 6 / 1
8,153
408
3,136
8,803
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BijemZenu
Bastet
13
2 / 3 / 1
8,865
443
3,452
8,789
3,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 7 / 0
8,944
447
3,120
11,774
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
mai7079702
Jing Wei
15
0 / 4 / 3
9,621
481
4,783
8,573
3,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Guan Yu
sofasurfer
Guan Yu
17
3 / 2 / 0
11,038
552
5,988
11,778
9,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 0 / 1
10,704
535
11,124
16,702
6,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
16
Kills
11
11
Deaths
16
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
BijemZenu
Bastet
2
3
1
0.83
L
Cu Chulainn
Bloodyfull-XVIV-
Cu Chulainn
7
0
0
7
W
0
7
0
0
L
Janus
7
2
1
3.75
L
1
3
3
0.83
L
0
0
0
0
W
Jing Wei
mai7079702
Jing Wei
0
4
3
0.38
W
Guan Yu
sofasurfer
Guan Yu
3
2
0
1.5
W
6
0
1
6.5
L
Jing Wei
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,187
Damage
28,467
43,110
Taken
57,616
21,892
Mitigated
26,975
7,455
Healing
20,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BijemZenu
Bastet
3,452
2,283
87
1,549
8,789
3,202
1,736
1,210
7,567
0
28,897
L
Cu Chulainn
Bloodyfull-XVIV-
Cu Chulainn
9,395
1,267
0
2,712
13,848
10,431
0
221
13,599
0
64,961
W
3,120
1,184
0
3,081
11,774
4,492
1,272
6,491
4,884
46,840
0
L
Janus
11,631
665
0
2,141
9,353
2,520
421
1,616
7,615
51,067
0
L
4,025
999
79
2,133
10,538
5,032
0
666
9,833
22,058
0
L
0
0
0
0
568
105
0
0
568
0
746
W
Jing Wei
mai7079702
Jing Wei
4,783
3,385
0
368
8,573
3,217
2,387
618
7,955
0
49,531
W
Guan Yu
sofasurfer
Guan Yu
5,988
964
308
4,241
11,778
9,173
1,531
2,758
8,860
0
60,565
W
11,124
5,088
0
10,977
16,702
6,891
3,072
3,964
12,694
0
73,587
L
Jing Wei
3,136
1,899
0
390
8,803
3,804
160
428
8,375
0
40,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,954
Gold Earned
49,172
336
Minions Killed
473
0
Camps Cleared
0
1,258,997
Distance Traveled
1,765,651
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,865
443
51
3
0
387,145
0
L
Cu Chulainn
10,142
507
116
6
0
365,494
0
W
Vulcan
8,944
447
87
4
0
297,600
1
L
Janus
9,000
450
101
5
0
290,040
0
L
Ymir
7,363
368
33
2
0
253,703
5
L
Thor
5,296
265
2
0
0
34,226
0
W
Jing Wei
9,621
481
99
5
0
346,629
1
W
Guan Yu
11,038
552
119
6
0
350,441
0
W
Set
10,704
535
117
6
0
383,836
5
L
Jing Wei
8,153
408
84
4
0
315,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role