Player Matchup

Yemoja
Yemoja
DoM33
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,706 Elo+
Solo
Ullr
Ullr
Prodigy803
Ullr
Level 29
God Stats
3W - 3L
1,312 SR
Queue Stats
198W - 144L
1,661 Elo+
Solo
Cerberus
Cerberus
TURTTLEE
Cerberus
Level 5
God Stats
0W - 5L
1,217 SR
Queue Stats
2W - 5L
1,572 Elo+
Solo
Ymir
Ymir
WhackWeirdKid
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,590 Elo+
Solo
Janus
Janus
neko03
Janus
Level 28
God Stats
6W - 5L
1,752 SR
Queue Stats
39W - 27L
1,670 Elo+
Solo
Team Averages
Level 14
1,456 SR
1,640 Elo+

VS

Team Averages
Level 16
1,352 SR
1,518 Elo+
Morgan Le Fay
Morgan Le Fay
AthenasArmPits
Morgan Le Fay
Level 15
God Stats
8W - 9L
1,500 SR
Queue Stats
26W - 32L
1,434 Elo+
Party 1
Pele
Pele
Kitsunashi
Pele
Level 27
God Stats
1W - 8L
1,030 SR
Queue Stats
25W - 34L
1,375 Elo+
Party 1
Izanami
Izanami
SSethyy
Izanami
Level 15
God Stats
19W - 17L
1,492 SR
Queue Stats
19W - 17L
1,437 Elo+
Party 1
Chiron
Chiron
Sorry4FkingU
Chiron
Level 17
God Stats
1W - 2L
1,197 SR
Queue Stats
121W - 35L
1,830 Elo+
Solo
Yemoja
Yemoja
Кашалотики
Yemoja
Level 5
God Stats
3W - 4L
1,543 SR
Queue Stats
4W - 6L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DoM33
Yemoja
5
0 / 6 / 3
4,661
388
889
6,892
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 1 / 2
6,408
534
5,277
5,923
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TURTTLEE
Cerberus
8
1 / 4 / 1
4,842
404
1,086
4,953
2,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 5 / 3
5,635
470
2,680
8,478
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Janus
neko03
Janus
13
4 / 1 / 3
7,731
644
7,691
6,585
2,083
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AthenasArmPits
Morgan Le Fay
10
1 / 5 / 4
6,378
532
4,587
6,641
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 1
6,296
525
2,092
6,996
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
SSethyy
Izanami
10
5 / 3 / 2
6,948
579
6,288
5,985
1,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
17
7 / 0 / 0
9,759
813
7,922
4,932
1,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 1 / 2
6,627
552
3,091
5,217
3,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
10
Kills
17
17
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AthenasArmPits
Morgan Le Fay
1
5
4
0.6
L
Yemoja
DoM33
Yemoja
0
6
3
0.25
W
1
1
1
1.5
L
4
1
2
5
W
Izanami
SSethyy
Izanami
5
3
2
2
W
Chiron
7
0
0
7
L
Cerberus
TURTTLEE
Cerberus
1
4
1
0.38
L
1
5
3
0.5
L
Janus
neko03
Janus
4
1
3
5.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
23,980
32,831
Taken
29,771
12,637
Mitigated
10,728
4,446
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AthenasArmPits
Morgan Le Fay
4,587
611
171
868
6,641
2,145
0
4,475
2,106
24,086
0
L
Yemoja
DoM33
Yemoja
889
425
64
570
6,892
3,523
21
1,800
5,092
3,624
0
W
2,092
473
0
4,336
6,996
2,129
0
1,527
5,469
0
31,430
L
5,277
2,866
0
840
5,923
1,852
111
1,426
4,497
0
34,646
W
Izanami
SSethyy
Izanami
6,288
4,240
0
1,113
5,985
1,593
955
1,774
4,211
0
32,518
W
Chiron
7,922
3,767
0
3,380
4,932
1,781
2,164
2,113
2,729
0
77,266
L
Cerberus
TURTTLEE
Cerberus
1,086
181
0
335
4,953
2,206
0
461
4,492
8,068
0
L
2,680
478
0
826
8,478
2,973
0
1,858
6,620
21,057
0
L
Janus
neko03
Janus
7,691
752
0
1,811
6,585
2,083
0
2,133
4,452
56,409
0
W
3,091
830
679
2,780
5,217
3,080
173
2,307
2,910
12,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,277
Gold Earned
36,008
220
Minions Killed
386
0
Camps Cleared
0
1,067,514
Distance Traveled
1,173,650
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,378
532
55
5
0
223,860
3
L
Yemoja
4,661
388
6
1
0
194,318
0
W
Pele
6,296
525
64
5
0
244,873
3
L
Ullr
6,408
534
62
5
0
215,183
0
W
Izanami
6,948
579
76
6
0
231,795
0
W
Chiron
9,759
813
177
15
0
240,102
4
L
Cerberus
4,842
404
9
1
0
210,496
3
L
Ymir
5,635
470
38
3
0
197,166
0
L
Janus
7,731
644
105
9
0
250,351
1
W
Yemoja
6,627
552
14
1
0
233,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role